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Is that actually considering as mod?


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So the whole point of the mod is to introduce normalmap/bumpmap into L2.However in order to actually see the difference it is needed not only the custom utx files,but also a dll like reshade(t is not so complicated((it's just a copy paste into system))but the logic is the same).So is this considered as a mod actually or as just a workaround?

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2 hours ago, misterelax said:

So the whole point of the mod is to introduce normalmap/bumpmap into L2.However in order to actually see the difference it is needed not only the custom utx files,but also a dll like reshade(t is not so complicated((it's just a copy paste into system))but the logic is the same).So is this considered as a mod actually or as just a workaround?

Which mod are you referring to? 

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