Jump to content

[Updated][Share] Rin4a's Buffer v1.3 Edited with Pet Buffer


Recommended Posts

Can someone give

Rin4a's Buffer Edited with pet buffer  for  new link ?

 

Cuz i got it

 

This service is temporarily not available from your service area.

 

Thank you

Link to comment
Share on other sites

I m tired of getting the -beep-ing same error again and again:

 

Error on: C:\server\gameserver\data\scripts\custom\555_NPCBUFFER\__init__.py.error.log

Line: -1 - Column: -1

 

Traceback (innermost last):

 File "__init__.py", line 4, in ?

ImportError: no module named net

 

I put all the files in the correct place i don't know why the hell get this error if somebody can help, thx.

 

PD: I m working with last Rev. Epilogue.

 

EDIT: FIXED.

 

from net.sf.l2j. need be change for from com.l2jserver.

Link to comment
Share on other sites

Hey there nice job. I installed this buffer on my server but when the server restarted I got a error message.

I just downloaded, copied the folder to scripts/custom and batch the sql. Also I changed the imports to the new L2j (com).

 

Error on: C:\Users\Giovanni Amorim\Desktop\gameserver\gameserver\data\scripts\custom\555_NPCBUFFER\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
 File "__init__.py", line 1053, in ?
TypeError: addStartNpc(): 1st arg can't be coerced to int

 

Help Me pls?

 

 

 

Edit: My fault I changed something I was not supposed to, buffer is working perfectly.

Thank you>

 

Link to comment
Share on other sites

  • 2 weeks later...

And again - thanks :) but this buffer is quite outdated. I'm planning to rewrite it completely, so it would be written in pure java, so it's easier to keep it organized, because python is a pain in the ass, when it comes to looking through huge scripts, just like this buffer.

Link to comment
Share on other sites

And again - thanks :) but this buffer is quite outdated. I'm planning to rewrite it completely, so it would be written in pure java, so it's easier to keep it organized, because python is a pain in the ass, when it comes to looking through huge scripts, just like this buffer.

 

And this is very good choose.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.



  • Posts

    • Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore1 Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11
    • L2 ArenaWar: Low Rate PvP Server with Free Buffs & Autofarm [PVP]⚔️ [Free]🆓 Classic Interlude with  3x XP rates! Free starter pack(no grade) to kickstart your adventure! Autofarm for convenient grinding! Free buffs to keep you fighting fit! (2 job buffs) No experience loss on death! (Except with Karma) Clear Karma system to keep things fair! ⚖️ Active community of 800-1k players! Join our Discord to learn more! >> Discord <<     Server website: https://l2arenawar.com/en/    
    • This is dedication! 2 years working on a problem. Congratulations!
    • You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.   It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.   If you got a solution, I would happy to integrate it.   You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.   https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads  
    • we sell website templates, make websites to order. Great selection at very good prices. My contacts discord : advert1231 telegram : https://t.me/ggwpins  
  • Topics

×
×
  • Create New...