Jump to content

Recommended Posts

Posted

Hello

 

 

can i make premium account such that premium member viality  be full for 30 days?

 

 

if you have such code please give me :)

 

 

or if i can make such code tell me how to begin :)

 

 

thank you beforehand

Posted

Update with L2jServer BETA 8378

Fixed in this BETA:                       

- BETA: Importing Java/Jython Engines (NOTE: This libs require updates for Java 7 also recompile).

- BETA: Game Day/Night Time Fix by tukune, also recompiled MMOCore lib added.

- BETA: removed Main-Class from MMOCore builder, this is not a executable Jar.

- BETA: ECJ Update.

- BETA: Enabling project specific JavaDoc? settings:

    Fixed all malformed JavaDocs?.

    Added all missing JavaDoc? tags.

  Note 1: This doesn't force developers to write JavaDocs?, only validates existing JavaDocs?, anyway would be really good get all new code implementations well documented.

  Note 2: In the future more restrictive JavaDoc? settings could be enabled.

- BETA: Enabling warning for Unused Declared Thrown Exception and respective fixes.

- BETA: Enabling Warning Redundant Superinterface and respective fixes.

- BETA: Minor fixes.

        Fixed some fall through case.

        Prevent deleting all Adena from player if the fee to delete subclass skills is negative.

- BETA: Fix over npc talk blockage

- BETA: Core support for skill static damage <set name="staticDamage" val="true" />

  If skill has static damage, it means that it will do damage equal to the skill's power.

- BETA: Instanced Zones Support (includin olympiad stadiums). Two new zone variables added:

        <stat name="instanceId" val="inst_id"/> - sets the zone to work only in this instance, it doesnt matter if the instance exists or not.

        <stat name="instanceTemplate" val="template.xml"/> - once the zone is parsed, a dynamic instance with this template will be created and the zone's instanceId will be changed to the created dynamic instance.

- BETA: Some fixes over siegable halls

  Optimizations for Quest 504

  Added Npc Talking movement Block

Posted

Hey guys

i've been having the same issue as tellcless, before i start downloading jdk can you help me out

im using win XP 32bit

isn't JDK7 only for vista and win7?

 

also

i'm gonna give this a try but i don't think it will fix my issue, because the server just stopped running out of nowhere and i haven't been able to set things right ever since, if this doesn't work ill ask for your help once again, a i follow the tutorial i realize i have been having several issues on the way

such as the set mySQL path during database installation  keeps saying it can't find the .exe

using mysql 5.5, if i skip the database installs normally

 

while setting up the connection on navicat lite i get localhost_3066 and ten databases appear out of nowhere where there should be none (i get test and information_schema which never really happened before) sometimes i even get l2jdb and some other ones.

 

but before i jump to conclusions i'm gonna test the jdk

right now it's downloading jdk 7 x64 (i hope this last part isn't for the system bit since mine is 32)

 

i used to run a couple of servers 7 years back or so and never had these issues occur, so sorry if im making any noob mistakes, it's just that i find it awkward that these things are happening as of late (and lets face it things have changed a bit in the past 7 years, but i did have a freya server set up recently which like i mentioned earlier stopped working out of the blue)

 

thanks

cheers

 

edit: jdk x86 worked

(im running my backups) login server always terminated abnormally

if i try to run a newer rev it keeps saying missing key on datapack registry or something close to that

and the gameserver skips item ids and zones 

 

i feel like im etting close

im not sure if this is a database issue or something else

 

edit2: sorry for the long comment, it's working now miracle? who knows

 

 

Posted

Update with L2jServer BETA 8410

Fixed in this BETA:                       

- BETA: The Hellbound Core part!

    Items auto destroy time support.

    Hellbound Manager.

    Walking Manager.

    L2QuestGuardInstance.

    L2NoRestartZone.

  Special Thanks:

  _DS_ first Hellbound Manager implementation.

  VlLight? as GKR for the other support and features.

  Code review, cleanup, code refactoring, typo fixing by me. (Zoey76)

- BETA: Target handlers can be loaded from MasterHandler? directly

- BETA: L2PcInstance elementals update, thx UnAfraid?

- BETA: Crest Cache clear update Summons now share master's elementals Core Side

- BETA: Minor update for Jython Engine builder

- BETA: Libs Update:

        Added Jython version to the name.

        Updated Java Engine, fully compatible with Java 7.

        Updated Jython Engine.

        Updated/reworked Netcon lib.

- BETA: Skill Trees rework:

        Retail like Freya skill tree system.

        New data is on XMLs, SQL support removed.

        New configuration options available.

        Memory leaks fixed.

- BETA: Skill Trees improvements:

        Hash code arrays for invalid skill check should be generated once after all skill trees are loaded into memory, not one time for each skill tree, this will decrease boot time and save some resources.

        Minor code/comments refactoring and cleanup.

- BETA: Reflect call fix, thx Lupu1

- BETA: Updating builders due new location of some DP files.

