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  • 3 weeks later...
Posted

Dn eksigeis ti kanoun ta skills k epishs pote dn les pos ftiaxnoume to skillbar mas akrivos

 

 

Kata ta alla kalo

Posted

Fail...Auto p les re file "dn exw dei kanena toso ikanopoihtiko" trava des to diko m LiGo..Epidi evales 2 armor parapano?-.-

Epic fail gtp guide / tactics ta exeis g@misei..

 

Kane kanena class p ksereis

  • 2 weeks later...
  • 2 months later...
Posted

 

an exei cov kai apotuxei to mass warrior bane tote to mass mage bane an epituxei tou bgazei to Cov.Curse Weakness kai Spammaroume Dark Vortex , Vampir,Death spike

 

 

ela re xrisimo,den to i3era oti ginete kati tetoio

Posted

Fail...Auto p les re file "dn exw dei kanena toso ikanopoihtiko" trava des to diko m LiGo..Epidi evales 2 armor parapano?-.-

Epic fail gtp guide / tactics ta exeis g@misei..

 

Kane kanena class p ksereis

/agree

 

m aresi p les

A Grade-->Eδώ υπάρχουν δυο προτάσεις ανάλογα με τον πληθυσμό του server που λιώνετε!Αν η πλειοψηφία ειναι μάγοι θα προτιμήσετε

την Tallum Robe

Aντιθέτως εάν ειναι πολεμιστες(fighters) θα προτιμησετε την

Dark Crystal Robe

eleos re file! stn Necro pernis pada DC logo oti exi pio poli casting spd!! eleos:S

 

Buffers:H Tακτική είναι ακριβώς ίδια με την τακτική του μάγου.Κανετε Curse Gloom και μετά δοκιμάζετε το silence...αν πιάσει τότε μπορεί να τον ρίξει και το pet σας μόνο του Tongue,Μετά από αυτές τις επιθέσεις  κάνετε Dark Vortex,Vampiric Claw,Death Spike.(Mην ξεχνατε να εχετε ενα pet και να εχετε ενεργοποιημένο το Arcane Power και To Transfer Pain)

stous nooboservers p pezis rixnis tn pp(buffer g nabs)k xerese? o pp k Bishop ine kaliteri stn oly k s pvp! niosto

episis iparxi ena skill p legete Curse of Abyss (http://l2.dropspoil.com/data/img/skill1337_0.png) p amfivalo an 3es ti kani auto alla teCpa

 

 

Buffers k Mages grafis akrivos ta idia, les k ine idia kaktiki... eleos re file!!! ma8e na pezis l2, pe3e s ena low rate ADE mid rate na dis ligo pos ine ta pragmata i pane pe3e dw ti na s po, bas k ma8is tpt...

taktiki m tank: Slow/Mass Slow opos k dipote! niosto! ine slow! tn kani slow! pai arga! dn s ftani! tn varas aneleita! niosto!

 

APA3IO NA APADISO K S ALLA GT T TOPIC S INE EPIC FAIL!!

Posted

Fail...Auto p les re file "dn exw dei kanena toso ikanopoihtiko" trava des to diko m LiGo.

...

Ola ta guides sto MXC einai apotixies, me ekseresei auta pou exei kanei Billistain kai Nikoloudos.

Posted

...

Ola ta guides sto MXC einai apotixies, me ekseresei auta pou exei kanei Billistain kai Nikoloudos.

Aαα ολα κι' ολα... το δικο μου και μετα τα αλλα ..

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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