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Help Remote class manager aCis
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By IronLock Shield · Posted
🚀 IronLock Shield - Closed Beta Update Hello everyone, Since our first announcement, IronLock Shield has received several major protection upgrades. IronLock Shield is a security platform developed specifically for Lineage II Interlude servers, focused on launcher integrity, runtime protection, session security, and anti-bot hardening. Current protection features: ✓ Secure Launcher Architecture ✓ HWID-Based Licensing ✓ Signed Launcher Session System ✓ Gateway Session Verification ✓ Automatic Session Revoke on Critical Detection ✓ Replay Protection with Nonce Validation ✓ Runtime Integrity Verification ✓ Secure Update System Client-side protections: ✓ Anti-Debug Protection ✓ Anti-Dump Protection ✓ DLL Injection Detection ✓ Manual Map Detection ✓ Remote Thread Detection ✓ Runtime Patch Detection ✓ Suspicious Handle Detection ✓ Memory Read / Write Guard ✓ Strict DLL Hash / Allowlist Control ✓ Launcher Self-Protection ✓ Watchdog Protection Bot and automation hardening: ✓ Adrenaline / Memory Reader Hardening ✓ Runtime Decoy Memory Regions ✓ Fake Pointer-Chain / Offset Noise ✓ Per-Build Mutation System ✓ Pointer Scan Disruption ✓ Virtual Keyboard Input Detection ✓ Hookless Virtual Mouse Click Detection ✓ Raw Input Based Mouse Verification Server and gateway security: ✓ Signed Launcher-to-Server Requests ✓ Build ID Binding ✓ HWID Binding ✓ IP / Session Binding ✓ Expired Session Blocking ✓ Revoked Session Blocking ✓ Gateway Runtime Session Checks ✓ Critical Detection Reporting Panel Recent improvements: ✓ Improved protection against memory-reading bots ✓ Added decoy pointer-chain memory traps ✓ Added per-build mutation data ✓ Added stricter process handle policy ✓ Added hookless virtual mouse click detection ✓ Improved watchdog stability to reduce false positives ✓ Improved session revoke logic for critical detections ✓ Updated website and protection feature list IronLock Shield is currently in closed beta. Selected Lineage II Interlude server owners can receive 1 month of free access in exchange for testing and feedback. Website: https://ilshield.com If you are interested, feel free to send me a private message or contact me through Discord. Thank you. -
There is already a price in the topic.
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By advertisingman · Posted
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This is a bump: https://databay.com/
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Question
Bouloche
Hi. I'm beginner in l2j/java dev and i'm on aCis latest private sources.
I try to make a remote class manager for open possibles classes transfert window when the character get lvl 20,40,76.
I have made a condition in PlayerStatus.java like that :
@Override public final boolean addLevel(byte value) { if (getLevel() + value > PlayerLevelData.getInstance().getRealMaxLevel()) return false; boolean levelIncreased = super.addLevel(value); if (getLevel() == 20) { NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile("data/html/mods/classmaster/50000-2.htm"); _actor.sendPacket(html); }But the result when player get lvl 20 is :
I don't know how get the available classes in my html. Or maybe i havent the good method.
Edited by BoulocheMaybe i must call the method in ClassMaster.java or run the command who open the class change window in class master (1stClass)
I'm a bit lost
Than you for your future help.
2 answers to this question
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