Stance Posted February 22, 2009 Posted February 22, 2009 Hy! Here you can view a lot of stats and i tell you how to use it(if you dont know..) First of all sry for my bad English... This stats what i going to write it you can find it in java/net/sf/l2j/gameserver/skills/Stats.java file. (usually..) IF YOU WANT TO SEARCH FOR ANYTHING ALT+F. HP & MP Maximum HP - maxHp Maximum CP - maxCp Maximum MP - maxMp HP Regeneration - regHp CP Regeneration - regCp MP Regeneration - regMp Heal Effectivness - gainHp Heal Proficiency - giveHp Heal Bonus - bonusHp Attack & Defence Power Defence - pDef Magic Defence - mDef Power Attack - pAtk Magic Attack - mAtk (Power) Attack Speed - pAtkSpd (Magic) Attack Speed - mAtkSpd Magic Reuse - mReuse (how fast spells becomes ready to reuse) Shield Defence - sDef Shield Defence Angle - shieldDefAngle Critical Damage - cAtk Critical Damage(add) - cAtkAdd ( in a critical attack give you +patk,,,,, example mods:crit power,crit damage SA ) PvP Bonus Physical Damage - pvpPhysDmg Magical Damage - pvpMagicalDmg Physical Skill Dmg. - pvpPhysSkillsDmg Atk. & Def. rates Evasion - rEvas Power Skill Evasion - pSkillEvas Shield Rate - rShld Critical Rate - rCrit Blow Rate - blowRate Lethal Rate - lethalRate Magic Critical Rate - mCritRate (mCrit doesn't work!!) EXP,SP Rate - rExp Cancel attacks - cancel Accuracy and Range Accuracy - accCombat Attack Range - pAtkRange (for fighters) Attack Range - mAtkRange (for mages) Attack Angle - pAtkAngle (for fighters) Attack Count Max - atkCountMax (example:if you use pole you can attack more monster than normal) Attack Reuse - atkReuse (make bows hit simple hits way slower and will not affect skills) SpeedZ Run Speed - runSpd Walk Speed - walkSpd PLAYER-ONLY Stats STR - STR (Physical power,physical skill's crit rate) DEX - DEX (Atk. spd., physical skill spd, accuracy, evasion, critical hit rate, dagger skill'z success (such as deadly dlow), shield block rate and run spd) WIT - WIT (Magic critical rate, casting spd, resistance to hold, curses (such as HP regeneration,decreased HP recovery rate, skill re-use time, and decreased effect of heals). INT - INT (magic dmg) MEN - MEN (magic defense,max Mp, mp recovery speed, poison resistance, poison resist., concentration) Resistances, vulnerability Aggression - aggressionVuln Bleed - bleedVuln Poison - poisonVuln Stun - stunVuln Paralyze - paralyzeVuln Hold,Root,ETC. - rootVuln Sleep - sleepVuln Confusion -confusionVuln Movement - movementVuln fire - fireVuln wind - windVuln water - waterVuln earth - earthVuln holy - holyVuln dark - darkVuln cancel - cancelVuln (resist. for cancel skills) debuff - debuffVuln Critical - critVuln (resistence to Crit dmg.) Weapon resist noneWpnVuln - Shields swordWpnVuln bluntWpnVuln daggerWpnVuln bowWpnVuln crossbowWpnVuln poleWpnVuln etcWpnVuln fistWpnVuln dualWpnVuln dualFistWpnVuln bigSwordWpnVuln Reflects Reflect Damage Percent - reflectDam (pay attention! not reflectDmg!! reflectDam) Absorbs Damage Percent - absorbDam Transfer Damage Percent - transDam Reflect Skill Magic - reflectSkillMagic Reflect Skill Physical - reflectSkillPhysic Patk;Pdef against monster types: Examples: More patk to giants - pAtk-giants More patk to undead - pAtk-undead More pdef against animals - pDef-animals More pdef against monsters - pDef-monsters ExSkillz Inv. Limit - inventoryLimit WH. Limit - whLimit Freight L. - FreightLimit Private Sell L. - PrivateSellLimit Private Buy L. - PrivateBuyLimit Rec. Dwarf L. - DwarfRecipeLimit Rec. Common L. - CommonRecipeLimit