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Help Remote class manager aCis
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IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:
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This is a bump: https://databay.com/
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i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5 --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server --->this one for HB client?im not sure... so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem? 01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!
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## [1.4.1] - 2026-01-29 ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance. ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent. ---
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@Celestine sorry for mu question , and post it's to old but i want to ask ? do you have uncrypted interface x dat of this interface? i want to add custom autofarm button but when i open it with xdat say file seems to be encrypted. thanks!
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Bouloche
Hi. I'm beginner in l2j/java dev and i'm on aCis latest private sources.
I try to make a remote class manager for open possibles classes transfert window when the character get lvl 20,40,76.
I have made a condition in PlayerStatus.java like that :
@Override public final boolean addLevel(byte value) { if (getLevel() + value > PlayerLevelData.getInstance().getRealMaxLevel()) return false; boolean levelIncreased = super.addLevel(value); if (getLevel() == 20) { NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile("data/html/mods/classmaster/50000-2.htm"); _actor.sendPacket(html); }But the result when player get lvl 20 is :
I don't know how get the available classes in my html. Or maybe i havent the good method.
Edited by BoulocheMaybe i must call the method in ClassMaster.java or run the command who open the class change window in class master (1stClass)
I'm a bit lost
Than you for your future help.
2 answers to this question
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