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FIX packet flooder


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this as a temporary solution for L2j-Killer

fix this, [c]DS

Index: java/com/l2jserver/gameserver/GameServer.java
===================================================================
--- java/com/l2jserver/gameserver/GameServer.java	(revision 3728)
+++ java/com/l2jserver/gameserver/GameServer.java	(working copy)
@@ -437,7 +437,7 @@
		sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;

		final L2GamePacketHandler gph = new L2GamePacketHandler();
-		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
+		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, gph);

		InetAddress bindAddress = null;
		if (!Config.GAMESERVER_HOSTNAME.equals("*"))
Index: java/com/l2jserver/gameserver/network/L2GamePacketHandler.java
===================================================================
--- java/com/l2jserver/gameserver/network/L2GamePacketHandler.java	(revision 3728)
+++ java/com/l2jserver/gameserver/network/L2GamePacketHandler.java	(working copy)
@@ -14,11 +14,15 @@
  */
package com.l2jserver.gameserver.network;

+import java.net.InetAddress;
import java.nio.ByteBuffer;
+import java.nio.channels.SocketChannel;
+import java.util.HashMap;
import java.util.concurrent.RejectedExecutionException;
import java.util.logging.Logger;


+import org.mmocore.network.IAcceptFilter;
import org.mmocore.network.IClientFactory;
import org.mmocore.network.IMMOExecutor;
import org.mmocore.network.IPacketHandler;
@@ -29,6 +33,8 @@
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
import com.l2jserver.gameserver.network.clientpackets.*;
+import com.l2jserver.loginserver.SelectorHelper;
+import com.l2jserver.loginserver.SelectorHelper.Flood;
import com.l2jserver.util.Util;

/**
@@ -40,9 +46,10 @@
  * Note: If for a given exception a packet needs to be handled on more then one state, then it should be added to all these states.
  * @author  KenM
  */
-public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>, IClientFactory<L2GameClient>, IMMOExecutor<L2GameClient>
+public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>, IClientFactory<L2GameClient>, IMMOExecutor<L2GameClient>, IAcceptFilter
{
     private static final Logger _log = Logger.getLogger(L2GamePacketHandler.class.getName());
+    private final HashMap<Integer, Flood> _ipFloodMap = new HashMap<Integer, Flood>();

	// implementation
	public ReceivablePacket<L2GameClient> handlePacket(ByteBuffer buf, L2GameClient client)
@@ -1130,4 +1137,52 @@
			}
		}
	}
+
+	@Override
+	public boolean accept(SocketChannel sc)
+	{
+		InetAddress addr = sc.socket().getInetAddress();
+		int h = SelectorHelper.hash(addr.getAddress());
+		
+		long current = System.currentTimeMillis();
+		Flood f;
+		synchronized (_ipFloodMap)
+		{
+			f = _ipFloodMap.get(h);
+		}
+		if (f != null)
+		{
+			if (f.trys == -1)
+			{
+				f.lastAccess = current;
+				return false;
+			}
+			
+			if (f.lastAccess + 1000 > current)
+			{
+				f.lastAccess = current;
+				
+				if (f.trys >= 3)
+				{
+					f.trys = -1;
+					return false;
+				}
+				
+				f.trys++;
+			}
+			else
+			{
+				f.lastAccess = current;
+			}
+		}
+		else
+		{
+			synchronized (_ipFloodMap)
+			{
+				_ipFloodMap.put(h, new Flood());
+			}
+		}
+		
+		return true;
+	}
}
Index: java/com/l2jserver/loginserver/SelectorHelper.java
===================================================================
--- java/com/l2jserver/loginserver/SelectorHelper.java	(revision 3728)
+++ java/com/l2jserver/loginserver/SelectorHelper.java	(working copy)
@@ -123,18 +123,18 @@
	 * @param ip
	 * @return
	 */
-	private int hash(byte[] ip)
+	public static int hash(byte[] ip)
	{
		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24
		        & 0xFF000000;
	}

-	private class Flood
+	public static class Flood
	{
-		long lastAccess;
-		int trys;
+		public long lastAccess;
+		public int trys;

-		Flood()
+		public Flood()
		{
			lastAccess = System.currentTimeMillis();
			trys = 0;

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the author of this patch is DrHouse, from the l2jserver team

 

And GoodT knew that?? OMG Credits?? Why I cant see them?? Indeed c/p is not a good thing !!!

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And GoodT knew that??

 

He has probably used it?

Instead of trolling everybody, just thank the author.

 

Anyway, I think that these shares should stay out of mxc ^^

More dead servers = less Lineage ][ Destruction.

 

Thanks for the share tho.

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My friend Coyote I thought that GoodT spammed (31 post and comment "Thx,Good share" ?)

 

My mistake then...Of course we thank the author for that java code :P

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patch works fine, but i added here also the removal of expired "bans", because without it, the IP could not login till gameserver restart (bad for LAN house..)

