L2 Supra Posted June 11, 2012 Share Posted June 11, 2012 please fix dragon valley mob and sommon rb :/ Quote Link to comment Share on other sites More sharing options...
007florin Posted June 11, 2012 Author Share Posted June 11, 2012 please fix dragon valley mob and sommon rb :/ Stop making request's because i don't work at L2jServer Project. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 12, 2012 Author Share Posted June 12, 2012 Update with L2jServer BETA 8913 on June 12 Fixed in this BETA: - BETA: Update for core read-me file by FBIagent. - BETA: Other changes. - BETA: Other minor changes. - BETA: TerritoryWarManager? thread-safe - BETA: Updated Enchant Skill Chances. - BETA: SP required for acquiring some of the skills of the Third Class is reduced in H5. - BETA: Admin Siege command handler rework: - Added Javadocs. - Replaced if/else statement with ternary operations. - Replaced if/else if statements for string comparison with switch statement. - Replaced try/catch statement for numbers with Util.isDigit(String). - Fixed faulty logic that, which was flagged with possible null pointer access. - Fixed other redundant pieces of code. - BETA: Minor update for pcBaseStats.xml. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 13, 2012 Author Share Posted June 13, 2012 Next update tomorrow: 14.06.2012 Have Fun. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 14, 2012 Author Share Posted June 14, 2012 Update moved to 16.06.2012 since i'm kinda busy. Have Fun. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 16, 2012 Author Share Posted June 16, 2012 Update with L2jServer BETA 8927 on June 16 Fixed in this BETA: - Ill post the changelog later. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 17, 2012 Author Share Posted June 17, 2012 Next update tomorrow: 18.06.2012 Have Fun. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 17, 2012 Author Share Posted June 17, 2012 Changelog for L2jServer BETA 8927 Fixed in this BETA: - BETA: Pet food rework: - RequestPetUseItem? cleanup. - Added method isServitor() - L2Object cleanup. - Unhardcoding food Ids at PetDataTable?. - Fixed duplicated consume of food when used from pet's inventory (not auto-feed). - BETA: Minor cleanup for [5431]. - BETA: Reworked Harvesting skill to use an effect (as it does in retail). - Fixed few typos in skill parameters. - Removed skill type. - Minor rework in the code. - BETA: Support for "equip_reuse_delay". - BETA: Fix doors being created dead raised in forum topic http://www.l2jserver.com/forum/viewtopic.php?f=77&t=25566 - BETA: Reworking quest's reentrant lock usage: - Fixing reload quest (scripts) problem, thanks DareStrike? for report. - Minor improvements in quest timers. - BETA: Fixing some log typos. - BETA: Removed (setLocz() + 20) because it cause NPCs spawn in wrong places when geodata is enabled (for example Core GrandBoss?). - BETA: Minor typo fix, thanks Tavo22 for report. - BETA: Fix for "Error in FightModeScheduler?": - Thanks Edoo, _Blade_, u3games, Lupu1, Starter, franpisco for report. - Thanks atp for testing. - BETA: Fix for Quests: - Thanks goncafa, kostantinos and Tavo22 for report. - Closing #6199 - Thanks FBIagent for fix implementations and comments. - Thanks jurchiks for the code improvement and code suggestions. - BETA: Minor fixes and optimizations: - Duplicated properties. - Math.ceil(double) for int parameter. - Replaced String.append(String) with String.append(char) for one lenght strings. - BETA: - Datapack part for [L5433]: - Reworked PetFood? item handler. - BETA: Reworked Harvesting skill to use an effect (as it does in retail). - Fixed few typos in skill parameters. - Removed skill type. - Minor rework in the code. - BETA: Updated some Boss Spawns. - BETA: Servitor Summon Skills casting time is decreased from 15 seconds to 6 seconds in H5. - BETA: Updated to H5 Summon Feline King, Summon Magnus the Unicorn and Summon Spectral Lord skills. - BETA: Missing H5 Doors from 8851. - BETA: Fix for Quests: - Thanks goncafa, kostantinos and Tavo22 for report. - Closing #6199 - Thanks FBIagent for fix implementations and comments. - Thanks jurchiks for the code improvement and code suggestions. - BETA: Updated/Fixed? Spoil & Spoil Festival Skills. Quote Link to comment Share on other sites More sharing options...
