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Posted

First off, let me say, there may be an easier way to do this. I sure hope there is, but I don't know it. So if you don't think this is worth the effort, find an easier way and let me know.

 

 

 

Okay, in order to do this you will need the following files: Lineage 2 client (This is big and you probably already have it. If you don't, find it yourself.)

 

l2decrypt (Download - Decrypts pretty much all the L2C1 files.)

 

l2tool (Download - Creates UTX files that can be read by UnrealEd.)

 

l2toolo (Download - Another version of l2tool.)

 

Appropriate DDS tools(Download - Get the DDS Utils and Photoshop plugin (If you plan to use Photoshop))

 

Photoshop or other TGA editor that can save DDS's (I'm not providing you with Photoshop)

 

UnrealEd (Download - UnrealEd, as well as a nifty Demo of Unreal engine.)

 

 

 

I'll assume you can install all these without instruction. I'm sure someone will prove me wrong and post something. Thats cool though, we were all noobs once. Of course, we also endured much persecution during that time, so expect the same :-D.

 

 

 

Now, you have to identify the file you want to edit. Lets just say you want to edit a weapon. The textures for weapons are located in "[lineage directory]\SysTextures\LineageWeaponsTex.utx". Now you need to decrypt that file using l2decrypt. This is a command line tool, so Start->Run->"cmd"->OK. I recommend either putting l2decrypt in your System, Textures, and SysTextures directories, or adding it to your path, for ease of use.

 

19xz.gif

 

This just created LineageWeaponsTex.clear.utx in that same directory. You now need to convert this for the lovely viewing abilities of UnrealEd. You will use l2toolo for this. Open l2toolo and click the .. button next to the "utx̧²Ù" blank.

 

26kn.gif

 

Select your file (LineageWeaponsTex.clear.utx).

 

34vw.gif

 

You may get this error, and you may not. I think if you have the c3 texture pack you will get it, and c1 you will not. It's okay though. Just click the Line2->UnrealED button.

 

49zr.gif

 

It will ask where to save the file, I normally call mine "LineageWeaponsTex.unreal.utx". If it worked, you will see this.

 

51ua.gif

 

Now you have a file in that same dir called "LineageWeaponsTex.unreal.utx" or whatever you called it. This file can now be opened in UnrealEd. So go ahead and open that up. If you did default install it will be in "C:\UnrealEngine2Runtime\System\UnrealEd.exe". UnrealEd requires you are using 32-bit color. I hope you know how to change this if you're not running 32-bit. Once loaded, select File->Open in the smaller window. You need to be on the Textures tab when you do this.

 

66nr.gif

 

Open the file you made with l2toolo.

 

77lu.gif

 

Then, in the dropdown shown, select the item you want to change. I'm going for the falchion here.

 

83zc.gif

 

Right click on the falchion texture and select "Export to file". Also take note of the DXT flag. Most weapons are DXT1, but you will need to remember this to save correctly.

 

94xj.jpg

 

Select where you want to save it. It will save as "falchion_t00_wp.dds", which is a direct draw file, and the reason you need the nVidia plugin for Photoshop.

 

101nw.gif

 

You can then close UnrealED. If the plugin installed right, you can open it directly in Photoshop. Otherwise, convert if to TGA using readdxt in commandline. You run "readdxt falchion_t00_wp.dds". This will create a "test.tga" in your DDS Utilities directory, which you can open in Photoshop with no problem. Open your file in Photoshop. Check the channels window (a part of the layers window) to see if these is an alpha channel. You will need to know this when saving.

 

114wb.jpg

 

Make your changes to the texture using photoshop. I changed hue, saturation of master; hue, saturation, lightness of reds; and wrote poop on it in blue. As you can see here

 

128ke.jpg

 

Select File->Save As, and save it as a DDS. This screen is important. Make sure you select the correct format. My texture was a DXT1 with only R G and B, no alpha's. So I have selected this. Select yours and click "OK".

 

134nm.gif

 

Now you have your DDS saved, you need to import it into your clear.utx that yoy made earlier using l2toolo. Open l2toolo and open your dds file by clicking the .. button off to the right of the "ddş²Ù" textbox. Then select the utx that you decrypted earlier by click the .. button off to the right of the "utx̧²Ù" textbox. Select the clear.utx that you made, not the unreal.utx. Again you may or may not get an error. Then select the proper texture to replace in the ýÁ- textbox. Then click the "set" button.

