bugy Posted July 28, 2009 Posted July 28, 2009 LABEL(IT) Set(FIGHTSTOP) Set(L2Walker,Disable) MOVETO(9687,240032,-1752) Set(DefRange,9687,240032,-1752,50) UseSkill(Silent move[iD=221],Self,Self) DELAY(2000) UseSkill(Lure[iD=511],Npc,Chimera of Darkness) when run it my char go take so far moob I want take near moob Quote
bugy Posted July 28, 2009 Author Posted July 28, 2009 yes work didnt write all LABEL(IT) Set(FIGHTSTOP) Set(L2Walker,Disable) MOVETO(9687,240032,-1752) Set(DefRange,9687,240032,-1752,50) UseSkill(Silent move[iD=221],Self,Self) DELAY(2000) UseSkill(Lure[iD=511],Npc,Chimera of Darkness) DELAY(15000) UseSkill(dash[iD=4],Self,Self) MOVETO(9687,240032,-1752) UseSkill(Silent move[iD=221],Self,Self) DELAY(2000) Call(dofight) LABEL(dofight) Set(FIGHTSTART) Set(L2Walker,Enable) DELAY(10000) CharStatus(MP,<,70%)// { USEITEM(Mana Potion[iD=10764]) } Set(FIGHTSTOP)// Set(L2Walker,Disable) DELAY(3000)// CharStatus(MP,<,60) JMP(dofight)// CALL(IT) Quote
d3d051 Posted July 28, 2009 Posted July 28, 2009 I dont know why you want that script for. IMO you shoud use mana pot script, set non-attack to all of the other mobs(If you just want to attack chimera of darkness), self buff silent move and begin combat. If you want to use lure you can set it in combat heal I guess, where it says Skill 1. Finally, as I see your char is a dagger, so, if you are near death you can use fake death (Heal Options-> HP>30 Use skill Fake Death) and then where it says Stand you write like 50% or smth so it will stand again automatically. Again, I don't know why you need that script for. Quote
bugy Posted July 28, 2009 Author Posted July 28, 2009 I want this script bring 1 darknes safe place and kill dont want other moob now understant? Quote
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