Welcome to MaxCheaters.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

darkpele

VIP Member
  • Content Count

    12
  • Joined

  • Last visited

  • Feedback

    0%

Community Reputation

0 Neutral

About darkpele

  • Rank
    Vassal

Profile Information

  • Gender
    Not Telling
  1. [glow=red,2,300]LineageColiseum.es & l2Destiny.net[/glow] http://lineagecoliseum.es/ there are the server form lineagecoliseum community server Coliseum High Rates ------------------- *Rates xp:250 sp:300 adena: 10000 Enchant: 70% Blesed : 80% (no broke weapon become to +0 if failed enchant) Safe Enchant: +10 Max Enchant: +30 *Features: Datapak: l2jColiseum (private proyect) Geodata & Pathnode: Epilogue Server Client: Epilogue *Development Features -Hero in subclases -Heron infinity weapon Enchanted +25 -Private stores in golds(
  2. use bushine version from nod 32 is the better
  3. nice but nod 32 is better do not conflict with gameguard
  4. I created a item that summon NPC, but when I use item the NPC spawn until the next restart. I need the NPC would be deleted in specific time. A friend told me that use this script in core for delete NPC, but i dont know where must put and i think is incomplete: // Por Creado Ashitaka e Implementado por Eggo static class DespawnTask implements Runnable { L2Spawn spawnedNPC = null; public DespawnTask(L2Spawn spawn) { spawnedNPC = spawn; } public void run() { try {
  5. I have problem with this in mi server always do ctf if all people vote tvt do ctf if all people vote ctf do ctf i dont know where is the error. some idea?
  6. please can put only the code that add to the files? if i see the code that you add i can adapt to my datapack version
  7. mm I have problem with this in ct2 rev 1.2.10 have new tagle in characters vitality point if I put more value for - statement.setInt(52, getObjectId()); + statement.setInt(52, getVoteCount()); + statement.setInt(53, getObjectId()); I an do this because if i put + statement.setDouble(52, getVitalityPoints()); + statement.setInt(53, getVoteCount()); + statement.setInt(54, getObjectId()); value 54 is out of range max range is 53 if i delete this and delete table in data base these generate an error in gameserver what I can do to ada