- BETA: Olympiad:

        Noblesse characters are now bound by a set number of matches they can join per week:

        Maximum number of matches a Noblesse character can join per week: 70

        Maximum number of Class-Irrelevant Individual matches a character can join per week: 60

        Maximum number of Class Individual matches a character can join per week: 30

        Maximum number of Class-Irrelevant Team matches a character can join per week: 10

        This maximum number resets at the beginning of each Olympiad cycle.

    Note:

        Thanks osiride.

        Minor fixes by Zoey76:

            olympiad_nobles and olympiad_nobles_eom fields changed from decimal to integer;

        less code for some SystemMessages?.

        cleanup and code refactoring.

- BETA: Library updates:

        Java Engine, now fully compatible with Java 7 features.

        Jython Engine.

        Netcon library.

- NETCON: Update:

        Warning fixed.

        Code format and cleanup.

        Added project specific Clean Up and Formatter settings.

- JAVA ENGINE: Update:

        Fully updated for Java 7.

        Warning fixed.

        Code format and cleanup.

        Added project specific Clean Up and Formatter settings.

- JAVA ENGINE: Update:

        Warning fixed.

        Code format.

        Added project specific Clean Up and Formatter settings.

- BETA: Support for Totem items

- Also added new player condition called: insideZoneId="id, id, id" params are zone ids returns true if the caster is on at least 1 of specified ids

- BETA: How many times with your GM which is in message refusal mode you have PMed a person and expecting to recieve a PM from him?

Well, here is your solution :)

- BETA: Moving targets to handlers thanks BiggBoss? for the idea

- BETA: Importing Java/Jython Engines (NOTE: This libs require updates for Java 7 also recompile).

- BETA/STABLE: Game Day/Night Time Fix by tukune, also recompiled MMOCore lib added.

- BETA: removed Main-Class from MMOCore builder, this is not a executable Jar.

Posted

Update with L2jServer BETA 8440

Fixed in this BETA:                       

- BETA: Possessor Of A Precious Soul 3 quest update to h5

- BETA: Hellbound related fixes:

        Beleth HTML, thanks corbin12 for report.

        Unhardcoded 2 HTMLs from Beleth AI.

        Skill Magic Bottle(2359), thanks digunan, plim for report.

        Natives AI fixes, thanks digunan and pmq for report.

        Wrong HTML for Kief, thanks pmq for report.

- BETA: H5 NPCs by UnAfraid?.

- BETA: Moving target types out of L2Skill Datapack part.

    Renamed some method to match it's function.

    Better Format setting for enums.

- BETA: Updating to Trove 3.0.0

- BETA/STABLE: Updating skill 7003.

- BETA: Shiny Platform transformation

- BETA: Missing Limited Period Items, thanks nonom & Zoey76.

- BETA: FinalEmperialTomb? little improvement

- BETA: Jude's Request bypass fix thanks malyelfik

- BETA: L2NpcShiftAction typo fix thanks qwerty for report

- BETA: Updating Code Cleanup and Formatter settings.

  Note: Use @formatter to define a block that will be skipped on formatting:

  //@formatter:off

  Some code.

  //@formatter:on

- BETA: Lighting Shock has been changed from physical skill to magic skill, thanks blacksea & caramon81.

- BETA: Quest fixes:

        Jude's Request(690) script path typo fix by Raikkon35.

        Matras' Curiosity(132) HTML fixes by me, thanks kostantinos for report.

- BETA: Morale Boost Buff Level 1 Increased Paralysis/Bleed/Poison/Stun Resistance by 50, Critical Rate by 10%, and Critical Power by 10%. The buff only remains while you are in Dragon Valley.

  Morale Boost Buff Level 2 Increased Paralysis/Bleed/Poison/Stun Resistance by 80, Critical Rate by 30%, Critical Power by 15%, P. Atk. by 15%, and M. Atk. by 15%. The buff only remains while you are in Dragon Valley.

  Morale Boost Buff Level 3 Increased Paralysis/Bleed/Poison/Stun Resistance by 90, Critical Rate by 50%, Critical Power by 20%, P. Atk. by 15%, M. Atk. by 15%, Atk. Spd. by 15%, Casting Speed by 15%, and XP by 20%. The buff only remains while you are in Dragon Valley.

- BETA: Uncommenting No Restart Zones and few other fixes related.

- BETA: Little update of Shift + click on npc now it will display item icon (Drops) and color changes the ugly blue now is more readable :)

- BETA: EffectDispellBySlot? by Gnacik

- BETA: Final Emperial Tomb (Instanced Frintezza) by Gigiikun

- BETA: NPC Vulnerability fix by Kingzor.

Posted

i compiled the freya l2j dp / server timeline ...

http://svn.l2jserver.com/trunk/L2J_Server/

http://svn.l2jdp.com/trunk/L2J_DataPack/

 

and my rev is :

server : 4957

dp : 8408

 

how this can be? same timeline got freya same hi5??

anyway i build it and edited the configs as must be...

