PsychoJr Posted July 19, 2010 Posted July 19, 2010 Click dreapta pe handlers.voicedhandlers -> New -> Class pui nume/superclasa ce vrei tu ..
djpliku Posted July 19, 2010 Posted July 19, 2010 Click dreapta pe handlers.voicedhandlers -> New -> Class pui nume/superclasa ce vrei tu .. ms mane
djpliku Posted July 19, 2010 Posted July 19, 2010 Fi atent akm arata asa : /** * */ package handlers.voicedcommandhandlers; /** * @author Plyku * */ public class FactionInfo { } Si vreau sa bag asta in el Index: data/scripts/handlers/voicedcommandhandlers/FactionInfo.java =================================================================== --- data/scripts/handlers/voicedcommandhandlers/FactionInfo.java (revision 0) +++ data/scripts/handlers/voicedcommandhandlers/FactionInfo.java (revision 0) @@ -0,0 +1,62 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package handlers.voicedcommandhandlers; + +import java.util.logging.Logger; + +import com.l2jserver.Config; +import com.l2jserver.gameserver.GameServer; +import com.l2jserver.gameserver.cache.HtmCache; +import com.l2jserver.gameserver.handler.IVoicedCommandHandler; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; + +public class FactionInfo implements IVoicedCommandHandler +{ + private static final String[] VOICED_COMMANDS = { "finfo" }; + private static final Logger _log = Logger.getLogger(GameServer.class.getName()); + + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) + { + if (command.equalsIgnoreCase("finfo")) + { + if (Config.ENABLE_FACTION_ENGINE && Config.ENABLE_FINFO_VC) + { + String htmFile = "data/html/mods/Faction/info.htm"; + String htmContent = HtmCache.getInstance().getHtm(htmFile); + if (htmContent != null) + { + NpcHtmlMessage showHtml = new NpcHtmlMessage(1); + showHtml.setHtml(htmContent); + activeChar.sendPacket(showHtml); + } + else + { + _log.info("Failed to load VCAIO File! Make sure that you fix it soon!"); + } + } + else + { + activeChar.sendMessage("Command unavailable!"); + } + } + return false; + } + + public String[] getVoicedCommandList() + { + return VOICED_COMMANDS; + } +} sterg tot + si copy/paste ? code;D? Daca imi explici asta ma descurc sal fac tot :))
PsychoJr Posted July 19, 2010 Posted July 19, 2010 adauga asta ... /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.voicedcommandhandlers; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.GameServer; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.handler.IVoicedCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; public class FactionInfo implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "finfo" }; private static final Logger _log = Logger.getLogger(GameServer.class.getName()); public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if (command.equalsIgnoreCase("finfo")) { if (Config.ENABLE_FACTION_ENGINE && Config.ENABLE_FINFO_VC) { String htmFile = "data/html/mods/Faction/info.htm"; String htmContent = HtmCache.getInstance().getHtm(htmFile); if (htmContent != null) { NpcHtmlMessage showHtml = new NpcHtmlMessage(1); showHtml.setHtml(htmContent); activeChar.sendPacket(showHtml); } else { _log.info("Failed to load VCAIO File! Make sure that you fix it soon!"); } } else { activeChar.sendMessage("Command unavailable!"); } } return false; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }
djpliku Posted July 19, 2010 Posted July 19, 2010 adauga asta ... /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.voicedcommandhandlers; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.GameServer; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.handler.IVoicedCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; public class FactionInfo implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "finfo" }; private static final Logger _log = Logger.getLogger(GameServer.class.getName()); public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if (command.equalsIgnoreCase("finfo")) { if (Config.ENABLE_FACTION_ENGINE && Config.ENABLE_FINFO_VC) { String htmFile = "data/html/mods/Faction/info.htm"; String htmContent = HtmCache.getInstance().getHtm(htmFile); if (htmContent != null) { NpcHtmlMessage showHtml = new NpcHtmlMessage(1); showHtml.setHtml(htmContent); activeChar.sendPacket(showHtml); } else { _log.info("Failed to load VCAIO File! Make sure that you fix it soon!"); } } else { activeChar.sendMessage("Command unavailable!"); } } return false; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } Mersi mult,mam rugat de multi toata ziua, akm mai invatat:)), Dupa ce am adaugat , se salveaza singur?:))
djpliku Posted July 19, 2010 Posted July 19, 2010 bag pwla-n el de patch ca nu pot singur:(, ai yahoo:))? 5min dureaza
Raule Posted July 19, 2010 Author Posted July 19, 2010 ti-am zis ce e cu plus bagi ce e cu - stergi ce e asa greu..
Raule Posted July 19, 2010 Author Posted July 19, 2010 ne-am dus sa ne rugam si popa statea pi ciurci pai cum sa stea ma pe biserica? daca ciurciu era acoperit di floconi undi vrei sa shada ? si nu ii era frig? uai si gluma sinistra, cum sa-i fie frig la un om mort? ciurci = chruch = biserica flocon = fulg
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