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Posted

Why is MxC boring in morning and early afternoons :P ?????

 

For me is because i have 5h difference with Greece, here at 7am is 12 in greece (i'm sleepin')

 

I remember sieges on greek servers used to fuck my sleep time >_>

Posted

Whats up marco?

Lol,working a lot Javier >_>

But at 18:00 hrs the work stop and the drink starts jajaja :P

Posted

kffacxfA7G4



Oh woooah, oh woooooah, oh wooooah, oh.
You know you hate me, I know you care,
just flame whenever and I’ll be there.
You are my hater, you are my ban
and we will never ever ever be apart.
Are we an item? fool quit spamming,
we’re just mods, what are you saying.
Said there’s another, ban right in my eyes,
my first ban broke my account for the first time.
And I was like…

[Chorus]
Baby, baby, baby oooooh,
like baby, baby, baby noooooooo,
like baby, baby, baby, ooooh.
Thought you’d always be mine, mine account


:D :D
Posted

kffacxfA7G4

 

Oh woooah, oh woooooah, oh wooooah, oh.

You know you hate me, I know you care,

just flame whenever and I’ll be there.

You are my hater, you are my ban

and we will never ever ever be apart.

Are we an item? fool quit spamming,

we’re just mods, what are you saying.

Said there’s another, ban right in my eyes,

my first ban broke my account for the first time.

And I was like…

 

[Chorus]

Baby, baby, baby oooooh,

like baby, baby, baby noooooooo,

like baby, baby, baby, ooooh.

Thought you’d always be mine, mine account

 

 

:D :D

gay voice

Posted

When are you gonna make a live cam show with your guitar theie? :P

Lol,first i need to buy a cam >_<

I hope soon :D

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
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    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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