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hellbound [Gracia Final L2J] Serpent L2


minideed

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make the rates x15 with npc class changer and all my team will be log in!!!my team is allready 9-10 ppls!!

 

The server sounds realy good, but its TO low rate.....If you change it send me pm!

I sayd that cauze you sayd it's test server  :D

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make the rates x15 with npc class changer and all my team will be log in!!!my team is allready 9-10 ppls!!

 

The server sounds realy good, but its TO low rate.....If you change it send me pm!

I sayd that cauze you sayd it's test server   :D

 

Sorry, you have to accept the rates as they are now or not at all because they will not change. We have no custom NPCs on here, everything is retail-like and that is not going to change. :D

 

Server went live on August 1st, beta testing has been over for a while now.

 

Server population is growing pretty well, better than I had originally hoped anyway. heh

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  • 2 months later...

Dont worry, there is NO lag, server has 2 bigs machines and dont forget NO donations

We just need more ppl, server is only 3 months open.. community is +50...active admin and weekly updates

 

Machine #1:

 

AMD Dual Core (64bit) 4800+ CPU

4 GB DDR3 RAM (2x2)

HD: WD VelociRaptor / 175 GB, SATA 3 Gb's, 16 MB Cache, 10,000 RPM

Usage: Web Hosting/Login Server/Central Database System Manager

 

Machine #2:

 

Dual Intel Quad Core Xeon E5430 III

16 GB DDR2 (4x4)

HD: WD VelociRaptor / 150 GB, SATA 3 Gb/s, 16 MB Cache, 10,000 2*150 GB SAS HDD + HW Raid

Usage: Main Game Server

 

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Server update traclog for November 4, 2009:

 

Fixed Geoengine, wall shooting and Baium geoengine bugs.

Fixed Chant of Spirit mana consume.

Fixed Skill: Hell Scream – Now lasts 8 seconds.

Fixed mana usage for Warrior Bane.

Fixed Great Wolf with correct stats. CT2.3 confirmed.

Fixed Skill: Aura of Hate.

Fixed Kamael SOE for new chatacters.

Fixed Stats & Class Restrictions for some Dynasty Armors.

Fixed mana usage for Mage Bane.

Fixed Dynasty/ Icarus weapons stats.

Fixed Kamael village transportation scroll.

Fixed broken one-time quest list window.

Fixed Agathions.

Fixed Skill Trees, removed Dance of Blade Storm and Song of Wind Storm as you need Forgotten Scroll to learn them.

Fixed Skill: Rapid Fire enchant.

Fixed passive Vampiric Rage for Phantom Summoner servitor.

Fixed Skill: Symbol of Sniper.

Fixed Skill: Soul Strike.

Fixed Blue Coral Key and Red Coral Key to open Crystal Caverns Saphire door.

Fixed Prison Guard wrong weapon.

Fixed Skill: Mental Shield enchant.

Fixed Skill: Counter Barrier so doesn’t increase defence 10 times just get you invulnerability.

Fixed Skill: Counter Barrier so gives 5 seconds of invulnerability 3% of the time you take damage.

Fixed Siege Guards attacking summons.

Fixed Skill: Focus Attack.

Fixed Skill: Expose Weak Point.

Fixed Contaminated Crystal to be deposited in Warehouse.

Fixed Infinity Spear Skill for cancel buffs.

Fixed Pets so they can be attacked in duel without canceling duel.

Fixed crazy stats for Red Talisman of Recovery.

Fixed Castle Circlet/Crown to match retail.

Fixed missing mana bonus for Vesper Stockings and Vesper Noble Stockings.

Fixed Checkmate stats.

Fixed Red talisman – HP/MP – Core support.

Fixed Reagent Quest: Lava Wyrm is supposed to drop Wyrm’s Blood and Lava Stone . Lava Wyrm has only drop chance for Wyrm’s Blood, currently. So we added Lava Stone drop.

Fixed Hellbound: It was impossible to level Hellbound by freeing Derek.

Fixed Hellbound: Kief didnt delete the badges from players inventories.

Fixed Characters: Can’t use SoE if feared.

Fixed badly placed brackets allowing players attack opponent on the Olympiad before battle starts.

