Jump to content

Recommended Posts

Posted

Counter Strike 2009 Lag,LOSS,Choke Problems Solved !

 

What is Tickrate?

Valve explains Tickrate as: "During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary. A higher tickrate increases the simulation precision, but also requires more CPU power and available bandwidth on both server and client." DONT CONFUSE IT WITH sys_ticrate

 

What is use of good tickrate ?

Sometimes you may have heard players saying that their bullets dont register or they are framing.Sometimes you may shoot some players behind a player & still able to hit him a headshot.This all happens if u have low ticrate server.

 

What is tickrate of my server ?

When your server is running, type "sv_maxupdaterate" in console, it will tell you the tickrate of your server.

Commonly used tickrates are 30 or 60 or 101 but it can lie anywhere between 20-100

 

You must be thinking that if 101 ticrate server gives better performance why doont everyone run 101 tickrate server

Answer is running server on high tickrate costs more resources & bandwidth on both server & client sides

 

When play on a 30 tickrate server, type 'net_graph 3' in console.

Click Here

As you can see that 6.50 k/s is the bandwidth being used

on a 101 tickrate server bandwidth usage will be much more

Dont waste your time running a server if you dont have adequate bandwidth

To run a good server with 101 tickrate you need 1Mbits/s upload and download bandwidth

 

How to set tickrate of your server ?

Open you server's cstrike\server.cfg

 

For 101 Tickrate---

Change these values

sv_minupdaterate 10

sv_minupdaterate 101

sv_minrate 0

sv_maxrate 25000

fps_max 101

sys_ticrate 250

 

For 60 Tickrate---

Change these values

sv_minupdaterate 10

sv_minupdaterate 60

sv_minrate 0

sv_maxrate 12000

fps_max 101

sys_ticrate 250

 

For 30 Tickrate---

Change these values

sv_minupdaterate 10

sv_minupdaterate 30

sv_minrate 0

sv_maxrate 7000

fps_max 101

sys_ticrate 250

 

A simple advice is that you must not install HL Booster.It just screws up server.

 

We did some research on it and found that it only controls sys_ticrate value in realtime

so if u put sys_ticrate 250 your server will run very fine

If you increase this value above 250 you wont see any effect on Internet but on LAN it will.

 

NOTE:Achieving 101 tickrate on a server is not possible without Pingboosting. Ping boosting is done on server side

But it can be done only on Linux not on windows.

 

Where can i change tickrate of server?

Server's Tickrate cant be changed via RCON or any other tool

You need to have access to server console

 

That was a explanation for Host or Server

 

Now comes Client or Player

 

If u play on a 101 tickrate server with settings those of 30 tickrate you wont see any difference

You should always play on these settings...these should be put in config.cfg of your game

cl_cmdrate 101

cl_updaterate 101

rate 25000

cl_interp 0.1

fps_max 101

 

If u get choke even if you are using these settings, then it is possible that server is running on low tickrate

Try lowering your cl_updaterate to 60 & see if choke is decreased

Do same untill you have 0 choke

That was how to solve choke problem

 

If u have loss problem,that means there is some packet loss between you and server

This indicate some network connection problem either with your connection or server's

 

If you are only one who gets loss, it is problem with your connection

 

I Hope it solves your lag problem to certain extent.

 

 

 

