Jump to content

[Share]Scroll For Clan rep points


Grim.

Recommended Posts

Well first make a file called ScrollOfClanRepPoints at /java/net/sf/l2j/gameserver/handler/itemhandlers and then paste this

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.handler.itemhandlers;

import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
* @author Stefoulis15
**/
public class ScrollOfClanRepPoints implements IItemHandler
{
private static final int ITEM_IDS[] = { 9190 };

public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
	L2PcInstance activeChar = (L2PcInstance) playable;
	if (activeChar.getClan() == null)
	{
		activeChar.sendMessage("You do not have any clan!");
		return;
	}
	else if (activeChar.getClan().getHasUsedRepItem(true))
	{
		activeChar.sendMessage("You have already used this item!");
		return;
	}
	else if (!activeChar.isClanLeader())
	{
		activeChar.sendMessage("You are not clan leader!");
		return;
	}
	activeChar.getClan().setReputationScore(1000, true);
	activeChar.getClan().setHasUsedRepItem(true);
	activeChar.sendMessage("Your clan's reputation score is now " + activeChar.getClan().getReputationScore() + "");
	activeChar.broadcastUserInfo();
	playable.destroyItem("Consume", item.getObjectId(), 1, null, true);
}

public int[] getItemIds()
{
	return ITEM_IDS;
}
}
[code]


ITEM_IDS[] = { [b]9190 };[/b]
This is the item ID for the scroll

[/code]

 

Credits:Stef15

Link to comment
Share on other sites

bullshit, the method setHasUsedRepItem(true)is undefined

getHasUsed... omg :D

 

otherwise, cool.

i mentioned it here, but he didnt get it i think.. :D

 

and btw mace... next time why dont you try to make your own file instead of copying from stefoulis's?: D

Link to comment
Share on other sites

i mentioned it here, but he didnt get it i think.. :D

 

and btw mace... next time why dont you try to make your own file instead of copying from stefoulis's?: D

aa, soz .. I have not seen

Link to comment
Share on other sites

Great job! Btw is this possible to create for clan members to instead of only for the clan leader?

 

Yes, is possible. Here you go!


if (player.getClan() != null) //to avoid NPE :D

{

           player.getClan().setReputationScore(player.getClan().getReputationScore() + 3000, true);

}


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...