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Hello all !

Welcome to the topic of mine new invention.

The Jail Breaker !


breaker.jpg


Description :

When you get jailed you earning that item autamaticly.

It's your choice to use it or no.

If you don't use it when you get out it will dissapear autamaticly.

There is chance that you will not success.

If you fail you will be jailed for 10 minutes more :D,

but if you don't you will be free like a bird.


Core Part :

Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 18)
+++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 20)
@@ -6246,5 +6246,5 @@
 	}
 
-	private void storeCharBase()
+	public void storeCharBase()
 	{
 		java.sql.Connection con = null;
@@ -10277,4 +10277,9 @@
 
             teleToLocation(-114356, -249645, -2984, true);  // Jail
+            if (Config.JAIL_BREAKER_ENABLED)
+            {
+            	addItem("Loot", Config.JAIL_BREAKER_ID, 1, this, true);
+            	sendMessage("You have earned a jail breaker. Use it at your own risk.");
+            }
             if (Config.JAIL_SET_PARA)
 			{
@@ -10296,4 +10301,9 @@
 
             teleToLocation(17836, 170178, -3507, true);  // Floran
+            if (Config.JAIL_BREAKER_ENABLED || getInventory().getInventoryItemCount(Config.JAIL_BREAKER_ID, 0) >= 1)
+            {
+            	getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, this, this.getTarget());
+            	sendMessage("Your jail breaker has been removed.");
+            }
             if (Config.JAIL_SET_PARA)
 			{
Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java
===================================================================
--- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20)
+++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20)
@@ -0,0 +1,90 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler.itemhandlers;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.cache.HtmCache;
+import net.sf.l2j.gameserver.handler.IItemHandler;
+import net.sf.l2j.gameserver.model.L2Character;
+import net.sf.l2j.gameserver.model.L2ItemInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
+import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser;
+import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
+import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
+import net.sf.l2j.util.Rnd;
+
+
+/**
+ * @author r3aLtEk aka SkyLanceR
+ */
+public class JailBreaker implements IItemHandler
+{
+	private static final int[] ITEM_IDS = { Config.JAIL_BREAKER_ID };
+	
+	public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+	{
+		L2PcInstance activeChar = (L2PcInstance)playable;
+		if(Config.JAIL_BREAKER_ENABLED && activeChar.isInJail())
+		{
+			int chance = Config.JAIL_BREAKER_CHANCE;
+			if (Rnd.get(100) < chance)
+			{
+				MagicSkillUser  MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0);
+				activeChar.broadcastPacket(MSU);
+				activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget());
+				activeChar.sendMessage("Congratulations your jail break was successful. You are free from now !");
+				activeChar.broadcastUserInfo();
+				activeChar.setInJail(false);
+				activeChar.stopJailTask(true);
+				activeChar.storeCharBase();
+				NpcHtmlMessage htmlMsg = new NpcHtmlMessage(0);
+	            String jailInfos = HtmCache.getInstance().getHtm("data/html/jail_out.htm");
+	            if (jailInfos != null)
+	                htmlMsg.setHtml(jailInfos);
+	            else
+	                htmlMsg.setHtml("<html><body>You are free for now, respect server rules!</body></html>");
+	            activeChar.sendPacket(htmlMsg);
+	            activeChar.teleToLocation(17836, 170178, -3507, true);
+			}
+			else
+			{
+				activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget());
+				activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
+				activeChar.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_HOLD_2);
+				activeChar.sendMessage("Oh no ! You did not success. You will be paralized and punished with 10 minutes more in jail.");
+				activeChar.broadcastUserInfo();
+				activeChar.setIsParalyzed(true);
+				activeChar.setInJail(true, 10);
+			}
+		}
+		else
+		{
+			activeChar.sendMessage("I'm sorry but you can't use items out of jail. Your breaker will be destroyed !");
+			activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget());
+			activeChar.broadcastUserInfo();
+			return;
+		}
+	}
+
+	public int[] getItemIds()
+	{
+		return ITEM_IDS;
+	}
+}
Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java
===================================================================
--- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 3)
+++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 20)
@@ -101,4 +101,5 @@
 		registerItemHandler(new NobleCustomItem());
 		registerItemHandler(new ClanRepsItem());
+		registerItemHandler(new JailBreaker());
         _log.config("ItemHandler: Loaded " + _datatable.size() + " handlers.");
 	}
Index: /trunk/PvP-GS/java/net/sf/l2j/Config.java
===================================================================
--- /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 18)
+++ /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 20)
@@ -436,4 +436,7 @@
 	public static boolean   ANTI_BUFF_SKILL;
 	public static boolean   ANTI_PK_LOW_LEVEL;
+	public static boolean   JAIL_BREAKER_ENABLED;
+	public static int       JAIL_BREAKER_ID;
+	public static int       JAIL_BREAKER_CHANCE;
     
