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[Report] Threads That Need To Be Locked


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Posted (edited)

 

Stop argue with me kiddo and just do as i said.

I said if u got doubts about my decision and u wanna keep it up after that even if its filled pm me.

Dont create a case with this.

 

yeah,his attitude is closed to yours. I just hope one day Maxtor will see and remove 80% of his useless staffers with  such a toxicity.

Edited by Matthew
Posted (edited)

Toxicity sounds better than whatever else you try to do.

And you already shown your retardness with the reply about my decision to lock ur topic since your request was filled already, i told u to pm me if u got doubts about the it.

Cheers up, grow up. I end it here.

Edited by Stereotype
Posted (edited)
 

 

All In  Counter Strike  Forum lol  why  dont have  a  moderator  in  cs?

all link dead  community's  closed

 

 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 


Edited by DERVILION
Posted

 

 
 
All In  Counter Strike  Forum lol  why  dont have  a  moderator  in  cs?
all link dead  community's  closed
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 

Done.

Posted

Very  Old in Support Counter  Strike  i  think need to be  locked

 

 

http://www.maxcheaters.com/topic/171682-request-kz-hack/

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Posted

 

Very  Old in Support Counter  Strike  i  think need to be  locked

 

 

http://www.maxcheaters.com/topic/171682-request-kz-hack/

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 

 

done, but dont report so old links (2010-2011 etc)

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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