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interlude [Interlude - 50x L2J] L2Roxtreme / FRESH AND WIPED GOING LIVE ON 1ST OF JULY!


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Posted

SERVER FINISHED BETA PHASE, GOING LIVE ON 1ST OF JULY! SERVER FRESH AND WIPED, DON'T MISS IT!

 

Website: www.l2roxtreme.co.cc

 

[move]JOIN NOW[/move]

 

General Information

 

Interlude Client

 

100% Geodata

98% Skills work perfectly

Class balance system

 

50x EXP

250x ADENA

 

Safe enchant: +3/+4 Max: +21

Rates: 55% Weapon 45% Armor

 

Free Subclass

 

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Everyday events!

1vs1 (Olympiad style)

3vs3 (Korean Style)

Team vs. Team

Death Match

Last Man Standing

King of the Hill

Hide and Seek

Russian Rulet

Dice event

Question event

and much much more...

 

Global GK

GM Shop

 

FULL NPC BUFFER

1H Buffs

 

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CUSTOM FARMING/EXP ZONES

Elven Fortress

DVC (Boosted exp/adena)

 

Custom Raids!

 

DUSK ITEMS

TITANIUM ARMOR

 

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Cursed Weapons - Retail Like

Clan Skills

Clan Halls

Hero Skills

Castle Sieges

Fortress Sieges

Dual System

Argumentation

Class Change NPC

Weight limit boost

AND MUCH MUCH MORE!

 

WHAT ARE YOU WAITING FOR? JOIN NOW!

 

Posted

Server officially opens in 8 hours from now exactly at 00:00 GMT +1, so get ready! :D

 

Server is already online if you want to check it out... after midnight, server will be wiped and ready for fresh start! Don't miss it!

Posted

is dedicated server or is hosted at home pc???

btw u will buy a .com domain??

(caz lot off ppl think that .tk servers are only online few days)

Posted

It's a dedicated server and i will set up a domain soon... anyway, server is more important then webby.

 

You are wrong, so wrong. A website is the first view a player gets on a server, if it looks like shit, only a minor number of the visitors will bother to check out the server.

It's human.

Posted

You are wrong, so wrong. A website is the first view a player gets on a server, if it looks like shit, only a minor number of the visitors will bother to check out the server.

It's human.

 

Lol what do you wanna expect huh? Lineage2.com? U go ahead and make a better lookin one and then talk, oh w8 u dont even own a server do you? U either check it out or dont cuss at a website.....

Posted

Lol what do you wanna expect huh? Lineage2.com? U go ahead and make a better lookin one and then talk, oh w8 u dont even own a server do you? U either check it out or dont cuss at a website.....

 

You re-read what I wrote. And start typing like a damn Canadian! English, not bloody engrish.

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  • Posts

    • new synchronized movement with neoengine obstacle correction I reported bugs to you and you completely ignored me because of my nationality. Yes, you were arrogant towards me. I sent you many questions on your forum and you didn't even thank me or say anything about it. I stopped using your updates a long time ago and focused on fixing my own aCis because you intentionally break the code. Just buy versions 401 to 409; you intentionally broke a lot of things for "IDIOTS" to buy from you. Anyway, our conversation ends here. Good luck with renaming and organizing; that probably makes you more money than fixing the basics. With this debug I created valid notes for monsters and NPCs, fixing the maxZ that you broke, and also corrected fly/water movements, making them more efficient. I only spent 2 months and I'm using Geoengine l2.j   NOTE: I'm not selling my GeoEngine, don't waste your time sending messages!
    • I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
    • Probably due to poor choice of container handling items, you should test other types.   If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance.   Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
    • how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.   Eventually reach me over Discord to speak, I don't want to continue the offtopic over that help request.
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