Jump to content

You wake up with Megan Fox in your bed(w/o knowing what happened yesterday), what you do?  

107 members have voted

  1. 1. You wake up with Megan Fox in your bed(w/o knowing what happened yesterday), what you do?

    • I rape her
      54
    • I ask for a dinner
      20
    • Boring, i send her home
      7
    • I'm too young to think about sex, i ask for a autograph though
      3
    • Obviously i still rape her, its a hallucination
      23


Recommended Posts

Posted

You all gonna be surprised since its not what you think that it will be :3

coyo told me that brick will be shat. So... how many hours left for it?
Posted

its not what you think that it will be :3

 

It's worse than what you all think it is >:D

 

cause i am not gonna be online

tell me now

if i tell anyone something,ban me

 

No way.

 

coyo told me that brick will be shat. So... how many hours left for it?

 

Check my sig.

Posted

What happens will be deleted afterwards or i will be able to see what happened tommorow?

I will make a screenshot at every post and join them in a rar folder.
Posted

hahahahahahahahah, that will be epic, right ED? =D

omg coyote, too much suspense <.<

also irony  :'(

Posted

and finally, all those epic threads you guys do 1/2 hours later are moved to junkyards and it sucks.

Posted

and finally, all those epic threads you guys do 1/2 hours later are moved to recyble bin and it sucks.

fixed(cause if junkyard then it's all fine lol)
Posted

fixed(cause if junkyard then it's all fine lol)

w/e, it's full of lulz in there.
Guest
This topic is now closed to further replies.



  • Posts

    • Hey guys, I came up with this idea while needing to write down multiple locations. When you use the /loc command, a text file is created (only the first time) and stores all the locations you debug.   Output:   --- a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java @@ -1,5 +1,10 @@ package net.sf.l2j.gameserver.handler.usercommandhandlers; +import java.io.BufferedWriter; +import java.io.File; +import java.io.FileWriter; +import java.io.IOException; + import net.sf.l2j.gameserver.data.xml.MapRegionData; import net.sf.l2j.gameserver.handler.IUserCommandHandler; import net.sf.l2j.gameserver.model.actor.Player; @@ -13,6 +18,7 @@ 0 }; + @SuppressWarnings("resource") @Override public void useUserCommand(int id, Player player) { @@ -100,6 +106,26 @@ } player.sendPacket(SystemMessage.getSystemMessage(msg).addNumber(player.getX()).addNumber(player.getY()).addNumber(player.getZ())); + + if (player.isGM()) + { + try + { + String fileLoc = "./data/locations.txt"; + final File file = new File(fileLoc); + file.createNewFile(); + + FileWriter fw = new FileWriter(fileLoc, true); + BufferedWriter bw = new BufferedWriter(fw); + bw.write(player.getX() + ", " + player.getY() + ", " + player.getZ()); + bw.newLine(); + bw.close(); + } + catch (IOException e) + { + e.printStackTrace(); + } + } } @Override  
    • Not any training model, i should fix that, just a very well done bot engine. As we use it on a local Internet Cafe spot and people join to test server, they don't seem to understand they are bots. Their behaviour is really well done. Many actions that other bots can't do are possible and the are complicated patterns that can be done due to structure of the engine such as Pick items of dead party pk member and later on trade them back to owner. So i'll fix later the title to Bot Engine rather than A.I. 
    • its old ver ))   this is new https://gamerip.ru/index.php?/topic/3308-lineage2-chronicle3-rise-of-darkness-new-version-172-030225/
  • Topics

×
×
  • Create New...