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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
Question
koksas
Hello, why i get this error in gameserver console, and server down ? How to fix it ???
Unknown Packet: d on State: IN_GAME Client: [Character: Dalox10PL - Account: dal
ox10 - IP: 83.30.115.206]
0000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0010: 00 00 ..
Exception in thread "SelectorThread-48" java.lang.NullPointerException
at com.l2jarchid.gameserver.util.FloodProtector.tryPerformAction(FloodPr
otector.java:126)
at com.l2jarchid.gameserver.network.L2GameClient.checkUnknownPackets(L2G
ameClient.java:500)
at com.l2jarchid.gameserver.network.L2GamePacketHandler.unknownPacketPro
tection(L2GamePacketHandler.java:841)
at com.l2jarchid.gameserver.network.L2GamePacketHandler.printDebug(L2Gam
ePacketHandler.java:823)
at com.l2jarchid.gameserver.network.L2GamePacketHandler.handlePacket(L2G
amePacketHandler.java:807)
at com.l2jarchid.gameserver.network.L2GamePacketHandler.handlePacket(L2G
amePacketHandler.java:46)
at com.l2jserver.mmocore.network.SelectorThread.parseClientPacket(Select
orThread.java:489)
at com.l2jserver.mmocore.network.SelectorThread.tryReadPacket(SelectorTh
read.java:407)
at com.l2jserver.mmocore.network.SelectorThread.readPacket(SelectorThrea
d.java:365)
at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java:
229)
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