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Posted

As I figured, the password encryptation has not been cracked yet, thats bad. Because the method of saving the encrypted passwrods to edit the l2w packets is not very good..... You need to do it for every account.... :S

 

But the script is good, I never though that it was posible to make a script that does the process of saving and loading automatically xD Cool, great job.

If i want to use OOG on DNet i need to block the packet with the ID "00" (fromclient) and send one i have captured with l2phx (for exemple)?

Posted

I still don't understand why people use PHX over PPC

I never used ppc before and i only know l2phx variables (and the source code is public i am "learning" Delphy with it ^^)

Posted

Somehow WP doesn't work for me, it doesn't let me login while using it. Weird. Trying to figure it out... :/

If you have logs in the minilogs tab, the only think I can think of would be that you have an Outgoing proxy set (you must not). That's the last sun. Keep it off (not needed for this)

 

If you do not have logs, then your client is not getting proxied. Do you have logs in miniproxy?

 

Another possible issue would be a mistyped script. If PPC fails to compile the script for a connection, it drops the connection.

runtime compile errors show in proxy PC window -> Links online tab -> Syslog

 

in case of a compile error you would get connection logs tho in the minilog panel.

Posted

You see logs in miniproxy, then your connection is getting proxied. The fact you see no log in WP probably means your port in the proxy client(miniproxy) doesn't match the listening port on WP? If you keep defaults, both should be 1777.

 

The miniproxy IP has to stay 127.0.0.1 as this is a loopback connection.

Posted

Oh, both must be the same. Then there's the error. Miniproxer is 1778 and WP is 1777 I think, 2 processes can't listen on same port at the same time, that's why I never tried to put both listening at the same port, unless only one is listening and the other just communicates with the other process without using listening... that's tcp/ip..

It is set for localhost already, but I think it was on port 1778 for MP. I'll try to figure it out later on as I'm at work atm, thanks for your help. :D

Posted

Oh, both must be the same. Then there's the error. Miniproxer is 1778 and WP is 1777 I think, 2 processes can't listen on same port at the same time, that's why I never tried to put both listening at the same port, unless only one is listening and the other just communicates with the other process without using listening... that's tcp/ip..

It is set for localhost already, but I think it was on port 1778 for MP. I'll try to figure it out later on as I'm at work atm, thanks for your help. :D

A proxy client doesn't listen on an IP, it hooks the TCP connection and sends the packets to the specified outgoing IP/port combination.

 

Only the server listens on an IP.

Posted

I know, L2 is the proxy client, but I thought MP was a proxy server, but it's not, WP is the server...

Yeah, but I never knew miniproxer is not a proxy server. I had no idea what it was for, you're right, it's a TCP hooker. I was wondering how it was doing to hijack L2 packets if I never configured anything on L2. Now I know. ^^

Everything makes sense now. I always knew WP was powerful but never figured out how it really worked.

Thanks again, gonna try it later on.

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  • Posts

    • Some pictures and I uplade also some interface to be tested.  Interfaces to download (ofc compiled just to test): Protocol 166: https://drive.google.com/file/d/1_ZMfCJVplQg8uXnP3nn2w9OByIyKhqXV/view?usp=sharing Protocol 447 Classic: https://drive.google.com/file/d/1tG07r4GgdgCv_9IHdUROFfxe_yKqkno1/view?usp=sharing Protocol 542 Live: https://drive.google.com/file/d/1d9woGO5icCP6l9VT2tDpcqPaFtXYVGiG/view?usp=sharing Protocol 557 Live: https://drive.google.com/file/d/1s4HkuIUXtCWUO_qwZ9bX3JNjQ9VXlk6f/view?usp=sharing Protocol 557 Classic: https://drive.google.com/file/d/1xwaJh09wabvKlz80K_nbQq2JtNRnwhF-/view?usp=sharing Images:  
    • Come on kara you can do better
    • Tem esse npc no fórum, porém sem o efeito, alguém tem pra interlúdio com o efeito?
    • And whats the reason posting this here? GoldMembership in 2026 in MAXC.
    • Added the protection module to the demo.   DDoS Guard Pro v2.0 is a system protection module for PlayMMO CMS designed to reduce the load on the website during HTTP floods, bot activity, suspicious frequent requests, and attacks on individual pages or API methods. Unlike simple global limiters, DDoS Guard Pro v2.0 supports flexible rules based on routes and HTTP methods. This allows you to block the entire site in a targeted manner, rather than blocking the entire site equally. You can set up protection for specific areas of the site, such as login, registration, APIs, administration, forms, and other sensitive areas. What is the purpose of the module? DDoS Guard Pro v2.0 helps protect your site from basic L7 attacks at the HTTP request level. The module is useful when your site receives: frequent requests from a single IP address; HTTP page floods; login or registration form flooding; automatic requests from bots; URL scanning; frequent API requests; suspicious activity spikes; load on individual CMS methods or pages. The module helps to reduce the load on PHP and CMS by limiting suspicious activity before it starts to create a serious load on the site. Main features Per-route and per-method Rate Limit In the new version, protection is configured not only globally, but also according to specific rules. You can set limits separately for: GET; POST; PUT; PATCH; DELETE; ALL. This allows you to flexibly protect different parts of your website. For example: for the login page, you can set a strict limit; for registration, you can set a separate limit; for the API, you can set a limit for reading and a limit for changing data; for regular website pages, you can set a soft limit or not set a limit at all. This approach reduces the risk of accidentally blocking regular users and makes the protection more accurate. Flexible rule system The module supports setting rules in the following format: METHODS|PATTERN|LIMIT|WINDOW|BURST_LIMIT|BURST_WINDOW|BLOCK_SECONDS|IDENTITY|NAME Example of rules: POST|*login*|10|60|5|10|600|ip|login_post POST|*register*|8|60|4|10|600|ip|register_post GET|*api*|300|60|80|10|120|ip|api_get PUT,PATCH,DELETE|*api*|80|60|20|10|300|ip|api_write This allows you to specify exactly: which HTTP methods to protect; which URLs or URL patterns to consider; how many requests are allowed; over what time period; what burst limit to use;  how many seconds to block the offender;  by which ID to count the limit;  what the rule is called. Burst protection against sharp spikes  In addition to the regular request limit, the module monitors sharp spikes of activity.  This is useful when a bot makes many requests in a few seconds. In this case, the protection can be activated faster, without waiting for the overall limit per minute.  Burst protection is especially useful for: authorization pages; registration; API; search; data submission forms; administrative sections. Support for different types of requests DDoS Guard Pro v2.0 works not only with POST requests. The module can control: GET — regular pages, API requests, search; POST — forms, login, registration, data submission; PUT — updating data via API; PATCH — partial data update; DELETE — data deletion; ALL — all methods at once. This makes the module suitable not only for regular sites, but also for CMS with API, personal accounts, game panels and administrative actions. Limit storage: Redis, APCu and file fallback In the new version, the module supports several options for storing temporary data. Available modes: Redis; APCu; file fallback. The auto mode tries to use the most suitable option: Redis; APCu; file storage as a fallback. Redis or APCu are suitable for more efficient operation, while the file storage is left as a fallback option for simple hosting environments that do not have additional extensions. JSONL logging The module records protection events in JSON Lines format. Logs are saved in the following file: storage/logs/ddos_guard.jsonl This format is more convenient than a regular text log, because each event is stored as a separate JSON record. The logs can record the following information: event time; IP address; HTTP method; URL; name of the triggered rule; reason for blocking; number of requests; action status; user-agent; protection mode. The JSONL format is convenient for analysis by external tools, log agents, and monitoring systems. Prometheus metrics DDoS Guard Pro v2.0 adds an endpoint for receiving metrics in Prometheus format. Endpoint: /?ddos_guard_metrics=TOKEN The token is set in the module settings. Metrics allow you to track: the number of processed requests; the number of rule activations; the number of blocks; activity by limits; protection events; module status. This allows you to connect monitoring and configure alerts so that the administrator can see when suspicious activity starts on the site. LOG ONLY mode The module has a LOG ONLY mode. In this mode, DDoS Guard Pro does not block users, but only records events and potential triggers in the log. This mode is recommended to be used after installation, in order to first see which rules are triggered, and only then to enable the real blocking.  This helps to avoid too strict limits and random blocking of regular users.  Support for Cloudflare and proxy  The module supports working behind Cloudflare or another reverse proxy.  With proper configuration, it is possible to take into account the real IP of the user, and not the IP of the proxy server.  This is important for sites that use:  Cloudflare; nginx reverse proxy; load balancers; CDN; hosting proxy protection. Nginx-recommendations DDoS Guard Pro v2.0 contains an example nginx-config: modules/ddos_guard/nginx-ddos-guard-example.conf This allows you to use the module as an additional application layer of protection, and to move the main coarse limits to the nginx level. Recommended protection scheme: Cloudflare / nginx / firewall → DDoS Guard Pro → PlayMMO CMS This approach is more correct than trying to solve all problems only at the PHP level.
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