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Help Olimpiad TOkens QUestion
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This post originally appeared on zupyak. If you're diving into MLB The Show 25, you know how essential stubs are for building a powerhouse team. Whether you're aiming to snag elite players, upgrade your roster, or stock up on packs, stubs are the key to success. The good news? You don't need to spend real money to earn them. With a little strategy and effort, you can rake in stubs and dominate the diamond. Here are the top five strategies to maximize your MLB The Show stub earnings and create the ultimate team without breaking the bank. 1. Earning Stubs with Diamond Quest Diamond Quest is a goldmine for stubs. By completing challenges in this mode, you can earn Diamond cards, which often have high sell values. Once you've earned these cards, sell them in the in-game Marketplace for a quick influx of stubs. Additionally, the packs you earn from Diamond Quest can be opened for more cards to sell or use in collections. 2. Completing Conquest Maps Conquest Maps are another excellent way to rack up stubs. Focus on capturing territories and completing map-specific goals. Many maps offer hidden rewards, including packs and stubs, which can significantly boost your earnings. You don't always need to conquer Strongholds—simply taking over territories can yield great rewards. 3. Flipping Cards in the Marketplace The Marketplace is your playground for flipping cards. Look for cards with a significant gap between their "Buy Now" and "Sell Now" prices. Place a Buy Order slightly above the current "Sell Now" price, then list the card for a "Sell Order" just below the "Buy Now" price. After the 10% Marketplace tax, you'll still make a profit. This strategy works best with high-value cards but requires patience and consistency. 4. Leveraging Player Exchanges Player Exchanges are an underrated method for earning stubs. Purchase cheap Silver cards near their quick-sell value, then exchange them for Gold players. These Gold players can either be used in your lineup or sold for a profit. This method is especially effective early in the game when Gold cards hold higher value. 5. Selling Things You Don't Need Don't let unused items clutter your inventory. Regularly check for duplicate cards, equipment, or other items you don't need. Sell these through the Marketplace to free up space and earn extra stubs. Even Bronze and Silver cards can add up over time, so don't overlook them. With these strategies, you'll be well on your way to building a dream team without spending real money. Let me know if you'd like to dive deeper into any of these methods! Final Thoughts Building your dream team in MLB The Show 25 doesn't have to cost real money. With these five strategies—earning rewards through Diamond Quest, conquering Conquest Maps, flipping cards in the Marketplace, leveraging Player Exchanges, and selling unused items—you'll be well on your way to amassing stubs and creating a roster that rivals even the best in the game. Remember, consistency is key! Whether you're grinding through challenges or flipping cards daily, every little bit adds up over time. Stick with these methods, and soon enough, you'll have the stubs you need to dominate the diamond. Let us know which strategy works best for you—or if you've discovered any additional tips that deserve a spot on this list! Happy grinding!
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I don't see that ur account got unbanned https://maxcheaters.com/profile/80641-∽ave∽/
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Looking for gracia final/gracia epilogue server files including source.
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Got banned for ALLEGED scamm. Unbaned because I never scammed anyone - I either deliver or refund. So You can cry as much as You like, post as much idiotic and chidlish emotes as You like, but I'm not a scammer. So...get a life kid, and fuck off Cuntw0lf. There is a reason You have "0" in Your nickname. You are a zero 😎
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talk in the mirror 🖕 🤏 in some of those urls you are banned for scam definition of scam for you is not include delivery we all know scammer once scammer always i cant understand why you talk to me only and ignore the others? why nobody else triggers you like that
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barao45
Hello how are you?. I wanted to ask you how the points to obtain tokens in the Olympics would work correctly, since I have a player who played 22 fights and obtained 19 points but did not obtain tokens.
This is the configuration I have.