Fixed Summons base MCrit. Now is much lower than 8%.

Fixed Formal Wear: Now unequips all armor body parts, and weapons. Also weapons cannot be equipped while wearing it.

Fixed revive box: Now shows correct Pet Exp values.

Fixed wrong Exp amount for Great Wolf 59-60.

Fixed Skill: Ghost Piercing.

Fixed Skill: Onslaught of Pa’agrio.

Fixed Saga’s Quest. Items Ice Crystal and Divine Stone of Wisdom can’t be taken on cancel/exit.

Fixed Town Taxing on multisell.

Fixed spawnlist: Removed mob spawned inside a fortress.

Fixed texts of tutorial quest.

Fixed Lure and Temptation skills.

Fixed character save procedure to prevent various exploits passing through doors, etc using relog. Never trust client coords on character store.

Fixed not allow removing of various debuffs (e.g. battlefield penalty) by switching subclass

Fixed Critical Damage Evasion chance calculation.

Fixed Spoil Festival chances.

Fixed (temp) error in augmentation skills code.

Fixed AoE skills doing damage to anyone even though they aren’t flagged or a wartag.

Fixed Skill: Blade Rush land rate.

Fixed symbols not removing animation on finish.

Fixed show right missing item count message when consumable cost is set to 1+.

Fixed Pet HP and MP regeneration.

Fixed Skill: Noblesse Blessing cannot be dispelled.

Fixed Skill: Flame.

Fixed one hand sword/blunt PvP skill. “PvP Weapon – CP Drain Has a chance to recover CP when attacking”

 

Added check in Ketra/Varka quests so you do not loose Alliance levels when hitting mobs in Instances.

Added check to unequip item (if its equiped) when its taken from quest.

Added missing option to Crystal Caverns on Oracle Guide NPC.

Added few more collision values from retail.

Added: Castle/Fort owner on change owner is unsummoned from wyvern.

Added: Clan member can declare war/participate in siege with privileges.

Added: Clan war cannot be canceled if some member is fighting.

Added Cursed Maingauche Weapon Skill.

Added Blessing of Protection.

Added Territory Multisell (goods for badges, all towns).

Added Elemental White Talismans.

Added skills for Potions.

Added correct message when you are unable to equip a cloak.

Added missing combat zone for Olympiad arena.

Added check in Dark Cloud Mansion – Prevent possible race conditions – spawn mobs first, set world state second and open doors last.

Added store pet too on the periodic data save.

Added check to prevent creation private store – sell without contents.

Added missing drop for “Key of Splendor Room”.

Added check to abort attack when you get some type of Paralyze.

Added Sailren’s AI.

Added droplist for Sailren.

Added missing ‘Holy Weapon’ in allowed skills.

 

Add missing cancel effect for this two skills:

* Touch of Death

* Insane Crusher

 

Added several system messages required for instance zones.

Added the use of the old system message to show the damage when you hit a castle door or castle life crystal.

Added water dragon scale and water dragon claw drop.

Added some Kamaloka texts on 18,28,..68 lvl’s.

Added first Presentation Skills.

Added Gatekeeper skills.

Added Skill: Spoil Bomb.

Added fully Completed Newbie Guide system (Quests for newbies and reward).

Added Teleport Skills: Players can’t teleport to the Aden continent from Gracia while flying using various scrolls of escape.

Added Quest and Instance: Awl Under Foot.

Added: Start from now Kamalokas NPC dialogs depend on players level.

 

Updated Divine Transformation skills. Waiting support for sacrifice skills.

Updated NPC: Collision Radius, Collision Height, Lhand and Rhand from retail data.

Updated IOP Race.

Updated Fighter’s/Archer’s Will to CT2.3.

Updated Red pipette knife chance: 100%.

Updated the quantity of key Dynasty materials obtained through the exchange of Seeds of Evil has been increased from two to three.

Updated Private Store, Buy dialog.

Updated Frintezza.

Updated Wolf stats. CT2.3 confirmed.

Updated Castle lord crown: Now it is free.

Updated Crystal Caverns to better code.

Updated Fenrir stats. CT2.3 confirmed.

