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[Share][Java] TvT Commands ( L2J )


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Hello MxC Members, here is a diff file to add TvT Commands .tvtjoin, .tvtleave to you Server.

 

Is really simple, The one Cobra ( I think shared ) Was for L2JFree.

 

Here is for L2J:

 

Index: /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/TvT.java
===================================================================
--- /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/TvT.java (revision 11)
+++ /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/TvT.java (revision 11)
@@ -0,0 +1,43 @@
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.entity.TvTEvent;
+
+
+public class TvT implements IVoicedCommandHandler
+{
+	private static final String[] VOICED_COMMANDS = { "tvtjoin", "tvtleave" };
+	
+	public String[] getVoicedCommandList()
+	{
+		return VOICED_COMMANDS;
+	}
+	
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if (command.equalsIgnoreCase("tvtjoin"))
+		{
+			boolean aaa = TvTEvent.addParticipant(activeChar);
+			if(aaa)
+				activeChar.sendMessage("Registered to TvT");
+			else
+				activeChar.sendMessage("Registration failed");
+
+			return aaa;
+		}
+		else if (command.equalsIgnoreCase("tvtleave"))
+		{
+			return TvTEvent.removeParticipant(activeChar.getName());
+		}
+		
+		return false;
+	}
+	
+}
Index: /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/GameServer.java (revision 6)
+++ /Lineage 2 Empire/L2JInterlude-Game/java/net/sf/l2j/gameserver/GameServer.java (revision 11)
@@ -198,16 +198,17 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.DisMount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Escape;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Loc;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Mount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
import net.sf.l2j.gameserver.handler.usercommandhandlers.PartyInfo;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Banking;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.TvT;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.OnlinePlayers;
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.instancemanager.AuctionManager;
import net.sf.l2j.gameserver.instancemanager.BoatManager;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.instancemanager.CastleManorManager;
@@ -599,16 +600,18 @@
        _log.config("UserCommandHandler: Loaded " + _userCommandHandler.size() + " handlers.");

		_voicedCommandHandler = VoicedCommandHandler.getInstance();
		_voicedCommandHandler.registerVoicedCommandHandler(new stats());

		if(L2Config.L2JMOD_ALLOW_WEDDING)
			_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());

+		_voicedCommandHandler.registerVoicedCommandHandler(new TvT());
+		
                 if(L2Config.BANKING_SYSTEM_ENABLED)
                         _voicedCommandHandler.registerVoicedCommandHandler(new Banking());
                 if(L2Config.ALLOW_ONLINE_VCOMMAND)
                     _voicedCommandHandler.registerVoicedCommandHandler(new OnlinePlayers());

		_log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");



 

Credits: Cobra, and ŚyśţęmƒяәдҚς for reworking it for L2J Interlude.

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What kind of rework did you do?

BTW

 

/** Strider event voiced command for joining..

*

*

* @author WizZy

*/

 

1) The author is wizzy, and the credits go to you and cobra?

2) Strider Event? wtf?

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Another proof how -beep-ing stupid revenger and my whole l2emi staff is to give you my pack...

nvm i`ll share it later.

 

your pack? :D

better if i dont comment that :D

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your pack? :D

better if i dont comment that :D

cmon dude all you made was shit!

because of you we had OL's with 2k cast and your "new" formulas was all wrong! The only good thing you did is the geodata rework and i appreciate it.

You may wanna ask Stefoulis who made 700 commits in 1 day. bb.

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cmon dude all you made was shit!

because of you we had OL's with 2k cast and your "new" formulas was all wrong! The only good thing you did is the geodata rework and i appreciate it.

You may wanna ask Stefoulis who made 700 commits in 1 day. bb.

 

700 commit in 1 day impossible...+ my formulas was ok i use it for a long time and working great you just dont know how to make balance.

 

+ the one who made eminence pack was stef not you.you and jake just fucked it up as hell...

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700 commit in 1 day impossible...+ my formulas was ok i use it for a long time and working great you just dont know how to make balance.

 

+ the one who made eminence pack was stef not you.you and jake just -beep-ed it up as hell...

better ask him AGAIN and ask him who worked the most in this pack! ASK HIM!

fucking retarded idiot! Stef made FIXES ONLY! The rest of the features was made by ME AND NIK! kiss my ass now.

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better ask him AGAIN and ask him who worked the most in this pack! ASK HIM!

-beep-ing retarded idiot! Stef made FIXES ONLY! The rest of the features was made by ME AND NIK! kiss my ass now.

 

i dont ask him i had access to the timeline dont you remember? ;)

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better ask him AGAIN and ask him who worked the most in this pack! ASK HIM!

-beep-ing retarded idiot! Stef made FIXES ONLY! The rest of the features was made by ME AND NIK! kiss my ass now.

Lol stop flame Intrepid xD !

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