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Posted

I found it at google.

 

Rocks Karma Arrows

A multimedia theatrical performance exploring Boulder History through the lens of race and class

Created by Kirsten Wilson & Co-Produced by the ATLAS Center for Arts, Media & Performance at CU-Boulder

rkagraphic.jpg

 

hahahah

 

ahw lol.. =@

Posted

i found another one :D

thats the funniest :D

 

http://www.ohloh.net/p/intrepid-gl

 

Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..

Posted

i found another one :D

thats the funniest :D

 

http://www.ohloh.net/p/intrepid-gl

 

Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..

axxa intrepid finnaly you are a game ?:O i want to play you!!
Posted

i found another one :D

thats the funniest :D

 

http://www.ohloh.net/p/intrepid-gl

 

Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..

Hahaha loled,very nice :D

 

Posted

Oommen Chandy (Malayalam: ഉമ്മന് ചാണ്ടി) (born 31 October 1943 in Kumarakom) is an Indian politician. He was the Chief Minister of Kerala from 2004 to 2006, and he has been the Leader of the Opposition in the Kerala Legislative Assembly since 2006.

 

225px-Chandy.jpg

Omagad xD

Posted

Oommen Chandy (Malayalam: ഉമ്മന് ചാണ്ടി) (born 31 October 1943 in Kumarakom) is an Indian politician. He was the Chief Minister of Kerala from 2004 to 2006, and he has been the Leader of the Opposition in the Kerala Legislative Assembly since 2006.

 

225px-Chandy.jpg

Omagad xD

chandy don't double post omagad modifly your first post!!btw what a fucking nose have this guy xaxaxa PWNED!!

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    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
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