CounterStriketutes.blogspot.com

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## [1.5.5] - 2026-02-02   ### ✨ New Features - **Discord Login**: You can now sign in with your Discord account. Admins enable and configure Discord login in **cpadmin → Users** (Discord auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum, Google, or legacy), signing in with Discord links to that account so you keep one profile. Discord login is available on Add Server, My Servers, Vote page, and Premium Ads booking. - **Setup Links**: In **cpadmin → Users**, both Google and Discord login settings now include direct links to their official developer portals (Google Cloud Console and Discord Developer Portal) for easier OAuth app setup.   ### 🔒 Security - **Email Required for Registration**: New user registration via OAuth (Forum, Google, Discord) now requires a valid email address. If the OAuth provider doesn't provide an email (e.g. unverified Discord email), registration is rejected with a clear message. This prevents anonymous accounts and ensures all users can receive important notifications.   ### 🔄 Improvements - **User Auth Badges**: In **cpadmin → Users**, the Registered Members table now shows auth method badges: **Forum**, **Google**, **Discord**, or **Legacy**. Users can have multiple badges if they've linked multiple login methods. - **Server Info Labels**: Translated server info labels (Owner Name, Language, Server Location) are now properly localized in all 5 languages (English, Spanish, Portuguese, Greek, Russian).   ---   ## [1.5.4] - 2026-02-01   ### ✨ New Features - **Google Login**: You can now sign in with your Google account. Admins enable and configure Google login in **cpadmin → Users** (Google auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum or legacy), signing in with Google links to that account so you keep one profile. The login menu (navbar and login prompts) offers **Login with Forum Account**, **Login with Google** (when enabled), and **Create Forum Account**. Google login is available on Add Server, My Servers, Profile Settings, Vote page, and Premium Ads booking. - **Ban/Unban Members**: In **cpadmin → Users**, admins can ban or unban registered members. Banned users see a full-page message: "Sorry, you are banned from using this site." When a user is banned, all their servers are set to inactive. - **Moderator Activity Log**: **cpadmin → Moderators** now records when a moderator or admin enters the CPAdmin panel (e.g. "Moderator X entered CPAdmin panel at <time>") and when they change any cpadmin settings (only write actions are logged; read-only use is not). - **Clear Moderator Logs**: Admins can clear all moderator activity log entries via a **Clear logs** button with confirmation. Logs are shown at 100 per page with pagination. - **Filter by Moderator**: In the Moderator Activity Log, a **Filter by moderator** dropdown lets you view activity for a specific moderator or "All moderators." - **cpadmin → Users Tab**: New **Users** tab in the admin panel with Registered Members list (paginated), Google auth settings card, and per-user Ban/Unban and server links.   ### 🔄 Improvements - **cpadmin → Servers**: Each server name in the servers table is now clickable and opens that server’s info page. - **cpadmin → Users – Servers column**: The servers count/list is clickable and opens a small modal listing that user’s servers; each server name in the modal links to the server info page. - **cpadmin → Users – Search**: A search bar above the Registered Members table lets you search by **username**, **email**, or **server name**. Results are filtered on the server (paginated); clearing the search resets the list. - **Moderator Activity Log**: Pagination shows "Showing X–Y of Z" and "Page N of M" with Previous/Next when there are more than 100 entries. - **Login UI**: Login options (Forum, Google, Create account) are shown in a consistent dropdown and in modals (Add Server, My Servers, Vote, Premium Ads) for a clearer sign-in experience. - **Vote Page – Unauthenticated**: When you must log in to vote, the page now shows "Vote for [Server Name]" as the main heading and presents login options in a compact section.   ---   ## [1.5.3] - 2026-01-30   ### ✨ New Features - **File Logs in Admin Panel**: Admins can now view CodeIgniter PHP logs (api/writable/logs) directly in **cpadmin → Logs**. Select a date to view the log file, refresh to reload, or delete all log files to free up space.   ### 🔄 Improvements - **Cache System**: Full cache audit and improvements — when you clear cache in cpadmin, both backend and frontend caches are cleared. Server listings, My Servers, pricing, ad config, and chronicles all refresh with fresh data. New paid servers now appear in listings and My Servers immediately. - **Admin Panel – Server Rates**: Server rates in the admin servers table now display in compact format (e.g. x10000 → x10k, x100000 → x100k, x1000000 → x1m) for easier scanning. Hover to see the full value.
    • WTB High Five source running on Salvation/Fafurion client
    • MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
    • Hello, i am selling a project that was going to open but at the end i have not the time to do it Its a c4 server ( scripts) with all the c5 changes played from Interlude Client    the server is 1:1 copy of the legendary 2007 L2Revenge server with some bits like events and some more sync stuff There is a lot of retail fixes included  , extender is vanganth and has a lot of mods but mostly fixes on the retail stuff.   Test server is available through discord , i offer client/patch/server/sources The price is 300 Euro and for testing the server you have to pm me at discord banshee1019 , dont really wanna let anybody log because some people are "bad"   Once you buy you also have free support for 1 year , that doesnt mean i will code all your ideas but support you if something comes up , and guide you to do simple edits
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..