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[Help]Unreal Editor


Blazer

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hi guys. i'm working at a new weapon set but i have a problem in UE2. i've edited _sp_ori (i'm using hero weapons). i import sp_ori and _sp files but i get a problem. _sp_ori looks ok but _sp file doesn't look how it must. and i need sp to create reflections. anyone can help me?

here i'm going to show you an example (crossbow):

 

this is shooter_sp_ori (main texture): shooterspori.jpg

this is shooetr_sp (texture for reflection): shootersp.jpg

they should look same. in photoshop _sp file is correctly done. i've seen it's alpha chanel which is ok. so where's the probem?

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hi guys. i'm working at a new weapon set but i have a problem in UE2. i've edited _sp_ori (i'm using hero weapons). i import sp_ori and _sp files but i get a problem. _sp_ori looks ok but _sp file doesn't look how it must. and i need sp to create reflections. anyone can help me?

here i'm going to show you an example (crossbow):

 

this is shooter_sp_ori (main texture): shooterspori.jpg

this is shooetr_sp (texture for reflection): shootersp.jpg

they should look same. in photoshop _sp file is correctly done. i've seen it's alpha chanel which is ok. so where's the probem?

well doi it.. copy original layer of _ori to another _sp with equal pixels and done you have reflection in your weapons :D
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