Consume Rates Phys. Mp. Consume Rate - PhysicalMpConsumeRate Magical Mp. Consume Rate - MagicalMpConsumeRate Dance Mp. Consume Rate - DanceMpConsumeRate Hp. Consume Rate - HpConsumeRate Mp. Consume - MpConsume Soulshot count - soulShotCount Skill mastery Skill mastery - skillMastery Other Breath - breath (more time you can swim in water) ORDERS 0x08 - to set 0x10 - to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN) 0x20 - don't use it (used by hard coded formulas) 0x30 - to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus) 0x40 - to add/sub (masteries, buffs, debuffs, SA's) 0x50,0x60 - not need. Skill Multipliers, "addontionals" Can be used with: mul order, mul val ... 2.0 100% 1.90 90% 1.80 80% 1.70 70% ... ... ... ... ... 1.10 10% 1.0 0% 0.90 -10% 0.80 -20% 0.70 -30% ... ... ... ... ... 0.10 -90% 0.0 -100% Can be used with: add order, add val ... 1 - 1 2 - 2 3 - 3 ... :D EXAMPLE: if you want to add an armor +3 evasion: <item id='10177' name="Black Half-Mask"> <for> <add val='3' order='0x40' stat='rEvas'/> </for> </item> ___________ OR ___________ if you want to add a weapon 20% Heal Point: <item id='8190' name="demonic_sword_zariche"> <for> <set val='361' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.20' order='0x30' stat='maxHp'/> </for> </item> ___________ OR ___________ If you want to add any resistance to anything: (not official stats->) <skill id="3561" levels="1" name="Ring of Baium"> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <mul order="0x30" stat="poisonVuln" val="0.60" /> ----> give you 40% chance to resist!! <mul order="0x30" stat="poisonVuln" val="1.10 /> ----> this is the bad example. <add order="0x40" stat="accCombat" val="2" /> <mul order="0x30" stat="cAtk" val="1.15" /> <mul order="0x30" stat="rootVuln" val="0.70" /> <mul order="0x30" stat="pAtkSpd" val="1.05" /> <mul order="0x30" stat="mAtkSpd" val="1.04" /> </for> </skill> I hope to help this, newb. Sry for my bad Enligsh, again. If you have any question write post. Bye. ;) Quote
Stealth Posted February 22, 2009 Posted February 22, 2009 OMG The best guide I have seen thanks for Sharing!!!!!!!!! Quote
CriticalError Posted February 22, 2009 Posted February 22, 2009 very nice and usefull guide bro good beggining keep up :) Quote
Raule Posted February 22, 2009 Posted February 22, 2009 Awesome guide! Now i can add my custom status :D Keep up! Quote
MeVsYou Posted February 22, 2009 Posted February 22, 2009 usefull 100% i think....as i am newbie in eclipse :) Quote
sabas Posted February 22, 2009 Posted February 22, 2009 omg very good...i was looking for a guide like this.thanks a lot...i think he deserve +1 karma.. Quote
DāЯқŜiĐє Posted February 22, 2009 Posted February 22, 2009 Awesome guide!!!(Added in my favorites)... Quote
probocis Posted February 23, 2009 Posted February 23, 2009 Damn great. Now i know all the commands at last :) Quote
hunskull Posted February 25, 2009 Posted February 25, 2009 http://www.l2jdp.com/trac/wiki/XML -> It has more XML Tags, or Have a look at .dtd files at skills/ or armor/. Anyway it's a nice share, because of the long description. Quote
Masterd3v1l Posted February 28, 2009 Posted February 28, 2009 Thank You sooooo much!!! i have been looking for this for along time. Quote
Versus Posted February 28, 2009 Posted February 28, 2009 That surely deserves karma! Really nice,keep it up. Quote
Feelmyspells Posted March 2, 2009 Posted March 2, 2009 Sorry I didn't saw it before,it's cool.Keep up,bro. Quote
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