Jump to content

Recommended Posts

Posted

Hi MxC ayto einai to prwto m topic se ayto to section. Kai ephdh epsaksa kai den vrika idio topic 8a sas pw pws na valete auto restart ston Server sas!

Einai polu aplo kai grigoro.

 

Loipon to Auto restart 8a to vro0me stn DataBase Sto table "Global_tasks"

 

restart1.png

 

Sto Global_Tasks loipon 8a valoume ayta.. Ta opoia ta eksigw poio katw.

 

restart2.png

restart3.png

 

Sto Id loipon Vazoume enan ari8mo (opoion 8eloume)

st Task 8a valoume restart

St type TYPE_GLOBAL_TASK

Sto Last_Activation Einai h teleytaia fora po0 egine mporoume na to valoume 0(an den do0lepsei valte ayto po0 exw egw)

Sto Param1 einai poses fores na ginei vazoume 1

Sto Param2 vazoume tn wra po0 8eloume (egw exw valei sts 12 to mesimeri kai 12 to vrady)

Kai telos sto Param3 vazoume  posa lepta 8a pei stous caracter na kanoun log oout (to 300 einai defterolepta kai einai 5 lepta)(dld 8a pei announcement In 5 minutes the server will restart bla bla)

 

Ayto htan to guide elpizw na voi8hsa. Kai gia ta la8ei m( an tyxon exw) mn varate oi moderator

 

Ty!

Posted

Πολυ καλο το topic  σου...μπορει να ειναι χρισιμο για καποιους που εχουνε αυτο το προβλημα nC

Posted

Πολυ καλο το topic  σου...μπορει να ειναι χρισιμο για καποιους που εχουνε αυτο το προβλημα nC

Nai ontos. Dne yparxei kati paromio st greek section kai polu zhtane help

  • 4 weeks later...
  • 3 weeks later...
Posted

epishs mporeis na xrisimopoieis auto to sql k na to addareis k m auton ton tropo

INSERT INTO `global_tasks` VALUES ("30", "restart", "TYPE_SHEDULED", "2147483647", "172800000", "86400000", "360");

auto einai gia na kanei rr ka8e 2 meres!

  • 3 weeks later...
Guest
This topic is now closed to further replies.

  • Posts

    • I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
    • Probably due to poor choice of container handling items, you should test other types.   If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance.   Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
    • how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.   Eventually reach me over Discord to speak, I don't want to continue the offtopic over that help request.
    • Your project doesn't compare to aCis; you have to be an idiot to use that. I know someone who bought the High Five "PREMIUM" version, which has the same bugs as the free version. If you want, I can share his latest premium version. Players are going through walls with their bad geoengine, falling under the Olympiad. If you want, I can record and prove what I'm saying. The aCis project is 50 steps ahead of yours and it's not even stable...
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock