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Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java (revision 108)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java (revision 108)

@@ -0,0 +1,110 @@

+/*

+ * This program is free software; you can redistribute it and/or modify

+ * it under the terms of the GNU General Public License as published by

+ * the Free Software Foundation; either version 2, or (at your option)

+ * any later version.

+ *

+ * This program is distributed in the hope that it will be useful,

+ * but WITHOUT ANY WARRANTY; without even the implied warranty of

+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

+ * GNU General Public License for more details.

+ *

+ * You should have received a copy of the GNU General Public License

+ * along with this program; if not, write to the Free Software

+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

+ * 02111-1307, USA.

+ *

+ * http://www.gnu.org/copyleft/gpl.html

+ */

+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

+

+import javolution.text.TextBuilder;

+import net.sf.l2j.Config;

+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;

+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

+import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;

+

+

+/**

+ *@author Vago

+ *@Moded by KidZor , V3ndetta

+ */

+public class infoofyou implements IVoicedCommandHandler

+{

+    private static final String[] VOICED_COMMANDS = { "allaboutyou" };

+

+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

+    {  

+        if (command.equalsIgnoreCase("allaboutyou"))

+        {

+            if (activeChar.getTarget()==null)

+            {

+                activeChar.sendMessage("You have no one targeted.");

+                return false;

+            }

+            if (!(activeChar.getTarget() instanceof L2PcInstance))

+            {

+                activeChar.sendMessage("You can only get the info of a player.");

+

+                return false;

+            }

+

+            NpcHtmlMessage userReply = new NpcHtmlMessage(5);

+            L2PcInstance targetp = (L2PcInstance)activeChar.getTarget();

+

+

+            TextBuilder replyMSG = new TextBuilder("<html><body>");

+            if (Config.IAAP_CHAR_SYSTEM_ENABLED)

+            {

+            replyMSG.append("<center><br><font color=\"00FF00\"Character:</font></center><br>");            

+            replyMSG.append("<br><font color=\"00FF00\"Name:"+ targetp.getName() +"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">Level: " + targetp.getLevel()+"</font><br>");

+           replyMSG.append("<font color=\"FF0000\">PvP Kills: " + targetp.getPvpKills()+"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">PK Kills: " + targetp.getPkKills()+"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">HP: " + targetp.getCurrentHp() +"/" + targetp.getMaxHp() +"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">CP: " + targetp.getCurrentCp() +"/" + targetp.getMaxCp() + "</font><br>");

+            replyMSG.append("<font color=\"FF0000\">MP: " + targetp.getCurrentMp() +"/" + targetp.getMaxMp() +"</font><br>"); 

+            }

+            if (Config.IAAP_CA_SYSTEM_ENABLED)

+            {            

+            replyMSG.append("<br><center><br><font color=\"00FF00\"Clan/Ally:</font></center><br>");                

+            if (targetp.getClan() != null)

+            {

+               replyMSG.append("<font color=\"FF0000\">Clan: " + targetp.getClan().getName()+"</font><br>");

+               replyMSG.append("<font color=\"FF0000\">Alliance: " + targetp.getClan().getAllyName()+"</font><br>");

+            }

+            else

+            {

+               replyMSG.append("<font color=\"FF0000\">Alliance: None</font><br>");

+               replyMSG.append("<font color=\"FF0000\">Clan: None</font><br>");

+            }

+            }  

+            if (Config.IAAP_INV_SYSTEM_ENABLED)

+            {              

+            replyMSG.append("<br><center><br><font color=\"00FF00\"Inventory:</font></center><br>");              

+           replyMSG.append("<font color=\"FF0000\">Adena: " + targetp.getAdena()+"</font><br>");

+           replyMSG.append("<font color=\"FF0000\">Ancient Adena: " + targetp.getAncientAdena()+"</font><br>");          

+          

+          if(activeChar.getInventory().getItemByItemId(6393) == null)

+       {

+          replyMSG.append("<font color=\"FF0000\">Medals : 0</font><br>");

+       }

+          else

+          {

+          replyMSG.append("<font color=\"FF0000\">Medals : " + targetp.getInventory().getItemByItemId(6393).getCount()+"</font><br>");

