Jump to content

Recommended Posts

Posted

Can anyone help me out with the H5 latest SVN & Client? I've compiled the latest H5 SVN listed on page, compiled the server with Eclipse, worked out well. Now, the server loads ok without errors,I manage to login with the System patch posted also on page 1 but I'm stuck at the server list. Any clues?

Posted
Inexistent item for object Id 268502938, for Sub-Class skill Id: 634 level: 1 for player BosGank!

Inexistent item for object Id 268502938, for Sub-Class skill Id: 801 level: 1 for player BosGank!

Inexistent item for object Id 268503422, for Sub-Class skill Id: 801 level: 1 for player BosGank!

Inexistent item for object Id 268503595, for Sub-Class skill Id: 801 level: 1 for player BosGank!

Inexistent item for object Id 268502938, for Sub-Class skill Id: 801 level: 1 for player BosGank!

Inexistent item for object Id 268503422, for Sub-Class skill Id: 801 level: 1 for player BosGank!

Inexistent item for object Id 268503595, for Sub-Class skill Id: 801 level: 1 for player BosGank!

 

What skill level or item ? ....L2jServer BETA 8069

 

Please ... fixed skill or item subclassskill ..

Posted

we have little problem about light armor. this problem causes can't see light armor.

plz help me.

 

Server:4682 Datapack:8074

 

 

 

Im keeping my server updated everytime i see that there is news and updates, but i havent seen this problem yet... Try update your client? My best suggest :o
Posted

i download this pack but i need a tutorial to open the server... i install all programms but i open gameserver and login and terminated abnormaly -.-

login ->

Starting L2J Login Server.

 

loading login config

Loading mmo.properties

MLog clients using java 1.4+ standard logging.

Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; tra

ce: 10]

Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans

.IntrospectionException: java.lang.reflect.InvocationTargetException [numThreads

AwaitingCheckoutDefaultUser] ]

FATAL: Failed initializing database. Reason: Unknown database 'l2jls'

com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Unknown database 'l2j

ls'

       at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

 

       at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

 

       at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou

rce)

       at java.lang.reflect.Constructor.newInstance(Unknown Source)

       at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)

       at com.mysql.jdbc.Util.getInstance(Util.java:386)

       at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052)

       at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597)

       at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529)

       at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:935)

       at com.mysql.jdbc.MysqlIO.secureAuth411(MysqlIO.java:4101)

       at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1300)

       at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2337)

       at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2

370)

       at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2154)

       at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:792)

       at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47)

       at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

 

       at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

 

       at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou

rce)

       at java.lang.reflect.Constructor.newInstance(Unknown Source)

       at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)

       at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:381)

       at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java

:305)

       at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag

erDataSource.java:119)

       at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti

on(WrapperConnectionPoolDataSource.java:143)

       at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti

on(WrapperConnectionPoolDataSource.java:132)

       at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu

tomaticTestTable(C3P0PooledConnectionPoolManager.java:866)

       at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled

ConnectionPool(C3P0PooledConnectionPoolManager.java:789)

       at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0

PooledConnectionPoolManager.java:298)

       at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0

PooledConnectionPoolManager.java:312)

       at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A

bstractPoolBackedDataSource.java:128)

       at com.l2jserver.L2DatabaseFactory.<init>(L2DatabaseFactory.java:100)

       at com.l2jserver.L2DatabaseFactory.getInstance(L2DatabaseFactory.java:21

1)

       at com.l2jserver.loginserver.L2LoginServer.<init>(L2LoginServer.java:113

)

       at com.l2jserver.loginserver.L2LoginServer.main(L2LoginServer.java:60)

 

 

Server terminated abnormaly

 

 

server terminated

 

Πιέστε ένα πλήκτρο για συνέχεια. . .

Posted

Update with L2jServer BETA 8080

Fixed in this BETA:            

- BETA: Monastery of Silence/Sel Mahum Training Grounds Mob's skills (based on Zeldak's work).

- BETA: Code Format.

- BETA: Removing empty folders.

- BETA: In quest for 3rd class Halisha's Mark drop now random from 1 to 4 (by lion).

- BETA: Updated Packet Structures:

       ExPartyRoomMember? - chdd[dSddddd]

       ListPartyWating? - dSddddSd[dS]

       NpcHtmlMessage? - cdS(d) (itemId is optional if npcObjectId = 0)

       PartyMatchDetail? - cddddddSh

- BETA: Removing useless code from L2Spawn.java

- BETA/STABLE: Minor update in build.xml files due Eclipse 3.7+

- BETA/STABLE: Updating ECJ Lib.

- BETA: Removing length limit from Community Board

 

Next update in ~ 1 week :) (short vacance)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hey, any one can help me or tell advice how to make this shown damage on screen directly on enemy when im hitting it, becuase now this damage is located on my screen near my character. What script or what interface.u class i need modify?
    • Opening Date: Q4 2026 (exact date TBA) Chronicle: High Five (H5) Rates: Mob EXP/SP: low (secondary) | PvP EXP: main progression source (custom formula, exact rate TBA)   Hey everyone,   Announcing L2Berserk, a custom Lineage 2 High Five project currently in development. This is a solo project, so progress may take a bit longer than a full team would need — but it's moving forward steadily. The idea behind it is simple: most servers either force you into rigid factions or let PvP happen almost by accident while everyone grinds mobs for hours. L2Berserk is a crossover of both worlds — there's no faction split, no separate towns, everyone spawns and plays in one shared hub, but progression itself is built around fighting other players instead of farming spots. If you enjoy PvP more than staring at a bot-farming route, this is being built with you in mind.   Already implemented: Custom launcher — own CDN and updater, auto-detects your existing install so setup is fast and low-friction Tower of Trials — a 10-floor PvE dungeon, 3 monster waves per floor, difficulty scales as you climb; built as a solo/small-group challenge track separate from the PvP-EXP loop PvP Arena — an NPC that queues players into Party vs Party or Command Channel vs Command Channel arena matches on demand Olympiad — implemented and functional for structured 1v1/team PvP Event Manager — automated system running rotating events every 10 minutes non-stop, so there's always something active for players to jump into Single shared hub — no faction-locked zones; PvP-driven EXP progression is the main way you level PvP Zone — a dedicated zone avaiable through PvP Zone Teleport Scroll. Zones have boundaries so players won't run from pvp forever. Planned: Kill-streak rewards / bounty system — the more active you are in PvP, the more visible and rewarded you become PvP ranking / leaderboard with seasonal recognition More content and events Additional Discord integrations A live testing phase with the community before the official opening, so mechanics get stress-tested before Q4 A lot more features are planned beyond what's listed here — the project is still actively growing If you have suggestions, feel free to post them on Discord   A note on where things stand: the server is currently offline (0% uptime) — that's expected at this early stage, not a sign the project stalled. Following along and feedback from anyone interested in this kind of PvP-first server are very welcome.   Website: l2berserk.fun
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..