Updated Duel packets optimization: Do not broadcast status update if changes too low (as for party and Olympiad). MP update broadcast only with HP or CP.

 

Update for fortress:

* Added missing shop for Bracelet.

* Added missing shop for Shirts.

* Added missing text for Archer Captain’s.

 

Update for Sailren AI.

Update Pailaka’s code.

Update for rewards on Starting Villages quests.

Update partially Crystal Caverns to the older version.

_____________________________________________________

 

Added some missing Skill Enchants done on previous revisions (but was not usable) now got the proper core support (more to come):

 

Soul Barrier

* Time

 

Disarm

* Power

* Time

 

Summon Feline King

* Power

 

Summon Magnus the Unicorn

* Power

 

Summon Spectral Lord

* Power

 

Protection from Darkness

* Power

* Time

 

Appetite for Destruction

* Cost

* Time

 

Vampiric Impulse

* Cost

* Time

 

Protection Instinct

* Cost

* Time

 

Magic Impulse

* Cost

* Time

 

Soul Harmony

* Cost

* Time

 

Oblivion

* Cost

 

Weak Constitution

* Cost

 

Thin Skin

* Cost

 

Enervation

* Cost

 

Spite

* Cost

 

Mental Impoverish

* Cost

 

Restoration Impact

* Cost

 

Sharpshooting

* Power

* Time

 

Decoy

* Cost

*Enuma Elish

 

* Power

* Cost

* Cost (2)

* Duel

 

Shield of Faith

* Power

* Time

 

Song of Elemental

* Time

* Cost

 

Dance of Alignment

* Time

* Cost

 

Soul Vortex

* Power

* Cost

* Chance

* Duel

 

Soul Vortex Extincution

* Power

* Cost

* Duel

 

Leopold

* Power

* Cost

* Fire

* Duel

 

Prahnah

* Power

* Cost

* Time

 

Elemental Protection

* Time

* Cost

 

Divine Protection

* Time

* Cost

 

Arcane Protection

* Time

* Cost

 

Count of Fire

* Power

* Cost

 

Diamond Dust

* Power

* Cost

 

Empowering Echo

* Time

* Cost

 

Divine Power

* Power

* Cost

 

Inner Rhythm

* Power

 

Archery

* Power

 

Assassination

* Power “P atk”

* Power “Crit”

 

Necromancy

* Power

* Power “resist”

 

Song of Silence

* Power

* Cost

 

Rapid Fire

* Power

* Time

 

Prophecy of Wind

* Time

* Cost

* Penalty

 

Prophecy of Water

* Time

* Cost

* Penalty

 

Shock Blast

* Power “effect”

* Cost

* Power “success”

 

Eye of Slayer

* Power

* Time

 

Master of Combat

* Power “sword/blunt weapon/polearm”

* Power “dual-sword weapon/fist”

 

Knighthood

* Power

 

Zealot

* Cost

* Time

 

Pain of Sagittarius

* Power

 

Dead Eye

* Power

 

Rush Impact

* Power

* Cost

* Chance

* Fire

* Water

* Wind

* Earth

* Duel

 

Soul Strike

* Power

* Duel

 

Arcane Roar

* Power “M atk”

* Power “Resist”

 

Lethal Blow

* Power

* Power “Critical”

* Fire

* Water

* Wind

* Earth

* Duel

 

Lethal Shot

* Power

* Cost

* Fire

* Water

* Wind

* Earth

* Duel

 

Fortitude

* Power “stun resist”

* Power “para resist”

 

Prophecy of Fire

* Time

* Cost

* Decrease Penalty

 

Mana Gain

* Time

* Cost

 

Fire Vortex

* Power

 

Chant of Victory

* Time

* Cost

* Decrease Penalty

 

Wisdom

* Power “hold”

* Power “sleep”

* Power “mental”

 

Health

* Power “poison”

* Power “bleeding”

 

Eye of Hunter

* Power

* Time

 

Arcane Wisdom

* Power

 

Arcane Power

* Power

 

Arcane Agility

* Power “cast”

* Power “reuse”

 

Parry Stance

* Power

 

Braveheart

* Power

 

Evade Shot

* Power

* Cost

* Evasion

* Fire

* Water

* Wind

* Earth

* Duel

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