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Posted

Here you go buddies

=========================================Normal commands========================================

//announce [message]

//critannounce [message]

making an announcement.

//gmon

Enable some GM's options, in order to start 'GMing the server'.

//undying [on|off]

Invulnerability.

//healthy

Heals targets hp/mp fully

//hide [on|off]

//gmliston

Register you in the GM list (/gmlist)

//gmspeed 1..5

Increase your speed (you can also use superhaste - ID 7029 lvl [1-4]

//gmchat name message

this just a simple way to tell a player somthing. like

//gmchat bob your in big trouble!

================================================== =================================================

===========================================INFO SERVER============================================ ==

//who

Who's online.

//serverstat

up time, item on ground, players, NPC, protocol version

//npccount

NPC's online spawned. Really useful when creating new areas with NPC's.

//allgm

You get the online GM list with the BuilderLVL. Useful to trace illegal builders.

//actorcount

You get the players' number and NPC's in the area.

================================================== =================================================

============================================AUTO REFUSE============================================ =

//whisper [on|off]

so when whisper is off means no one can message you when

whispers on they can message you.

//friendaddon

//friendaddoff

//tradeon

//tradeoff

Autorefuses requests: /friendinvite ou /trade

================================================== ======================

============================PLAYER PARTY================================

//stopsay name time

Chatban //stopsay bob 50 (= thats 50 min)

//kick name

Shut out the player.

//char_stop [temps(min)]

//party_stop [temps(min)]

Fossilization.

//debug name

Give info about the char in target.

//showparty

You get the list and classid of the party members of you target.

//infectedskill

check character buffs

//check_bot 1..3

1. OOG Walker

2. IG Walker

3. Superman

================================================== =================================================

============================================DEPLACE EMENTS============================================

//party_teleport

//sendhome name

Recall player or party to town

//partytel [bookmark]

Teleport your party to the bookmark (//bk)

//teleportto name

This makes so you warp to the player.

//recall name

This just warps the player to you.

//teleport x y z

Teleport you if you give the good location (/loc), usefull with maccros.

//send_gmroom

Send your target in jail.

//camera [on|off]

Fly mode. Alt+h to add the chat windows while using this mode.

//bk

//bk [name]

Set bookmark del or tp to. //bk name create the bookmark.

//telbookmark [bookmarkname]

use //bk. teleport yourself.

================================================== =================================================

=============================================SUMMON================================================

//summon [id|nom] quantity (Itemdata.txt)

Note: Builder lvl1, only GM's with builder 1 are allowed to summon items.

//summon name = npc (npc_pch.txt)

example //summon orc_archer (that would summon an orc archer

//summon orc_archer 5 would summon 5 orc archers of them...

Note: Only builder lvl 1 and 2 can summon NPC's.

//create_pet 1..11 [LVL]

1=wolf 2-4=hatchling 5-7=stryder 8=sin eater 9-11=baby

//dice [itemID] [number]

Throw the ID's object on the floor and desappear. [number] -> Time before desappearing (no way to pick up it anyway).

//summonnpc [iD|Name][Number]

Summons Npcs

//setai [Monster ID]

Gives a npc different AI

//spawn_npcs [Count][AI]

//killnpc

Kill your NPC target, no drop.

//ride_wyvern

Your target rides a wyvern.

//ride 0-2

0=Normal 1=Strider 2=Wyvern

================================================== ================================================

=============================================NOBLE SSE==============================================

//set_noblesse

//set_hero

You become a hero, this cannot be used on a target. Just yourself.

//ns hero 0

//ns noblesse 0

Enable/disabled your target hero status.

//subjob

Subclass relying on the ID class and subjob number [1-3] => not tested.

================================================== =================================================

=============================================CLASS SKILL=============================================

//setclass [ClassID]

To the target!

//set_skill_all

Target Learns all possible skills

//delskill [skill ID]

Deletes skill from target

//setskill [skill ID]

Gives skill to target. Skill de GM id de 6000 a 6006

//reset_skill

Removes all skills from target

================================================== =================================================

=================================================QUEST=============================================

//setquest [Quest ID][status]

Adds a Quest to target

//delquest [Quest ID]

Deletes a Quest from Target

================================================== =================================================

=================================================C LAN ALLY==========================================

//cease_fire [clan1] [clan2]

//cease_fire2 [ally1] [ally2]

Stop clan or ally wars. (Probably not avaible for low builders)

//disband [clan]

Delete clan

================================================== =================================================

==============================================EVEN T================================================

//event

//eventmatch

//eventmatchop

//eventview

//load_event

//npcpos_event

You get the NPC event list and their states, example: 7sign

================================================== =================================================

================================================LOTTO==============================================

//lotto_cancel

//lotto_info

//lotto_pause

//lotto_resume

//lotto_set_draw

//lotto_set_number

//lotto_set_reward

//lotto_set_sell

================================================== =================================================

===============================================7SIGN===============================================

//ssq_info

//ssq_status

You get the 7sign status (the second command -> gives you the ssq status in a window).

================================================== =================================================

===========================================MISC=== =================================================

//reload

Reload the client. Pretty interesting for Dev's and client modding.

//setkarma number

SELF use

//diet [on|off]

this makes so when diets on and your to heavy with to many items

you don't slow down.

//polymorph [Mob name/ID]

Transform into a monster, for best results don't equip a weapon

as the weapons usually take away the animation of the mob. No way to get back your appearance without relogging.

//earthquake [Time(s)] [intensity]

Try it lol.

//quiet [on|off]

makes the whole world so they can't talk great when your

pissed off

//setparam [param][number]

exp

sp

str

int

dex...

//setcomment [0..255] [/color]

//addcomment

//viewcomment

Adds a comment to target. Another GM can see it , by pressing viewcomment.Useful for jails etc

//opencoli

//closecoli

Edited : Added colors, and some more commands.Maybe will categorise them by Builder levels as well

  • Like 1
Posted

//subjob list

//subjob change (class ID)

//subjob new (class ID)

//subjob delete (order index, where 0 is main, 1, 2 and 3 are subs)

 

For quests:

//setonetimequest [quest id] 0 or 1 for flags. 0 is not completed, 1 is completed.

Useful when setting subclasses or noblesse with a single command.

  • 2 weeks later...
Posted
  On 6/28/2009 at 4:23 PM, Faron13 said:

Ok i have question how i can chose and add to myself agumentation? Im admin and i need command or smth?

lol just create item stone and go to NPC and agumentation your weapon done ;)
  • 4 weeks later...

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  • Posts

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