 

i tried to login from freya client and it says : wrong revision

i tried to login from hi5 and everything worked

 

how this can be happ? whats going on..?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • ## [1.5.5] - 2026-02-02   ### ✨ New Features - **Discord Login**: You can now sign in with your Discord account. Admins enable and configure Discord login in **cpadmin → Users** (Discord auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum, Google, or legacy), signing in with Discord links to that account so you keep one profile. Discord login is available on Add Server, My Servers, Vote page, and Premium Ads booking. - **Setup Links**: In **cpadmin → Users**, both Google and Discord login settings now include direct links to their official developer portals (Google Cloud Console and Discord Developer Portal) for easier OAuth app setup.   ### 🔒 Security - **Email Required for Registration**: New user registration via OAuth (Forum, Google, Discord) now requires a valid email address. If the OAuth provider doesn't provide an email (e.g. unverified Discord email), registration is rejected with a clear message. This prevents anonymous accounts and ensures all users can receive important notifications.   ### 🔄 Improvements - **User Auth Badges**: In **cpadmin → Users**, the Registered Members table now shows auth method badges: **Forum**, **Google**, **Discord**, or **Legacy**. Users can have multiple badges if they've linked multiple login methods. - **Server Info Labels**: Translated server info labels (Owner Name, Language, Server Location) are now properly localized in all 5 languages (English, Spanish, Portuguese, Greek, Russian).   ---   ## [1.5.4] - 2026-02-01   ### ✨ New Features - **Google Login**: You can now sign in with your Google account. Admins enable and configure Google login in **cpadmin → Users** (Google auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum or legacy), signing in with Google links to that account so you keep one profile. The login menu (navbar and login prompts) offers **Login with Forum Account**, **Login with Google** (when enabled), and **Create Forum Account**. Google login is available on Add Server, My Servers, Profile Settings, Vote page, and Premium Ads booking. - **Ban/Unban Members**: In **cpadmin → Users**, admins can ban or unban registered members. Banned users see a full-page message: "Sorry, you are banned from using this site." When a user is banned, all their servers are set to inactive. - **Moderator Activity Log**: **cpadmin → Moderators** now records when a moderator or admin enters the CPAdmin panel (e.g. "Moderator X entered CPAdmin panel at &lt;time&gt;") and when they change any cpadmin settings (only write actions are logged; read-only use is not). - **Clear Moderator Logs**: Admins can clear all moderator activity log entries via a **Clear logs** button with confirmation. Logs are shown at 100 per page with pagination. - **Filter by Moderator**: In the Moderator Activity Log, a **Filter by moderator** dropdown lets you view activity for a specific moderator or "All moderators." - **cpadmin → Users Tab**: New **Users** tab in the admin panel with Registered Members list (paginated), Google auth settings card, and per-user Ban/Unban and server links.   ### 🔄 Improvements - **cpadmin → Servers**: Each server name in the servers table is now clickable and opens that server’s info page. - **cpadmin → Users – Servers column**: The servers count/list is clickable and opens a small modal listing that user’s servers; each server name in the modal links to the server info page. - **cpadmin → Users – Search**: A search bar above the Registered Members table lets you search by **username**, **email**, or **server name**. Results are filtered on the server (paginated); clearing the search resets the list. - **Moderator Activity Log**: Pagination shows "Showing X–Y of Z" and "Page N of M" with Previous/Next when there are more than 100 entries. - **Login UI**: Login options (Forum, Google, Create account) are shown in a consistent dropdown and in modals (Add Server, My Servers, Vote, Premium Ads) for a clearer sign-in experience. - **Vote Page – Unauthenticated**: When you must log in to vote, the page now shows "Vote for [Server Name]" as the main heading and presents login options in a compact section.   ---   ## [1.5.3] - 2026-01-30   ### ✨ New Features - **File Logs in Admin Panel**: Admins can now view CodeIgniter PHP logs (api/writable/logs) directly in **cpadmin → Logs**. Select a date to view the log file, refresh to reload, or delete all log files to free up space.   ### 🔄 Improvements - **Cache System**: Full cache audit and improvements — when you clear cache in cpadmin, both backend and frontend caches are cleared. Server listings, My Servers, pricing, ad config, and chronicles all refresh with fresh data. New paid servers now appear in listings and My Servers immediately. - **Admin Panel – Server Rates**: Server rates in the admin servers table now display in compact format (e.g. x10000 → x10k, x100000 → x100k, x1000000 → x1m) for easier scanning. Hover to see the full value.
    • WTB High Five source running on Salvation/Fafurion client
    • MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
    • Hello, i am selling a project that was going to open but at the end i have not the time to do it Its a c4 server ( scripts) with all the c5 changes played from Interlude Client    the server is 1:1 copy of the legendary 2007 L2Revenge server with some bits like events and some more sync stuff There is a lot of retail fixes included  , extender is vanganth and has a lot of mods but mostly fixes on the retail stuff.   Test server is available through discord , i offer client/patch/server/sources The price is 300 Euro and for testing the server you have to pm me at discord banshee1019 , dont really wanna let anybody log because some people are "bad"   Once you buy you also have free support for 1 year , that doesnt mean i will code all your ideas but support you if something comes up , and guide you to do simple edits
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..