# --------------------------------------------------------------------------- # Olympiad Settings # --------------------------------------------------------------------------- # The defaults are set to be retail-like. # If you modify any of these settings your server will deviate from being retail-like. # Warning: # Please take extreme caution when changing anything. # Also please understand what you are changing before you do so on a live server. # --------------------------------------------------------------------------- # Olympiad Start Time in Military hours Default 6pm (18) # Default: 18 AltOlyStartTime = 18 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. # Default: 00 AltOlyMin = 00 # Maximum number of buffs. # Default: 5 AltOlyMaxBuffs = 5 # Olympiad Competition Period, Default 6 hours. # (If set different, should be increment by 10mins) # Default: 21600000 AltOlyCPeriod = 21600000 # Olympiad Battle Period, Default 5 minutes. # Default: 300000 AltOlyBattle = 300000 # Olympiad Weekly Period, Default 1 week # Used for adding points to nobles # Default: 604800000 AltOlyWPeriod = 604800000 # Olympiad Validation Period, Default 12 Hours. # Default: 43200000 AltOlyVPeriod = 43200000 # Points for reaching Noblesse for the first time # Default: 10 AltOlyStartPoints = 10 # Points every week # Default: 10 AltOlyWeeklyPoints = 10 # Required number of participants for the class based games # Default: 11 AltOlyClassedParticipants = 9 # Required number of participants for the non-class based games # Default: 11 AltOlyNonClassedParticipants = 9 # Required number of participants for the 3x3 teams games # Default: 6 AltOlyTeamsParticipants = 6 # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...". # 0 for displaying digits instead of text phrase (old style). # Default: 100 AltOlyRegistrationDisplayNumber = 100 # Reward for the class based games # Format: itemId1,itemNum1;itemId2,itemNum2... # Default: 13722,50 AltOlyClassedReward = 13722,50 # Reward for the non-class based games # Format: itemId1,itemNum1;itemId2,itemNum2... # Default: 13722,40 AltOlyNonClassedReward = 13722,40 # Reward for the 3x3 teams games # Format: itemId1,itemNum1;itemId2,itemNum2... # Default: 13722,85 AltOlyTeamReward = 13722,85 # ItemId used for exchanging to the points. # Default: 13722 AltOlyCompRewItem = 13722 # The minimal matches you need to participate to receive point rewards # Default: 15 AltOlyMinMatchesForPoints = 9 # Rate to exchange points to reward item. # Default: 1000 AltOlyGPPerPoint = 1000 # Noblesse points awarded to Heros. # Default: 200 AltOlyHeroPoints = 200 # Noblesse points awarded to Rank 1 members. # Default: 100 AltOlyRank1Points = 100 # Noblesse points awarded to Rank 2 members. # Default: 75 AltOlyRank2Points = 75 # Noblesse points awarded to Rank 3 members. # Default: 55 AltOlyRank3Points = 55 # Noblesse points awarded to Rank 4 members. # Default: 40 AltOlyRank4Points = 40 # Noblesse points awarded to Rank 5 members. # Default: 30 AltOlyRank5Points = 30 # Maximum points that player can gain/lose on a match. # Default: 10 AltOlyMaxPoints = 10 # Hero tables show last month's winners or current status. # Default: True AltOlyShowMonthlyWinners = True # Olympiad Managers announce each start of fight. # Default: True AltOlyAnnounceGames = True # Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350) # Equipped items will be moved to inventory during port. # Default: 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774 AltOlyRestrictedItems = 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774 # Enchant limit for items during Olympiad battles. Disabled = -1. # Default: -1 AltOlyEnchantLimit = -1 # Log all Olympiad fights and outcome to olympiad.csv file. # Default: False AltOlyLogFights = True # Time to wait before teleported to arena. # Default: 120 AltOlyWaitTime = 120 # Divider for points in classed and non-classed games # Default: 5, 5 AltOlyDividerClassed = 5 AltOlyDividerNonClassed = 5 # Maximum number of matches a Noblesse character can join per week # Default: 70 AltOlyMaxWeeklyMatches = 70 # Maximum number of Class-Irrelevant Individual matches a character can join per week # Default: 60 AltOlyMaxWeeklyMatchesNonClassed = 60 # Maximum number of Class Individual matches a character can join per week # Default: 30 AltOlyMaxWeeklyMatchesClassed = 30 # Maximum number of Class-Irrelevant Team matches a character can join per week # Default: 10 AltOlyMaxWeeklyMatchesTeam = 10 # Enable or disable certification transforms in oly # Default: False BlockCertification = False # --------------------------------------------------------------------------- # Alternative Olympiad System # --------------------------------------------------------------------------- # With this you can enable or disable olympiad system # Is not recommended for already running server only for fresh servers # Default: True EnableOlympiad = True # Set this to true if you want random look-name-titles-no clan crests in olympiad # Default: False EnableOlyAntifeed = False # Set this to true if you want only one same pc ip + external in one match # Default: False EnableOlyIpAntifeed = False # --------------------------------------------------------------------------- # Olympiad period settings # --------------------------------------------------------------------------- # Example for Olympiad every 2 weeks: # AltOlyPeriod = WEEK # AltOlyPeriodMultiplier = 2 # This option allows to change the Olympiad period. # MONTH - Olympiad period every month. # WEEK - Olympiad period every week. # SUNRISE - Olympiad period every day you set. Example: 1,5,10,25 etc (Every 5 days!) # Default: MONTH AltOlyPeriod = MONTH # Change the Olympiad frequency. # The value is a multiplier of period type and works for all types except SUNRISE type # i.e. if type is MONTH and multiplier is 2, # then Olympiad will occur every 2 months. # Default: 1 AltOlyPeriodMultiplier = 1 # Works only if you have set AltOlyPeriod = SUNRISE # Olympiad End Period Date - day(s) of month # (e.g. 1 would mean oly period ends every 1st day of month) # (e.g. 1,15 would mean oly period ends every 1st and 15th day of month) # So there you should write 1,15 (days of every month) # Default: 1 AltOlyEndDate = 1 # Olympiad End Period Time - in format hh:mm:ss (24 hours format) # This does not work with AltOlyPeriod = SUNRISE will use default value: 00:00:00 # Default: 00:00:00 AltOlyEndHour = 00:00:00 # --------------------------------------------------------------------------- # Olympiad Advanced Geodata Strategies # --------------------------------------------------------------------------- # Enable this if you want system to auto correct player location # in case he falls in textures # Default: false OlympiadAutoCorrectLoc = false
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