Rizel Posted February 6, 2009 Posted February 6, 2009 Hello. With this script ( as the subject says ) your players can vote for the next auto event. In the game you can use the .vote_tvt and .vote_ctf commands. I made it for L2JFree pack. / gameserver.model.entity.events.EventVoteVariable.java / /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.model.entity.events; /** * * @author Rizel * */ public class EventVoteVariable { public int _voteCountCTF = 0; public int _voteCountTvT = 0; private int _voteCount = 0; public int getVoteCount(String name) { if (name == "tvt") { _voteCount = _voteCountTvT; } if (name == "ctf") { _voteCount = _voteCountCTF; } return _voteCount; } public void increaseVoteCount(String name) { if (name == "tvt") { _voteCountTvT = _voteCountTvT+1; } if (name == "ctf") { _voteCountCTF = _voteCountCTF+1; } } } / gameserver.handler.voicedcommandhandlers.EventVote.java / /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.handler.voicedcommandhandlers; import com.l2jfree.Config; import com.l2jfree.gameserver.handler.IVoicedCommandHandler; import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; import com.l2jfree.gameserver.model.entity.events.EventVoteVariable; import java.util.StringTokenizer; /** * * @author Rizel */ public class EventVote implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = {"vote_tvt", "vote_ctf"}; /** * * @see net.sf.l2j.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, net.sf.l2j.gameserver.model.actor.instance.L2PcInstance, java.lang.String) */ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { EventVoteVariable e = new EventVoteVariable(); if(command.startsWith("vote_tvt")) { if (activeChar._voteEvent == false) { e.increaseVoteCount("tvt"); activeChar._voteEvent = true; activeChar.sendMessage("You succesfully voted for the TvT event. TvT: " + e.getVoteCount("tvt") + " CTF: " + e.getVoteCount("ctf") + "."); } else { activeChar.sendMessage("You have already voted for an event."); } return true; } if(command.startsWith("vote_ctf")) { if (activeChar._voteEvent == false) { e.increaseVoteCount("ctf"); activeChar._voteEvent = true; activeChar.sendMessage("You succesfully voted for the CTF event. TvT: " + e.getVoteCount("tvt") + " CTF: " + e.getVoteCount("ctf") + "."); } else { activeChar.sendMessage("You have already voted for an event."); } return true; } return false; } /** * * @see net.sf.l2j.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList() */ public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } / gameserver.model.entity.events.StartEvent.java / /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.model.entity.events; import com.l2jfree.tools.random.Rnd; import com.l2jfree.gameserver.model.entity.events.TvT; import com.l2jfree.gameserver.model.entity.events.CTF; import com.l2jfree.gameserver.model.entity.events.EventVoteVariable; /** * * @author Rizel * */ public class StartEvent { public static void startEvent() { EventVoteVariable e = new EventVoteVariable(); if (e.getVoteCount("tvt") > e.getVoteCount("ctf")) { TvT.loadData(); TvT.autoEvent(); } if (e.getVoteCount("ctf") > e.getVoteCount("tvt")) { CTF.loadData(); CTF.autoEvent(); } if (e.getVoteCount("tvt") == e.getVoteCount("ctf")) { if (Rnd.get(1) == 1) { TvT.loadData(); TvT.autoEvent(); } else { CTF.loadData(); CTF.autoEvent(); } } } } / gameserver.handler.VoicedCommandHandler.java / private VoicedCommandHandler() { _datatable = new FastMap<String, IVoicedCommandHandler>(); registerVoicedCommandHandler(new CastleDoors()); registerVoicedCommandHandler(new Hellbound()); registerVoicedCommandHandler(new Banking()); + registerVoicedCommandHandler(new EventVote()); / gameserver.model.entity.events.TvT.java / public static void cleanTvT() { _log.info("TvT : Cleaning players."); for (L2PcInstance player : _players) { if (player != null) { removePlayer(player); if (_savePlayers.contains(player.getName())) _savePlayers.remove(player.getName()); player._inEventTvT = false; + player._voteEvent = false; } } / gameserver.model.entity.events.CTF.java / public static void cleanCTF() { _log.info("CTF : Cleaning players."); for (L2PcInstance player : _players) { if (player != null) { if (player._haveFlagCTF) removeFlagFromPlayer(player); else player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null); player._haveFlagCTF = false; removePlayer(player); if (_savePlayers.contains(player.getName())) _savePlayers.remove(player.getName()); player._inEventCTF = false; + player._voteEvent = false; } } / gameserver.model.actor.instance.L2PcInstance.java / /** TvT Engine parameters */ public String _teamNameTvT, _originalTitleTvT; public int _originalNameColorTvT, _countTvTkills, _countTvTdies, _originalKarmaTvT; public boolean _inEventTvT = false; + public boolean _voteEvent = false; / (server files) gameserver/data/scripts/cron/nextevent.py / import sys from com.l2jfree.gameserver.model.entity.events import StartEvent StartEvent.startEvent() / (server SQL) global_tasks / 4 jython TYPE_FIXED_SHEDULED 0 300000 3600000 nextevent.py Credits to me. Please reply if you find any bugs / errors. Quote
EtEяNiTy™ Posted February 6, 2009 Posted February 6, 2009 owo amazing work, I havent try it because I dont have made a server but it is perfect if works correctly. With this script the players can participate in the actions of the server and more specificly in the events, nC Quote
Theonegandalf Posted February 6, 2009 Posted February 6, 2009 amazing share!!! Good work mate!!keep up! Quote
TexasJunior Posted February 6, 2009 Posted February 6, 2009 Amazing Share! ! ! Thanks for this You Work Is Very Good Keep Up! Quote
Kràtos Posted February 7, 2009 Posted February 7, 2009 Amazing Share :) Very good job ... i'll test it bcauz i have l2jfree 8) Keep up the good work! p.s:Added at Collection ! Quote
azizilaika Posted February 7, 2009 Posted February 7, 2009 I have error while compiling: C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\handler\voicedcommandhandlers\EventVote.java:[ 41,18] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\handler\voicedcommandhandlers\EventVote.java:[ 44,15] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\handler\voicedcommandhandlers\EventVote.java:[ 58,18] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\handler\voicedcommandhandlers\EventVote.java:[ 61,15] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\model\entity\events\TvT.java:[1545,10] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance C:\Documents and Settings\Administrator\workspace\Copy of Core Version 1.2.9\src \main\java\com\l2jfree\gameserver\model\entity\events\CTF.java:[2089,10] cannot find symbol symbol : variable _voteEvent location: class com.l2jfree.gameserver.model.actor.instance.L2PcInstance Solved: Add to your code: gameserver.model.actor.instance.L2PcInstance: /** CTF Engine parameters */ public String _teamNameCTF, _teamNameHaveFlagCTF, _originalTitleCTF; public int _originalNameColorCTF, _originalKarmaCTF, _countCTFflags; public boolean _inEventCTF = false, _haveFlagCTF = false; public Future<?> _posCheckerCTF = null; + public boolean _voteEvent = false; Quote
Rizel Posted February 7, 2009 Author Posted February 7, 2009 sorry i forgot to add this line to the post. post edited Quote
xXxExosoulerxXx Posted February 7, 2009 Posted February 7, 2009 can i ask? this work in l2jfree IL or only works in Gracia? Quote
Rizel Posted February 7, 2009 Author Posted February 7, 2009 i think it's work on IL too but it's not tested Quote
sτrίkε- Posted February 7, 2009 Posted February 7, 2009 AGAIN AND AGAIN CRAZY SHARES! Continue The Good Work! Quote
Intrepid Posted February 7, 2009 Posted February 7, 2009 for me it works now on test server:) azizilaika thanks for the bugreport:) 100% Hungarian pwn;) Quote
DāЯқŜiĐє Posted February 7, 2009 Posted February 7, 2009 awesome share..I will test it(another crazy share after .valakas command) Quote
darkpele Posted February 23, 2009 Posted February 23, 2009 I have problem with this in mi server always do ctf if all people vote tvt do ctf if all people vote ctf do ctf i dont know where is the error. some idea? Quote
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