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[GR]Vote NVidia OR ATI ?????


Well NVidia OR ATI?????  

32 members have voted

  1. 1. Well NVidia OR ATI?????

    • NVidia
      23
    • ATI
      9


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Posted

ε για τι άλλο μπορεί να είναι μία κάρτα γραφικών ? για παιχνίδια. βάλε και [GR] στον τίτλο του topic  να μηλάμε ελεύθερα ελληνικά

Posted

ti anigis oli tin wra topics eleoc den mporeis na ta kaneis ola se ena

 

http://www.maxcheaters.com/forum/index.php?topic=116148.0 greek movies

 

http://www.maxcheaters.com/forum/index.php?topic=116150.0 intel or amd

 

kane tis erwthsis s se ena topic lol

Posted

h ati vgazei poio grigora kainourgia modela kai se prosites times gia tous pelates...

h nvidia vgazei polu argotera ta modela tis se tsimpimenes times alla eggush sto gaming...

 

My vote Nvidia!

Posted

h ati vgazei poio grigora kainourgia modela kai se prosites times gia tous pelates...

h nvidia vgazei polu argotera ta modela tis se tsimpimenes times alla eggush sto gaming...

 

My vote Nvidia!

kai epeidh den kserw tin ATI ;/
Posted
Posted

Oi ATI lene oti ypostirizoun Linux enw Nvidia oxi.......... :-\

 

egw vsk me  NVidia GeForce eixa valei linux sto laptop m...

twra an dn ginete se kapia sigkekrimeni karta grafikwn , d kserw file m..

 

pantws egw kai sta 2 pc p exw ( desktop k laptop )

 

to desktop to xw apo to 2004 me  Ge Force 7300 GS , Kai akoma kai twra sikwnw NFS Undercover..

 

gia to laptop dn t sizitw . ta grafika GAMANE! apla kt exei pa8ei d ksewr ti k m kollaei ta games.. -.- tespa

min vgenw off-topic

 

gia mena kaliteri epilogi einai NVidia.

Posted

Nvidia..

My bro used Nvidia with linux.He was using Nvidia 8600 GT

Im using Nvidia 9500 GS on my laptop and im completely satisfied with it.

Ati<Nvidia

Posted

ΑΤΙ, λογω του built-in overdrive system που εχει. ^^

Δειτε :

 

http://i49.tinypic.com/2egbl2r.jpg

 

Mεσω αυτου του panel, κανεις δοκιμες για overclock, αλλαζεις την ταχυτητα του ανεμιστηρα της GPU και πολλα αλλα. Με λιγα λογια, πας στο maximum τις επιδοσεις της καρτας, χωρις να χρειαζεται να πληρωσεις τα κερατα σου.

 

ATI of course. η NoVidia μόνο διαφήμιση είναι <.< (σε κάθε αρχή ενός game κ.τ.λ.)

QFE.

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  • Posts

    • im using l2jmobius
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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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