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interlude [Interlude L2J] NEW Trilogy Faction Mod


Dreigons

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Well when server beta end ??

 

I will start with friend to test it ^^

 

Beta ended one month ago, and now working normal. And i want to know about test results :)

 

thats the best server ive ever played

 

NATURE TEAM FTW

 

<3 SHiSha

 

Thanks :)

 

 

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ye server is good but after some time you get bored cause the only think there is mass pvp so if you could enable for examble oly it will be better

 

Yes, now we thinking about oly alternative.

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    • well i didnt used to had that issue u reffering , u can always lower the page value that would show on each page . keep in mind it was taken  from h5 that it can handle more html length than interlude .   package handlers.admincommandhandlers; import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.item.instance.Item; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.util.Util; public class AdminInventory implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_showinv", "admin_delete_item" }; @Override public boolean useAdminCommand(String command, Player activeChar) { WorldObject target = activeChar.getTarget(); if (target == null || !target.isPlayer()) { activeChar.sendPacket(SystemMessageId.INVALID_TARGET); return false; } if (command.startsWith(ADMIN_COMMANDS[0])) { if (command.length() > ADMIN_COMMANDS[0].length()) { String com = command.substring(ADMIN_COMMANDS[0].length() + 1); if (Util.isDigit(com)) { showItemsPage(activeChar, Integer.parseInt(com)); } } else { showItemsPage(activeChar, 0); } } int count = 1; if (command.contains(ADMIN_COMMANDS[1])) { String[] parts = command.split(" "); if (parts.length == 3) { try { count = Integer.parseInt(parts[2]); } catch (NumberFormatException e) { activeChar.sendMessage("Invalid quantity format."); return false; } } if (count == 0) { activeChar.sendMessage("Quantity must be 1 or above, or left blank for default."); showItemsPage(activeChar, 0); return false; } String val = parts[1]; target.getActingPlayer().destroyItem("GM Destroy", Integer.parseInt(val), count, null, true); showItemsPage(activeChar, 0); } return true; } private void showItemsPage(Player activeChar, int page) { final WorldObject target = activeChar.getTarget(); final Player player = target.getActingPlayer(); final Item[] items = player.getInventory().getItems().toArray(new Item[0]); int maxItemsPerPage = 13; int maxPages = items.length / maxItemsPerPage; if (items.length > (maxItemsPerPage * maxPages)) { maxPages++; } if (page > maxPages) { page = maxPages; } int itemsStart = maxItemsPerPage * page; int itemsEnd = items.length; if ((itemsEnd - itemsStart) > maxItemsPerPage) { itemsEnd = itemsStart + maxItemsPerPage; } final NpcHtmlMessage adminReply = new NpcHtmlMessage(0); adminReply.setFile(activeChar, "data/html/admin/inventory.htm"); adminReply.replace("%PLAYER_NAME%", activeChar.getName()); StringBuilder sbPages = new StringBuilder(); for (int x = 0; x < maxPages; x++) { int pagenr = x + 1; sbPages.append("<td><button value=\"" + pagenr + "\" action=\"bypass -h admin_showinv " + x + "\" width=20 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"); } adminReply.replace("%PAGES%", sbPages.toString()); StringBuilder sbItems = getStringBuilder(itemsStart, itemsEnd, items); adminReply.replace("%ITEMS%", sbItems.toString()); activeChar.sendPacket(adminReply); } private static StringBuilder getStringBuilder(int itemsStart, int itemsEnd, Item[] items) { StringBuilder sbItems = new StringBuilder(); sbItems.append("<table width=270>"); sbItems.append("<tr>"); sbItems.append("<td width=24><b> </b></td>"); sbItems.append("<td width=120><b> </b></td>"); sbItems.append("<td width=90><b>Count</b></td>"); sbItems.append("<td width=65><b>Quantity</b></td>"); sbItems.append("</tr>"); for (int i = itemsStart; i < itemsEnd; i++) { Item item = items[i]; sbItems.append("<tr>"); sbItems.append("<td><img src=").append(item.getTemplate().getIcon()).append(" width=24 height=24></td>"); sbItems.append("<td>").append(item.getName()).append("</td>"); sbItems.append("<td>").append(item.getCount()).append("</td>"); sbItems.append("<td>"); sbItems.append("<edit var=\"itemCount_").append(i).append("\" width=40>"); sbItems.append("</td>"); sbItems.append("<td><button action=\"bypass -h admin_delete_item ").append(item.getObjectId()).append(" $itemCount_").append(i).append("\" width=16 height=16 back=\"L2UI_ct1.Button_DF_Delete\" fore=\"L2UI_ct1.Button_DF_Delete\"></button></td>"); sbItems.append("</tr>"); } sbItems.append("</table>"); return sbItems; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } } Since i did jumped to mobius here the mobius one with quantity field aswell .  feel free to adapt it back to acis or wherever    <html><body><title>Inventory : %PLAYER_NAME%</title> <center> <table width=270> <tr> %PAGES% </tr> </table> </center> <br> %ITEMS% </body> </html>
    • ~ DISCORD SERVER: 2MVCtXHvbH  DISCORD SERVER: 2MVCtXHvbH
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