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[SHARE] .Noblesse command


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ok guys 1 simple Voicedcommand Noblesse

 

here for l2jfree

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2emu.gameserver.handler.voicedcommandhandlers;

import com.l2emu.gameserver.handler.IVoicedCommandHandler;
import com.l2emu.gameserver.model.actor.instance.L2PcInstance;
import com.l2emu.gameserver.model.base.Experience;

/**
* @author LeVotuss
*/
public class Noblesse implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"noblesse"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("noblesse"))
	{
	   if (activeChar.isNoble())
           		{
           	activeChar.sendMessage("You are allready Noblesse.");
           	return true;
           		}
           else if (activeChar.getLevel() < 76)
           		{
           	activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
           	return true;
           		}
           else if (activeChar.getInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
		{
			activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
			return true;
		}
           else if (activeChar.getSubClasses().isEmpty())
           {
           	activeChar.sendMessage("Come back with SubClass.");
           	return true;
           }
           else if(activeChar.getInventory().getItemByItemId(57) != null && activeChar.getInventory().getItemByItemId(57).getCount() >= 500000000)
           {
           	activeChar.getInventory().destroyItemByItemId("Noblesse", 57, 500000000, activeChar, activeChar.getTarget());
               activeChar.setNoble(true);
               activeChar.addItem(command, 7694, 1, Target, true);
               activeChar.broadcastUserInfo();

            }
            else
            {
               	activeChar.sendMessage("i need 500 milions to make you noblesse.");
                return true;
            }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

 

here l2jArchid

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jarchid.gameserver.handler.voicedcommandhandlers;

import com.l2jarchid.gameserver.handler.IVoicedCommandHandler;
import com.l2jarchid.gameserver.model.actor.instance.L2PcInstance;
import com.l2jarchid.gameserver.network.SystemMessageId;

/**
* @author LeVotuss
*/
public class Nobles implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"noblesse"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("noblesse"))
	{
	   if (activeChar.isNoble())
            		{
            	activeChar.sendMessage("You are allready Noblesse.");
            	return true;
            		}
            else if (activeChar.getLevel() < 76)
            		{
            	activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
            	return true;
            		}
            else if (activeChar.GetInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
		{
			activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
			return true;
		}
            else if (activeChar.getSubClasses().isEmpty())
            {
            	activeChar.sendMessage("Come back with SubClass.");
            	return true;
            }
            else if(activeChar.getInventory().getItemByItemId(57) != null && activeChar.getInventory().getItemByItemId(57).getCount() >= 500000000)
            {
            	activeChar.getInventory().destroyItemByItemId("Noblesse", 57, 500000000, activeChar, activeChar.getTarget());
                activeChar.setNoble(true);
                activeChar.addItem(target, 7694, 1, activeChar, true);
                activeChar.broadcastUserInfo();

            }
            else
            {
               	activeChar.sendMessage("i need 500 milions to make you noblesse.");
                return true;
            }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

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the one that you said its for l2jfree, sctually got imports for l2emu, so i think you should make the title for l2emu

 

There isnt for l2jserver... maybe if you change the imports, put it in DB and register it in the masterhandler, its possible to work w/o any other changes...

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ye , its cool i must say ,

 

i dont understand this part.

 

            else if (activeChar.getLevel() < 76)
            		{
            	activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
            	return true;
            		}
            else if (activeChar.getInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
		{
			activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
			return true;
		}

 

why  76)

when on ur message says 75.

 

and

 

why to have the weight limit shit?

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Hmm with this command you can take the quest for nobless when you have caradines letter and you are in sub 75 lvl???

 

No, you press .noblesse and you become a noblesse immidiately..

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