Jump to content

Recommended Posts

Posted

L2paradise closed from ncsoft.

Here is the comment from the admin: "It is pathetic how NC decided to close some L2J servers when there are alot of servers running L2OFF, and where we don't count players by 100, but by 1000's... Whatever. We would like to thank anyone who enjoyed our server, thank you all."

RIP L2P  :'(

You can see further information by just going to www.lineage2paradise.com...

Posted

NCSoft seen how popular L2Paradise was and they decided to close them down...bastards ... a lot of people from retail leave due coruption and decide to join private servers ... yes you heard me right on retail you find coruption.

Posted

NCSoft seen how popular L2Paradise was and they decided to close them down...bastards ... a lot of people from retail leave due coruption and decide to join private servers ... yes you heard me right on retail you find coruption.

 

Yes you are right on retail you cant play everybody knows that and why?

before you want to buy armor or weapon you need to make huge adena donate thats the 1st one and the 2nd one well RETAIL IS OWNED BY BOTS.

NCsoft knows that they need to worry about private servers because some ppl can make better server than they have!Thats why they close private servers...i dont know which server would be the next i think L2inc has the biggest chance...but like paradise admin said there are alot of servers running L2OFF and they dont get closed thats a joke?use L2OFF files is ILLEGAL L2J is working LEGAL i dont understand that...

 

anyway if all l2j server beeing closed i think we can R.I.P the retail servers too...because in my opinion L2J is the best advertisment to retail servers because l2j is not complete and when somebody try it out they want to know how it works on retail how he can make good pvp on retail so they want to know everything about the game and the only place where you can do that is retail...

Posted

Heck..I don't if this is the oooold L2P..but anyways

Java may be free...but using the "Lineage 2" name..and all the things that come with it are not,that's why NCSoft could easily request that the server be closed.

Posted

Before talking bullshit about retail. First play there...

 

And also I don't think that private servers players should be talking about corruption :X

I  play on retail for 2 and a half year...so i know what i'm talking about...

Posted
before you want to buy armor or weapon you need to make huge adena donate

NCsoft knows that they need to worry about private servers because some ppl can make better server than they have!Thats why they close private servers..

 

Nah.. I doubt it ...

 

 

Posted

omfg next server inside 3 weeks!!!!!!!!!

ncsoft are retards and pathetic.

those server have the 0,001% of theirs total population LOL

 

yes but (i dont know thats right) that only for the USA so if you host your server in europe you dont get closed because of the europen unions law.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hi, I'm selling Interface sources. I was working with one of bigger Essence projects (for ±1 year) delivering them Interface source KR. Per this period gathered knowledge about UE, UE Scripting, saw a lot of tools and their progression. So finally I decided that I can open up my own sales topic. I'm selling source for any protocol - If I don't have source, I will need you to provide whole system folder or for Essence/main - provide me protocol number. Sources are acquired by my OWN decompiler - written in Java, so we're not using popular UEExplorer upgraded by anyone. Decompiler extracts already compile ready sources. It outputs clean code, however constants are mapped 60-70%. Why only 60-70%? Well tl;dr when you compile any sources, they take at that time constant value and place it instead of = CONST_NAME to = THAT_CONST_NAME_VALUE, so it's not possible to have const name instead of value. Example of output: https://pastebin.com/cjyXcJvT for bigger .uc class (557p). p.s pastebin messed up encoding, but KR symbols are preserved - you won't see "?" symbols, rather you will see proper original korean text. I will give you guide as well, how not to mess it up with your editor VS Code/Notepad++ or what you use it to make them preserve it. You will get source + my compiler wrapper (written in java) - works on Windows/Mac/Linux - it has small GUI but supports CLI. Small notice, who thinks 'this is decompiled source' - basically all sources that are on sale are made by decompiling .u and applying changes. I think powerhouse few years ago was ArtToKill/kick (kick added support for INT64 to the publicly available compiler sources) etc. So no - there are no straight from 'creator' sources anywhere, all sellers offer the same - just the quality is different. UEExplorer upgraded was a big step, however, it introduces still a lot of nesting, if statements wrapping incorrectly which could lead to bugs. There are many things how to identify poor quality sources, as if the seller tries to sell 'out-of-box' when they see it compiles - sad news, some bugs are in the logic due to seller focusing only on 'it compiles' rather than issues that their decompiler is not capable so solve. On request I can restore ±100% const mapping.   Later I can attach compiled .u to try. Price is 400EUR. Payment methods USDT (Crypto). I'm still in debate with myself, wether to start selling XDat Editor with structures and ClientDat with 100% all files openings (no unk namings) and improved experience (such as comments support in .dat files, mass sync, improved performance and so on). P.s. If you ask me to give you some project's custom interface - the price may vary - there are couple things per project that need to be hand checked and adjusted (for example Innadril completely changes tokens which then I need to adjust my program to their token Ids). So it might take more time = more money. P.s.s. I have more things in the garage, like my own dsetup source that can allow you 'unlocking' system with your desired encrypting - you don't need to wait till 'patched' systems start appearing and so on, but I think at this time everyone who needs it make them selves it. AAC crypt removals and so on, BuildZone, everything that 'unlocks' client, however, I don't plan to make them on sale as mentioned, everyone can do them.  
    • It has been a while since I updated this thread. I am currently actively working on a full-scale port of the shader library to ensure the fast and accurate transfer of all effects. I have decompiled the original game and created a tool that fully logs the entire *Lineage 2 Interlude* particle system. This allows me to extract the original formulas hardcoded into the game, resulting in a high-fidelity port. For instance, *Lineage 2* uses an `appRnd` system that generates unique randomization patterns for different skills, giving them distinct visual characteristics; there are countless formulas and technical nuances like this. Ultimately, I will derive all the key formulas and replicate the geometry with high precision. Twelve basic geometry formulas have already been ported. The effect was created in 10 minutes using a .uc file, HLSL formulas, and SpriteEmitter particle blending formulas.   https://prnt.sc/_3UDLQVX_Y-_
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..