+          }

+            }        

+                  

+            replyMSG.append("</body></html>");

+

+            activeChar.sendPacket(userReply);

+

+        }

+       return true;

+    }

+    public String[] getVoicedCommandList()

+    {

+        return VOICED_COMMANDS;

+    }

+

+}

Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java (revision 91)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java (revision 108)

@@ -214,4 +214,5 @@

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.VoiceInfo;

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;

+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.infoofyou;

import net.sf.l2j.gameserver.idfactory.IdFactory;

import net.sf.l2j.gameserver.instancemanager.AuctionManager;

@@ -602,4 +603,7 @@

if(Config.ALLOW_WEDDING)

_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());

+

+ if(Config.IAAP_SYSTEM_ENABLED)

+ _voicedCommandHandler.registerVoicedCommandHandler(new infoofyou());

 

if(Config.ENABLE_SALVATION_BLESS_COMMAND)

Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java (revision 97)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java (revision 108)

@@ -323,4 +323,8 @@

    public static boolean   ENABLE_DEV_CREDITS;

    public static boolean   BANKING_SYSTEM_ENABLED;

+    public static boolean   IAAP_SYSTEM_ENABLED;    

+    public static boolean   IAAP_CHAR_SYSTEM_ENABLED;        

+    public static boolean   IAAP_CA_SYSTEM_ENABLED;    

+    public static boolean   IAAP_INV_SYSTEM_ENABLED;    

    public static int       BANKING_SYSTEM_GOLDBARS;

    public static int       BANKING_SYSTEM_ADENA;

@@ -1654,4 +1658,8 @@

                BANKING_SYSTEM_ADENA             = Integer.parseInt(Modifications.getProperty("BankingAdenaCount", "500000000"));

                BANKING_SYSTEM_GB_ID             = Integer.parseInt(Modifications.getProperty("BankingGoldBarId", "3470"));

+                IAAP_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerEnabled", "false"));    

+                IAAP_CHAR_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerCHARACTER", "false"));  

+                IAAP_CA_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerCLANandALLY", "false"));  

+                IAAP_INV_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerINVENTORY", "false"));  

                ENABLE_ONLINE_COMMAND            = Boolean.parseBoolean(Modifications.getProperty("EnableOnlinePlayersCommand", "False"));

                ENABLE_SERVERINFO_COMMAND        = Boolean.parseBoolean(Modifications.getProperty("EnableServerInfoCommand", "False"));

Index: /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties

===================================================================

--- /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties (revision 101)

+++ /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties (revision 108)

@@ -223,4 +223,16 @@

# Usage: .tradeoff | .tradeon

EnableTradeRefusalCommand = False

+

+# Info About Players Mode

+# This command will show a html with that players who is in your target , in html you will se his CP,ADENA,HP,MP etc...

+# Usage: .allaboutyou

+InfoAboutAplayerEnabled = False

+-HTML :

+Character : Name,Level,PvP Kills,Pk Kills,Hp,Cp,Mp

+InfoAboutAplayerCHARACTER = False

+Clan/Ally : Clan,Alliance

+InfoAboutAplayerCLANandALLY = False

+Inventory : Adena,Ancient Adena,Medals(6693)

+InfoAboutAplayerINVENTORY = False

 

# Pm Refusal Mode

 

Author : Vago

First edit : Kidzor

and now i made it smarter and more beautiful :P

Posted

Click

 

Ok, so explain us what exactly have you changed

 

added the hard configs!

 

Dude, come on..

Either spend some time to make something useful, and stop posting stuff that others have already stoped, or just stop posting..

Posted

added the hard configs!

 

Dude, come on..

Either spend some time to make something useful, and stop posting stuff that others have already stoped, or just stop posting..

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

Posted

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

 

Really stupid hypothesis.

 

There is only few serious fixes, rest are too common.

Posted

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

lol dude every server have exploits but this is a dev too forum and you would do the same, i dont think you would leave your server unprotected and only 2-3 servers are mass protected right now so most of the exploits shared can be tested in the rest of the servers...

Posted

Use a premade htm file to avoid a create a new TextBuilder, append it those times and pass it to string. Just add some %keywords% and replace them on send

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