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xLePaS667x

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  1. this shit is just making the client work faster every single shit expect the running speed doesnt change and yes it does work in every single game
  2. please post your ip so i can edit it on fileedit I wont waste my time downloading your patch before testing ur server ty
  3. LISTEN YOU FIXED BATTLE FORCE BUT MANY PPL STILL HAVE IT REMOVE ALL BUFFS FROM PPL BCAUSE SOME OF THEM ARE OOVERPOWERED ty
  4. thats the best server ive ever played NATURE TEAM FTW <3 SHiSha
  5. Hey guyz, i have a prob with custom weap...when i spawn the npc which sell these weap i can't see her and when i put the sql thing at navicat it says ta msg finished unsuccessfully ...what is the prob??
  6. Here is the login server # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=spoiledl2.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = true # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (true) ShowLicence = true # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root MaximumDbConnections=50 MaximumStateMents=100 MaxPoolSize=50 MinPoolSize=10 AquireIncrement=1 IdleConnectionTest=10800 MaxIdleTime=0 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = false Assert = false Developer = false # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=true #FloodProtection. time in ms EnableFloodProtection=true FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 Here is the gameserver # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=spoiledl2.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = true # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root MaximumDbConnections=50 MaximumStateMents=100 MaxPoolSize=50 MinPoolSize=10 AquireIncrement=1 IdleConnectionTest=10800 MaxIdleTime=0 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 Server is interlude i've put 127.0.0.1 to internalIP...i've changed the l2.ini it shows the server name and still can't go to character selection screen
  7. Well everything is ok server is online others can log( TESTED) all ports are open etc BUT i cannot log into the character selection screen FROM MY PC WHERE THE SERVER IS HOSTED ( TEST REASONS) WTF IS THE PROBLEM?
  8. Hello Players I decided to open a server Server Will Be INTERLUDE Website is : www.spoiledl2.com ( UNDER DEVELOPMENT) SERVER WILL BE HOSTED AT A DEDICATED MACHINE FROM THE BEGINNING I want to hear some suggestions from you like exp items etc I'll probably make it non-custom like A GRADES ARE BUYABLE S GRADE WEAPONS ARE BUYABLE BUT YOU HAVE TO ADD THE SA S GRADE ARMORS WILL BE FARMABLE ENCHANT RATES : normal scroll 65% Blessed : 78 SAFE 3 MAX 19 But dunno i want to hear your suggestions Thank You very much We will work very hard to ensure your pleasure
  9. FAIL! Youve got that name from Illicit Awakening Gaming Running 5 Years Now! Also ucoz... -.-
  10. SURE UCOZ=Home Hosted BB!
  11. im pretty sure that they are lying IF YOU HOST IT TO COMPANY ALSO BUY A .COM DOMAIN Ucoz Never Lies
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