     /** Event Settings Parameters */
@@ -1835,4 +1838,7 @@
     	        ANTI_BUFF_SKILL                  = Boolean.parseBoolean(Modifications.getProperty("AntiBuffSkill", "False"));
     	        ANTI_PK_LOW_LEVEL                = Boolean.parseBoolean(Modifications.getProperty("AntiPkSystem", "False"));
+    	        JAIL_BREAKER_ENABLED             = Boolean.parseBoolean(Modifications.getProperty("JailBreakerEnabled", "False"));
+    	        JAIL_BREAKER_ID                  = Integer.parseInt(Modifications.getProperty("JailBreakerItemID", "9229"));
+    	        JAIL_BREAKER_CHANCE              = Integer.parseInt(Modifications.getProperty("JailBreakerChance", "40"));
             }
             catch (Exception e)
Index: /trunk/PvP-GS/Settings/Modifications/Modifications.properties
===================================================================
--- /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 18)
+++ /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 20)
@@ -443,4 +443,15 @@
 CRItemID = 6673
 
+# Jail Breaker
+# This item will be gived to player once when he enter in jail.
+# He will have chance to get out or be there for long time paralized.
+JailBreakerEnabled = False
+
+# Id of the breaker
+JailBreakerItemID = 9229
+
+# Chance to break the jail walls
+JailBreakerChance = 40
+
 # ========================== #
 #       Scheme Buffer                       #

DataPack Part :

Execute by navicat:

INSERT INTO `etcitem` VALUES ('9229', 'Breaker', 'false', 'none', '0', 'stackable', 'steel', 'none', '-1', '100', '0', 'true', 'true', 'true', 'true', 'q_nias_silver_fairy', 'none');

Client Part :

Itemname-e:

9229	Jail Breaker		With this item you have chance to break the jail walls. If you fail you will be jailed for 10 minutes more !	-1					0	0	0

EtcItemgdrp:

2	9229	0	3	5	3	0	dropitems.drop_spell_book_m00			dropitemstex.drop_spell_book_blue_t00			icon.skill0461					0	120	18	0	0	1		1		ItemSound.itemdrop_etc_book		0	0	0

Credits :

The fully credits are mine !


I hope that is useful !

Have fun.

 

can this adapted to l2jfrozen?

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Of course it can be adapted maybe some of the methods used there will not be the same but the language is :)

Just add it and where you have error post here we will try to help you.

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Of course it can be adapted maybe some of the methods used there will not be the same but the language is :)

Just add it and where you have error post here we will try to help you.

The only error is that activeChar.setInJail(true, 10);

The word setInJail cant regognised or not readed correct... do you know why? 

 

Here is the error : 

 

warning: [options] bootstrap class path not set in conjunction with -source 1.6
    [javac] C:\workspace\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\itemhandlers\JailBreaker.java:55: error: cannot find symbol
    [javac] activeChar.setInJail(false);
    [javac]          ^
    [javac]   symbol:   method setInJail(boolean)
    [javac]   location: variable activeChar of type L2PcInstance
    [javac] C:\workspace\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\handler\itemhandlers\JailBreaker.java:75: error: cannot find symbol
    [javac] activeChar.setInJail(true, 10);
    [javac]          ^
    [javac]   symbol:   method setInJail(boolean,int)
    [javac]   location: variable activeChar of type L2PcInstance
    [javac] 2 errors
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