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Hi Eftiaksa Ayto To Topic Gia Na Sas Diefkolino Sto Psaksimo Gia Guides :)

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1:[Guide]ΠΩΣ ΒΑΖΩ ΕΝΑΝ BUFFER ΣΕ L2J Packs! www.maxcheaters.com/forum/index.php?topic=33769.0

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2:[Guide]Pws na valete NPC/Customs sto server sas! www.maxcheaters.com/forum/index.php?topic=33620.0

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3:[Guide]Roy the cat www.maxcheaters.com/forum/index.php?topic=36287.0

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4:[Guide]ΠΩΣ ΝΑ ΚΑΝΩ ΔΙΚΟ ΜΟΥ Lineage Server www.maxcheaters.com/forum/index.php?topic=15069.0

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5:[Guide]How to Open Ports (CONN-X) www.maxcheaters.com/forum/index.php?topic=41520.0

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6:[Guide]Pws 8a baletai skill se ena class.. www.maxcheaters.com/forum/index.php?topic=64269.0

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7:[Guide]Pos na kanete compile - l2jfree (eclipse + maven) UPDATED WITH CT1!

www.maxcheaters.com/forum/index.php?topic=11757.0

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8:[Guide]How To Restore/Make Navicat BackUp Files! www.maxcheaters.com/forum/index.php?topic=61284.0

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9:[Guide]Enas alos tropos gia na fixarete to l2phx enchant script! www.maxcheaters.com/forum/index.php?topic=35684.0

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10:[Guide]Πλήρεις οδηγός για έναν newbie Developer www.maxcheaters.com/forum/index.php?topic=59738.0

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11:[Guide]Pos Anoigete 2 Server Sto Idio Login www.maxcheaters.com/forum/index.php?topic=61820.0

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12:[Guide]Skill Level up[GR] www.maxcheaters.com/forum/index.php?topic=32977.0

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13:[Guide]No-Ip - How to create a website www.maxcheaters.com/forum/index.php?topic=17930.0

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14:[Guide]Πως να edit Line][Age system(+Video) www.maxcheaters.com/forum/index.php?topic=42206.0

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15:[Guide]Pos Na Kanete Enan Char Admin www.maxcheaters.com/forum/index.php?topic=56491.0

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16:[Guide]Anigma Ports www.maxcheaters.com/forum/index.php?topic=54283.0

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17:[Guide]Color in Chat!! www.maxcheaters.com/forum/index.php?topic=46610.0

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18:[Guide]Πώς Να Κάνω Δικό Μου Line][Age II Java Server! www.maxcheaters.com/forum/index.php?topic=39191.0

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19:[Guide] Anixe Ton Diko Sou L2 Server+Ftiaxe To System Sou + Anixe Ports[Rdy

www.maxcheaters.com/forum/index.php?topic=57601.0

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20:[Guide] Setup and Develop/Customize Server!! www.maxcheaters.com/forum/index.php?topic=34882.0

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21:[Guide]Πως να κάνεις No-Ip www.maxcheaters.com/forum/index.php?topic=60835.0

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22:[Guide]Πώς Να Κάνετε Τα Δικά σας NPC! www.maxcheaters.com/forum/index.php?topic=43804.0

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23:[Guide]Πως βάζω οτι μουσική θέλω σε όπια πόλη θέλω. (interlude)

www.maxcheaters.com/forum/index.php?topic=55034.0

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24:[Guide]Pws na kaneis to diko s TVT Event. www.maxcheaters.com/forum/index.php?topic=34456.0

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25:[Guide]Βήμα Προς Βήμα!Πως Να Βάλετε Ηero Glow Σε Weapons! www.maxcheaters.com/forum/index.php?topic=34311.0

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26:[Guide]How To Add A simple Text On NPC + Change Color Name(images)

www.maxcheaters.com/forum/index.php?topic=61202.0

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27:[Guide]Πως μποριτε να αλλαξεται το αρχηκο spawn. www.maxcheaters.com/forum/index.php?topic=59729.0

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28:[Guide] Πως Αλλάξετε μια Πόλη σε Arena www.maxcheaters.com/forum/index.php?topic=57990.0

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29:[Guide]Gm Commands www.maxcheaters.com/forum/index.php?topic=41567.0

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30:[Guide]Pws na kanete Custom Pet www.maxcheaters.com/forum/index.php?topic=43722.0

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31:[Guide]Pws mporw na apofugw to GameGuard... www.maxcheaters.com/forum/index.php?topic=48119.0

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32:[Guide] Pos kanete mia buffer na douleyei se oti pack 8elete eseis www.maxcheaters.com/forum/index.php?topic=40052.0

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33:[Guide]Pws ftiaxnw ena kainourgio teleport www.maxcheaters.com/forum/index.php?topic=36216.0

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34:[Guide]How to make your own Armor and how to chance Grade www.maxcheaters.com/forum/index.php?topic=51563.0

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35:[Guide] Pws bazoume adena se ena teras.. www.maxcheaters.com/forum/index.php?topic=39954.0

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36:[Guide] ΠΩΣ ΝΑ ΔΙΟΡΘΩΣΕΤΕ ΤΟ WAREHOUSE ENCHANT EXPLOIT! www.maxcheaters.com/forum/index.php?topic=35619.0

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37:[Guide]Pos na balete glow se hero opla. www.maxcheaters.com/forum/index.php?topic=40988.0

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                    Guys Ayto Htan To Topic Moy Pisteyo Na Boh8isi Kapious Esto Kai Ligo :)

 

                                          Tnxs Pou Blepete To Topic Moy ;)

Posted

ola se ena ~~~~~~

poly kalos file mou... pistevo voi8ises apo to spastiko psaksimo ou sxedo vriskis kati alo apo afto pou psaxnis kai asxolise me to kenourio :P

 

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    • Verify if following is supposed to be the way to handle movement npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); For me, it's not enough. And if it's the case, whole AI system is probably buggy.
    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
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