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Posted

  • Hello all i would like to present to you my new L2 Server
    Its a mid-rate server with many features, active admin ,and much more
    For more info visit our website
http://l2etf.ucoz.com
Server Starts Tomorow at 13:00 GMT+2
Check below and if you like join
May people are expected to be there !!!
So dont loose it
 
[move]FINAL GRACIA SERVER[/move]
 

Rates


 
Exp rate ----->25 (party xp/sp x2)
Sp rate ----->25 (auto learn skill)
Drop rate ----->x15 (auto loot)
Spoil rate ----->x20
Adena rate----->x40
Quest drop/award/manor rates----->x3

 

 

...Enchant Rates...

 

 

Safe = +4

Max = +16

Normal Scroll 60% (for all)

Blessed scroll 75% (for all)

 

 

...Augment Rates...

 

Life Stone : 30 %

Mid-Grade Life Stone : 40%

High Grade Life Stone : 55%

Top Grade Life Stone : 70%

 

 

...Also...

 

 

Global Gatekeeper

NPC Buffer

Buff/Dance bufftime is 2hour

Gran is the main Town

Mana Potions

Spoil / Drop in Blue mobs is Activated

A/S Need Craft

GM-Shop with Accesories/Consumables/Minerals

Luxury Shop in Giran for B Armors/Weapons

Lvl 81 Skills

Balanced Classes

Retail GrandRaidBoss Respawns

No Lag

Funny Events

 

Enjoy and have fun

Posted

Fail server, can't even tell the truth about their hardware. There is no memory modules that are called DDR4 for Motherboards, the only thing that's called DDR4 is for GPU's.

Posted

yooo another smartass pfff if u opened his site u could ccllllleaaaaaaarly see

 

 

Welcome to L2 EternalFight Final Gracia Server 

 

so....... go go y cant even  say something irony coooool

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  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
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