007florin Posted May 30, 2010 Author Share Posted May 30, 2010 Update with Revision 7448 Fixed in this Rev: - XML: Minor fix in Dynasty Platinum Breastplate - PvP Force Master - XML: Client typo in Dynasty Tunic - Wizard - JAVA: Fixing Boats... - Fix for talking Island dock (boat is half on dock, half outside). - Fix for route Giran-Talking Island (boat crash on rocks near Southern Fortress). - Experimental: apply skill effects first and notify AI about attack later. Should help with backstabs on mobs. - get disabled skills - new method QuestState?.hasQuestItems(int) to check player inventory for item. - NPE fix and use getCastle() for checking TW ward location. Quote Link to comment Share on other sites More sharing options...
007florin Posted May 31, 2010 Author Share Posted May 31, 2010 Update with Revision 7451 Fixed in this Rev: - Fix for clanhall doors. - JAVA: Shadow Step can be evaded - XML: Shadow Step hitTime correction, rpg confirmed - SQL: Missing masterwork skill Quote Link to comment Share on other sites More sharing options...
007florin Posted June 1, 2010 Author Share Posted June 1, 2010 Update with Revision 7452 Fixed in this Rev: - L2TownZone.getName() - load geo before npcs. - Bow ranged damage formula - Experimental: add attackers to attackByList only for L2Attackable, other NPCs does not need it. Should help with memory leaks in the non-cleared attackers lists for town NPCs. Quote Link to comment Share on other sites More sharing options...
FighterBoss Posted June 1, 2010 Share Posted June 1, 2010 Good good,keep posting the new revs You will help many guys here. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 2, 2010 Author Share Posted June 2, 2010 Update with Revision 7452 Fixed in this Rev: - XML: Reverting Changeset [4607], this skill is now called Dark Form instead of Infernal Form, so... removing the abnormal effect for flames - Fix #4672. Warning fix. - FastList? iterator rework. Should fix npes. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 3, 2010 Author Share Posted June 3, 2010 Update with Revision 7455 Fixed in this Rev: - HTM/SQL: Missing Castle Teleports - Found problem with that 4 subclass for kamales. its because sex check. for example femaleSoulbreaker is skipped as a sub for kamaels females - arbalester. but if you are female soulbreaker on main - no sub is skipped and you can take 4 subclasses. - Another condition fix. L2EtcItemType is shifting for more then 32 bits causing to override the weapon masks. This ends in override of L2WeaponMask with L2EtcItemMask (L2EtcItem.BOLT is equal to L2WeaponType.BOW). - Redone [4104]. For all those that do not understand. We work with pointers. Even when the pointer yet point on an valid not null variable, its not given he do so a moment later (when its changeable by another thread). But we can copy the pointer, so it will not get changed by externals and keep pointing on the object. - Use objectId instead of name when generating heroes. Should fix problem with renamed chars. - Highly experimental: more accurate handling of vertical movements. - Fixed estimated 3D distance calculation when char is flying or swimming (should help with catapulting on the roof of cata with synchronize=2). - Allow vertical-only (2D distance is 0) movement (will be used for airships). - Fixed heading corruption (divide by zero) for vertical-only movements. Quote Link to comment Share on other sites More sharing options...
STaJleR Posted June 3, 2010 Share Posted June 3, 2010 good share! THANKS + !!! Quote Link to comment Share on other sites More sharing options...
007florin Posted June 4, 2010 Author Share Posted June 4, 2010 Update with Revision 7461 Fixed in this Rev: - SQL: update price for a-grade weapon - SQL/HTM: spawn and html for Captain John - SQL: manor manager spawn in Schuttgart and Bilia teleport update - SQL: update Gordon droplist - JYTHON: Wrong message when player don't have base location - UserInfo? update. - TvT reward method update. - FriendList? packet rework - Weak Map is no more needed after key replace. - l2char attackByList -> WeakFastSet?, cause its "never" cleared.. - FastList? iterator update Quote Link to comment Share on other sites More sharing options...
hanzo Posted June 4, 2010 Share Posted June 4, 2010 Fantastic work i ever seen :D Quote Link to comment Share on other sites More sharing options...
007florin Posted June 5, 2010 Author Share Posted June 5, 2010 Update with Revision 7463 Fixed in this Rev: - SQL: some more droplist update for gracia mobs - Restore offline traders on restart. - Unused. It will be kept on SVN history. Bye bye! - offline traders - Calendar roll -> add, can cause problem on year change. Quote Link to comment Share on other sites More sharing options...
Megatrix Posted June 5, 2010 Share Posted June 5, 2010 nice......... Quote Link to comment Share on other sites More sharing options...
Setekh Posted June 5, 2010 Share Posted June 5, 2010 since u keep it up to date. Sticky Quote Link to comment Share on other sites More sharing options...
pngchaves Posted June 5, 2010 Share Posted June 5, 2010 Hey I'm new in Java and all that, so it's safe to say I don't understand s**t about creating a server from scratch, by compiling it. Everyone says it is best not to use a Preconfigured Pack, so I won't. Anyway, could anyone point me out a way to use these 'Revisions' things, which I don't know what they are, and how to set up a server using the files posted here? I've searched the forum, but I didn't find an easy newbie tutorial, could someone help me out? Thanks. Quote Link to comment Share on other sites More sharing options...
Diablo20 Posted June 5, 2010 Share Posted June 5, 2010 wowow nice:):):) Quote Link to comment Share on other sites More sharing options...
C0mRaDe Posted June 5, 2010 Share Posted June 5, 2010 very usefull gj Quote Link to comment Share on other sites More sharing options...
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