Jump to content

Recommended Posts

Posted

Well i Hear that will come in May 27,yeah this May 27,but that date is for Korea so add 4 months more.

 

Here maybe u can find info,but u will need one traslator... Link

 

I Think is just one patch with new HairStyles,Faces,and new weps and armors grade B,and one new look for how look the Kamael with some sets,that i hear..

i will post more info if i find more official info.

 

Posted

Gracia plus is the next update after Gracia Part 3, it's like a patch like Kamael +, and it'll be live on Korean Server  in 2 days (or today)

 

Here is a resume of the patch note :

 

Un résumé du premier patch note

 

Test server in korea will be updated May 20, 2009

There might be some changes when it's applied to main server.

 

 

 

 

SYSTEM UPDATE

 

Mailing service

Now you can send items to your friends through this mailing system.

There are 2 types of mails you can send.

1. Sends mail along with items, receiver can click it to open.

2. Sends mail along with items with desired price, receiver has to pay that amount in order to get them.

 

 

 

Vitality

Changes in effectiveness of vitality. When class lv is 76 or higher, it will consume less vitality by large amount. Overall, vitality will last longer than before.

 

Territory Siege

There will be more rewards available with siege tokens.

BOG - grey, green and red books

Talisman - buff cancel, buff steal, cp boost+cp restore, less pvp dmg received, all resistance(resist increase for all element)

Pvp potion - hp, mp, cp

Belt - Rune clip belt (faster hp and mp regeneration), magic belt (pvp stat increase)

Strider - Stronger pdef than current strider and has special skill.

a4219d69b346fc2765d9bf96.jpg

 

 

HUNTING GROUNDS

Stakato Nest / 82+ / 4man +

Field of Silence / 83+ / nuker

Forge of Gods / 78+ / nuker party

Dino Island / 83+ / 4man +

Mithrill Mines / 81+ / Archer

Giant Cave / 80+ / melee party

Rift / 80+ / 4man +

+ more

 

Changes in Zaken Raid

In order for more variety of players have chance to raid, it changed to instant zone type. Can choose to do day/night raid.

day - 9~27 man party.

night - 72+ man party

 

Instruction - When you enter, you have to turn the light on the candle in the small room then you will get info about location of zaken.

The later you find Zaken, the harder the raid will become, and the faster you clear the raid, the better reward.

 

Time limit - 60minute for day raid, 360minute for night raid.

 

Other changes

- you can teleport in front of zaken room using NPC(somulita?) in giran.

- Minions will return to original location when it goes off certain distance.

- Changes in the reward from raid.

 

 

CLASS UPDATE

 

Skill Enchant Changes

You can now enchant your skills easier without going to certain NPC to enchant skills.

It will not consume XP but has cost in adena and less SP is consumed.

6caca6a6ee426005cd621c83.jpg

 

 

New enchant routes for following skills.

Song of Champion - time/cost

Song of Windstorm - time/cost

Dance of bladestorm - time/cost

Fear - chance/cost

Soul Guard - Power

Bless the blood - power

Backstab/deadly blow/double shot - duel

 

 

New Vanguard skills

Boost mortal - for 2 minutes, when sword/blunt/dual sword is used, accuracy 8, critical rate 150, critical dmg 30% is increased.

Gilotin(?) attack -Attack skill when using 2 handed word and blunt.

Triple blade slash - Dual sword attack skill.

 

Skill link

Any healer class(Cardinal, Eva's Saint, Sillen Saint) that are above 76 with 3rd class can learn 2(4 for SE) skills from other healer type.

Skill can be learned from grand master and skill master. In order to learn 1 skill, you need 1 formander(new item).

This item can be obtained upon completion of 3rd class quest, but those who has already finished quest, you can find it in your inventory.

 

Current Skill changes

When transforming into vanguard, decrese in defence effect have been removed.

Skill mastery is applied to following skills

triple slash / fatal stike / earth quake / spinning slasher / hammer crush / spoil crush / Thunder Storm / Burning fist / Shock Blast /

Punch of doom / soul breaker / armor crush / sonic storm / force blaster / demon blade dance / burning chop / sonic buster / full swing /

force buster / blade hurricane / double sonic slash / force storm / triple sonic slash / hurricane assault / force of destruction.