Index: java/com/l2jserver/gameserver/GameServer.java
===================================================================
--- java/com/l2jserver/gameserver/GameServer.java	(revision 3703)
+++ java/com/l2jserver/gameserver/GameServer.java	(working copy)
@@ -437,7 +437,7 @@
		sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;

		final L2GamePacketHandler gph = new L2GamePacketHandler();
-		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
+		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, gph);

		InetAddress bindAddress = null;
		if (!Config.GAMESERVER_HOSTNAME.equals("*"))
Index: java/com/l2jserver/gameserver/network/L2GamePacketHandler.java
===================================================================
--- java/com/l2jserver/gameserver/network/L2GamePacketHandler.java	(revision 3703)
+++ java/com/l2jserver/gameserver/network/L2GamePacketHandler.java	(working copy)
@@ -14,11 +14,17 @@
  */
package com.l2jserver.gameserver.network;

+import java.net.InetAddress;
import java.nio.ByteBuffer;
+import java.nio.channels.SocketChannel;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.Map.Entry;
import java.util.concurrent.RejectedExecutionException;
import java.util.logging.Logger;


+import org.mmocore.network.IAcceptFilter;
import org.mmocore.network.IClientFactory;
import org.mmocore.network.IMMOExecutor;
import org.mmocore.network.IPacketHandler;
@@ -29,6 +35,8 @@
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
import com.l2jserver.gameserver.network.clientpackets.*;
+import com.l2jserver.loginserver.SelectorHelper;
+import com.l2jserver.loginserver.SelectorHelper.Flood;
import com.l2jserver.util.Util;

/**
@@ -40,9 +48,51 @@
  * Note: If for a given exception a packet needs to be handled on more then one state, then it should be added to all these states.
  * @author  KenM
  */
-public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>, IClientFactory<L2GameClient>, IMMOExecutor<L2GameClient>
+public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>, IClientFactory<L2GameClient>, IMMOExecutor<L2GameClient>, IAcceptFilter
{
     private static final Logger _log = Logger.getLogger(L2GamePacketHandler.class.getName());
+    private final HashMap<Integer, Flood> _ipFloodMap = new HashMap<Integer, Flood>();
+    
+	public L2GamePacketHandler()
+	{
+		super();
+		Thread cleanUpIpFloodMap = new Thread()
+		{
+			public void run()
+			{
+				while (true)
+				{
+					long reference = System.currentTimeMillis() - (1000 * 300);
+					ArrayList<Integer> toRemove = new ArrayList<Integer>();
+					synchronized (_ipFloodMap)
+					{
+						for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
+						{
+							Flood f = e.getValue();
+							if (f.lastAccess < reference)
+								toRemove.add(e.getKey());
+						}
+					}
+					
+					synchronized (_ipFloodMap)
+					{
+						_ipFloodMap.keySet().removeAll(toRemove);
+					}
+					
+					try
+					{
+						Thread.sleep(5000);
+					}
+					catch (InterruptedException e)
+					{
+						
+					}
+				}
+			}
+		};
+		cleanUpIpFloodMap.setDaemon(true);
+		cleanUpIpFloodMap.start();
+	}

	// implementation
	public ReceivablePacket<L2GameClient> handlePacket(ByteBuffer buf, L2GameClient client)
@@ -1130,4 +1180,52 @@
			}
		}
	}
+
+	@Override
+	public boolean accept(SocketChannel sc)
+	{
+		InetAddress addr = sc.socket().getInetAddress();
+		int h = SelectorHelper.hash(addr.getAddress());
+		
+		long current = System.currentTimeMillis();
+		Flood f;
+		synchronized (_ipFloodMap)
+		{
+			f = _ipFloodMap.get(h);
+		}
+		if (f != null)
+		{
+			if (f.trys == -1)
+			{
+				f.lastAccess = current;
+				return false;
+			}
+			
+			if (f.lastAccess + 1000 > current)
+			{
+				f.lastAccess = current;
+				
+				if (f.trys >= 3)
+				{
+					f.trys = -1;
+					return false;
+				}
+				
+				f.trys++;
+			}
+			else
+			{
+				f.lastAccess = current;
+			}
+		}
+		else
+		{
+			synchronized (_ipFloodMap)
+			{
+				_ipFloodMap.put(h, new Flood());
+			}
+		}
+		
+		return true;
+	}
}
Index: java/com/l2jserver/loginserver/SelectorHelper.java
===================================================================
--- java/com/l2jserver/loginserver/SelectorHelper.java	(revision 3703)
+++ java/com/l2jserver/loginserver/SelectorHelper.java	(working copy)
@@ -34,8 +34,7 @@
  * 
  * @author KenM
  */
-public class SelectorHelper extends Thread implements IMMOExecutor<L2LoginClient>,
-        IClientFactory<L2LoginClient>, IAcceptFilter
+public class SelectorHelper extends Thread implements IMMOExecutor<L2LoginClient>, IClientFactory<L2LoginClient>, IAcceptFilter
{
	private HashMap<Integer, Flood> _ipFloodMap;
	private ThreadPoolExecutor _generalPacketsThreadPool;
@@ -123,18 +122,17 @@
	 * @param ip
	 * @return
	 */
-	private int hash(byte[] ip)
+	public static int hash(byte[] ip)
	{
-		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24
-		        & 0xFF000000;
+		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24 & 0xFF000000;
	}

-	private class Flood
+	public static class Flood
	{
-		long lastAccess;
-		int trys;
+		public long lastAccess;
+		public int trys;

-		Flood()
+		public Flood()
		{
			lastAccess = System.currentTimeMillis();
			trys = 0;
@@ -151,7 +149,7 @@
		while (true)
		{
			long reference = System.currentTimeMillis() - (1000 * 300);
-			ArrayList<Integer> toRemove = new ArrayList<Integer>(50);
+			ArrayList<Integer> toRemove = new ArrayList<Integer>();
			synchronized (_ipFloodMap)
			{
				for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
@@ -164,10 +162,7 @@

			synchronized (_ipFloodMap)
			{
-				for (Integer i : toRemove)
-				{
-					_ipFloodMap.remove(i);
-				}
+				_ipFloodMap.keySet().removeAll(toRemove);
			}

			try

[c]DrHouse and janiii

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I can't really see the commit at l2jserver timeline. I might be blind =/

who said they commited it anyway? its a temp fix that drhouse posted on l2j forums.. maybe it doesnt even work (well it should since its drhouse's but nobody seems have tested it.. least nobody posted some feedback)

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