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Posted

Italy - Slovakia (4k adenas on Italy)

Paraguay - New Zealand (4k adenas on Paraguay)

 

Who takes the bet?

 

 

 

@coyote.. we also got a bet of 4k on Netherlands - Camaroen (me was netherlands)

@rozdex.. we already got a bet for 1karma!

Posted

Italy vs Slovakia

 

1 karma for Italy

 

Camaroen vs. Netherlands

 

1 karma for Netherlands

 

Paraguay vs. New Zealand

 

Paraguay 4k adena

 

Denmark vs. Japan

 

4k for Denmark

 

 

 

anyone?

Posted

Italy vs Slovakia

 

1 karma for Italy

 

Camaroen vs. Netherlands

 

1 karma for Netherlands

 

Paraguay vs. New Zealand

 

Paraguay 4k adena

 

Denmark vs. Japan

 

4k for Denmark

 

 

 

anyone?

well deal for japan vs denmark but i dont have 4k adena so 2k?

Posted

Grisom after the group stage finish, how we gonna decide the winner on next matches?

winner for '90 or '120 ??

 

Edit: winnder will be consider the team which pass the match. Doesn't matter if the team make the goal of the win at 90 minutes or at the additional time of 30 minutes or at the penaltires itself. -> Message by GrisoM (so consider it as the rule for finals matchs) ;)

Posted

Grisom after the group stage finish, how we gonna decide the winner on next matches?

winner for '90 or '120 ??

 

Well after group stage there will be like that 1st from group A against 2nd group B. 1st from group B against 2nd from group A.

 

You ask for this ? Because i dont know exactly :P And Also i think after all (120)

Posted

Well after group stage there will be like that 1st from group A against 2nd group B. 1st from group B against 2nd from group A.

 

You ask for this ? Because i dont know exactly :P And Also i think after all (120)

i ment how we would consider the winner. For 90 minutes like are bets in real or for: Who win the match in end and pass the final stage.

 

So it is like the second : who win the entire match is consider as the winner even here at Karma Casino :P

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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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