 

MP consumption increased for following skills.

Focus mind / vital force / esprit

 

Skill power increased for following skills.

Blade hurricane / full swing / power divide / double attack.

 

Frenzy - polearm dmg increase is removed.

 

Restore life cannot be used on enemy.

 

Burning chop can be learned to higher lvl ( 72 and 74)

 

Elder can learn major heal to lv 11.

 

 

ITEM UPDATE

Cloak that were distinguished to different armor type(robe/heavy/light) will all be combined to 1 type.

 

New belt + option

A/S grade - magic rune belt

HP regen - HP regeneration increased, when sitting regenerate at higher rate.

MP regen - MP regeneration increased, when sitting, regenrate at higher rate.

 

A/S grade - magic decoration belt.

PvP melee - normal hit increase during pvp

pvp skill - skill dmg increase during pvp

pvp defence - reduces dmg of normal hit and skill dmg received.

 

Other changes

Bow option "Cheap shot" will be applied to magic skills as well.

When changing weapon while it is in motion of hitting, it will change weapon after it is finished hitting once.

Changes in UI for shield and armor.

Casting speed reduced for following talisman skills. hp/cp recovery / bandage / melee escape / magic escape / escape / melee silence / magic silence / silcence

Changes in icon image for items that looks similar.

 

 

OTHER UPDATE

Item buy back - When you sold the item to the shop accidentally, you can retrive it back up to 12 items.

 

New pet

Teinonikus(?) - can be obtained at Dino Island

New Strider - can be obtained from Territory NPC with badges.

When you log into the game in the middle of hunting ground, you will not pull agro from aggressive monsters for 10 minutes. But when other action is taken, monsters will become aggressive.

 

 

There are more things including lots of quest. It seems to be a lot more fun added with this update.

 

 

Translated by Yongari. Submitted for your information

Posted

yes i know that too... i saw one topic here for gracia plus prevew.... it will be something like hellbound and kamael (fixing things)

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hey, any one can help me or tell advice how to make this shown damage on screen directly on enemy when im hitting it, becuase now this damage is located on my screen near my character. What script or what interface.u class i need modify?
    • Opening Date: Q4 2026 (exact date TBA) Chronicle: High Five (H5) Rates: Mob EXP/SP: low (secondary) | PvP EXP: main progression source (custom formula, exact rate TBA)   Hey everyone,   Announcing L2Berserk, a custom Lineage 2 High Five project currently in development. This is a solo project, so progress may take a bit longer than a full team would need — but it's moving forward steadily. The idea behind it is simple: most servers either force you into rigid factions or let PvP happen almost by accident while everyone grinds mobs for hours. L2Berserk is a crossover of both worlds — there's no faction split, no separate towns, everyone spawns and plays in one shared hub, but progression itself is built around fighting other players instead of farming spots. If you enjoy PvP more than staring at a bot-farming route, this is being built with you in mind.   Already implemented: Custom launcher — own CDN and updater, auto-detects your existing install so setup is fast and low-friction Tower of Trials — a 10-floor PvE dungeon, 3 monster waves per floor, difficulty scales as you climb; built as a solo/small-group challenge track separate from the PvP-EXP loop PvP Arena — an NPC that queues players into Party vs Party or Command Channel vs Command Channel arena matches on demand Olympiad — implemented and functional for structured 1v1/team PvP Event Manager — automated system running rotating events every 10 minutes non-stop, so there's always something active for players to jump into Single shared hub — no faction-locked zones; PvP-driven EXP progression is the main way you level PvP Zone — a dedicated zone avaiable through PvP Zone Teleport Scroll. Zones have boundaries so players won't run from pvp forever. Planned: Kill-streak rewards / bounty system — the more active you are in PvP, the more visible and rewarded you become PvP ranking / leaderboard with seasonal recognition More content and events Additional Discord integrations A live testing phase with the community before the official opening, so mechanics get stress-tested before Q4 A lot more features are planned beyond what's listed here — the project is still actively growing If you have suggestions, feel free to post them on Discord   A note on where things stand: the server is currently offline (0% uptime) — that's expected at this early stage, not a sign the project stalled. Following along and feedback from anyone interested in this kind of PvP-first server are very welcome.   Website: l2berserk.fun
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..