007florin Posted June 22, 2012 Author Share Posted June 22, 2012 Update with L2jServer BETA 8941 on June 22 Fixed in this BETA: - BETA: Fix for Armor Sets and Henna bonuses not working on first player login: - Thanks FinalDestination? and Adry_85 for reports. - Thanks MELERIX for testing. - Minor formatting. - BETA: Fixed NPE for isSpiritShotCharged and isBlessedSpiritshotCharged. Thanks MELERIX for help. - BETA: Offensive Magic Skills should trigger EVT_ATTACKED_HIT. - BETA: The rest of [5441] (now for hair accesories). - BETA: Fixed cloak visualization when you left-click on the item. - BETA: Improved sps/bsps behavior. - Unhardcoded switch code for soulshot, spiritshot and blessed spiritshot and deleted redundant code. - Avoiding some "instanceof" where it's possible. Thanks MELERIX, UnAfraid? and Zoey76 for help. - BETA: Fix for "oncrit" and "oncast" item skills not performing skill casting checks. - Now default oncrit_chance and oncast_chance is 100. - If the parameter is not set in the item, the skill will be called every time there is a critical hit/magic skill usage. - Chance lesser than or equal to zero will completely prevent the skill call. - Reworked some weird code. - Fixes Infinity Rod healing monsters, thanks goncafa and Tavo22 for report. - BETA: Minor fix in logic at doDie(..): - Thanks Starter for report and fix. - This should keep the same logic as it was before [4662]. - BETA: Removed "passive" boolean from passive effects (now it will check if skill is passive), thanks Zoey76 & Adry_85 for help. - BETA: RequestJoinParty? NPE vulnerability fix, thanks Tavo22 for report. - Fixed typo in JavaDocs?, thanks jurchiks for report and proper JavaDoc? text. - BETA: Fix for cubics being removed at olympiad: - Thanks Endrance and Tavo22 for report. - Closing #DP5305 - Thanks Tavo22 for testing. - BETA: Missing Eilhalder Von Hellmann from [8938]. - BETA: Fixed GrandBosses? respawn times formula. - BETA: Fixed some RaidBosses? respawn times. - BETA: Fixed few NPC types. - BETA: Fixed Buffer/Player? Spawns for Orbis Arena. - BETA: Minor skills update: - Parameter values True/False? to true/false. - Removed invalid condition system message from Sweeper (42) skill. - BETA: NPE vulnerability fix for find_ip command, thanks Tavo22 for report. - BETA: Datapack part for [L5438]: - Removed/fixed non-required chance parameters. - Removed invalid system message for Infinity Rod trigger skill. - BETA: Fix for NoSuchElementException? in reload command, thanks DareStrike? for report. - BETA: 10282_ToTheSeedOfAnnihilation typo fix. Now players with lvl 84 or above will be able to take the quest (previously only lower levels could take it... lol) Quote Link to comment Share on other sites More sharing options...
hernamewernau Posted June 29, 2012 Share Posted June 29, 2012 Why is it that I can't find .java for Queen Freya? or the quest related to confront her? Quote Link to comment Share on other sites More sharing options...
ariasnoff Posted July 3, 2012 Share Posted July 3, 2012 Keep up on this awesome work Florin !!! Thx a lot ! Quote Link to comment Share on other sites More sharing options...
SkySkase Posted July 3, 2012 Share Posted July 3, 2012 Hey 000forin i have a question about gracia Epilogue L2jServer_Rev_7452 This is the last rev? and what about this http://www.l2jserver.com/2010/01/l2j-nightlies/ I hope you know to answer me Quote Link to comment Share on other sites More sharing options...
tjbobo Posted July 11, 2012 Share Posted July 11, 2012 thanks fo sharing! Quote Link to comment Share on other sites More sharing options...
maximilion2 Posted July 12, 2012 Share Posted July 12, 2012 we are close to reach the perfect high five project :D Quote Link to comment Share on other sites More sharing options...
Zoey76 Posted July 14, 2012 Share Posted July 14, 2012 we are close to reach the perfect high five project :D Are we? Haha :P Quote Link to comment Share on other sites More sharing options...
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