 

147zo.gif

 

Again this window is a good thing.

 

51ua.gif

 

Now you just need to re-encrypt your clear.utx file by using l2decrypt in command line.

 

153uv.gif

 

Now you will have a LineageWeaponsTex.crypt.utx in that directory. You will probably want to back up the original, and then rename LineageWeaponsTex.crypt.utx to LineageWeaponsTex.utx. You can now load Lineage and check out your new texture. Poop sword forever!!!

 

169gz.jpg

 

 

 

The end!

Posted

I dont want to spam this trhead just to say one big

 

[glow=red]THANX[/glow]

 

and here is my work... 8)

 

nothing great just if you are toooooo bored and you want to spent sometime to take some screenshots or videos...

 

it worked perfect with C4 textures too...

 

(pictures taken from ael2 server)

 

34211105827-thumb.jpg

 

the second one is smaller cause i am in a hurry and want to upload it fast... :roll:

 

34211173340-thumb.jpg

 

(if you want to see it better just save it in your hard drive and zoom in..)

Posted

i will try to put images on the weapons or the armors [glow=red]...( i did that but i made something stupid (even i dont know what and deleted the file))[/glow]

 

crazy hero weapons and s grade armors....lol today i feel like i have alot of free time to spare.......

 

(i will edit this post with the photos i will make so it wont be seen as spam message... :P )

 

[glow=red]Edited:[/glow]

 

Here something i did after the stupid thing i did with the layers in photoshop(it was really GREAT i took a tattoo and crop it and put there shadows and other effects.....anyway))

 

34216321522-thumb.jpg

 

(the word on the sword is "simpons" (just another stupid thing i putted the letters upside down and from the wrong side of the blade :oops: )

  • 3 months later...
Posted

thanx a lot maxtor...an kai den oloklirosa ton odigo sou giati de kserw na xrisimopeio photoshop....ektos apo weapontextures edit,mou einai xrisimos o odigos sou kai se alla pragmata opws px sthn dimiourgeia enos help me apla gamato design(mias kai me ti boh8ia tou odigou sou oti texture uparxei mporw na to balw mesa sto help:D)

 

 

 

 

 

 

 

omws exw ena problima...to unreal den mou anoigh to L2UI.unreal.utx enw akolou8isa ton odigo sou kai eno to LineageWeaponsTex.unreal.utx mou to anoigh(ekana ta idia pragmata.akolou8isa ton odigo sou kata gramma)

 

 

 

 

 

 

 

 

 

mou petaei to parakatw sfalma:

 

 

 

No Label

 

 

 

OS: Windows XP 5.1 (Build: 2600)

 

CPU: AuthenticAMD Unknown processor @ 1598 MHz with 223MB RAM

 

Video: SiS 651_661FX_741_760_760GX_M661FX_M661MX_M741_M760_M760GX (3620)

 

 

 

Palette L2UI.ChatWnd.Palette0: Serial size mismatch: Got 2, Expected 1023

 

 

 

History: LoadObject <- (Palette L2UI.ChatWnd.Palette0 10073==10073/15498892 10071 1023) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx").. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

  • 1 year later...
Posted

Hmm ,i do all like this guide and last part i copy my LineageWeaponsTex.crypt.utx to desktop , rename it to LineageWeaponsTex.utx and copy it to systextures . I start game i go to GM Shop buy that weapon i changed and equip it and nothing , its normal . No my color or smth . Help me pls :'( :'( :'( :'(

Posted

No Label

 

 

 

OS: Windows XP 5.1 (Build: 2600)

 

CPU: AuthenticAMD Unknown processor @ 1598 MHz with 223MB RAM

 

Video: SiS 651_661FX_741_760_760GX_M661FX_M661MX_M741_M760_M760GX (3620)

 

 

 

Palette L2UI.ChatWnd.Palette0: Serial size mismatch: Got 2, Expected 1023

 

 

 

History: LoadObject <- (Palette L2UI.ChatWnd.Palette0 10073==10073/15498892 10071 1023) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Program Files\Lineage II\systextures\L2UI.unreal.utx").. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

 

i take this error :/!

  • 4 weeks later...
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