Gawric Posted June 9, 2024 Posted June 9, 2024 (edited) Hello everyone Together with the author of the project, we are trying to implement the l2 client on unity 3d. If you have a desire to help, join us https://github.com/shnok/l2-unity discord: https://discord.gg/ra3BmraPKp Edited June 9, 2024 by Gawric 3 1 Quote
Gawric Posted June 13, 2024 Author Posted June 13, 2024 Add Support ShortCutPanel https://jumpshare.com/s/VTm9x1wvHmPokrqomNun 1 Quote
Gawric Posted June 20, 2024 Author Posted June 20, 2024 (edited) we're moving pretty fast https://outplayed.tv/media/Ye1Bb6 Edited June 20, 2024 by Gawric 2 1 Quote
Finn Posted June 21, 2024 Posted June 21, 2024 Amazing work! This could be a project which could actually stay alive. ❤ All the other projects try to reimagine L2 while porting it to another engine - ending up in time consuming development hell. 1 Quote
Gawric Posted June 24, 2024 Author Posted June 24, 2024 Additionally, we are making up the interface Quote
Gawric Posted July 17, 2024 Author Posted July 17, 2024 https://jumpshare.com/v/O6DMxFwzasfAIDEGcyzH test ui windows skills Quote
Gawric Posted August 3, 2024 Author Posted August 3, 2024 (edited) https://www.youtube.com/watch?v=es7GdVC9EnY Edited August 3, 2024 by Gawric Quote
Gawric Posted September 6, 2024 Author Posted September 6, 2024 (edited) I created a package to enter the world. Coordinate synchronization and added an npc. I will add a new branch to the git soon. L2 Unity Support Interlude Main branch https://www.youtube.com/watch?v=2f_DMdR78Mc New lighting, action window, skillbar, UI inputs Progress from the main branch Edited September 6, 2024 by Gawric 1 Quote
Gawric Posted December 2, 2024 Author Posted December 2, 2024 (edited) https://jumpshare.com/v/ngwNsiowszEVXqO7AbMm Test L2j packets StopAutoAttack StartAutoAttack Action Attack DeleteObject Die MoveToPawn Edited December 2, 2024 by Gawric 1 Quote
Gawric Posted December 23, 2024 Author Posted December 23, 2024 2 clients: StyleA: Original client test1: Unity client Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients Quote
Gawric Posted Wednesday at 05:56 PM Author Posted Wednesday at 05:56 PM https://jumpshare.com/v/OXZKpghoAU4PHFeCDlOr We run around the city with Remy and deliver packages Quote
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