Hello, I want to add an option to have the chance of 2 different masterwork items when crafting something (for example when crafting Vesper Helmet having the chance of getting the normal item, the masterwork item and the chance of getting a custom masterwork one)
I don't know much about java but I've made things by looking at others stuff that works similar and copying/adapting, this is what my RecipeData.java looks like:
Spoiler
@Overridepublicvoid parseDocument(Document doc){// TODO: Cleanup checks enforced by XSD.
final List<L2RecipeInstance> recipePartList =newArrayList<>();
final List<L2RecipeStatInstance> recipeStatUseList =newArrayList<>();
final List<L2RecipeStatInstance> recipeAltStatChangeList =newArrayList<>();for(Node n = doc.getFirstChild(); n !=null; n = n.getNextSibling()){if("list".equalsIgnoreCase(n.getNodeName())){
RECIPES_FILE:for(Node d = n.getFirstChild(); d !=null; d = d.getNextSibling()){if("item".equalsIgnoreCase(d.getNodeName())){
recipePartList.clear();
recipeStatUseList.clear();
recipeAltStatChangeList.clear();NamedNodeMap attrs = d.getAttributes();Node att;int id =-1;
boolean haveRare =false;
boolean haveRare2 =false;
boolean haveRare3 =false;StatsSetset=newStatsSet();
att = attrs.getNamedItem("id");if(att ==null){
LOG.error("{}: Missing id for recipe item, skipping!", getClass().getSimpleName());continue;}
id =Integer.parseInt(att.getNodeValue());set.set("id", id);
att = attrs.getNamedItem("recipeId");if(att ==null){
LOG.error("{}: Missing recipeId for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue;}set.set("recipeId",Integer.parseInt(att.getNodeValue()));
att = attrs.getNamedItem("name");if(att ==null){
LOG.error("{}: Missing name for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue;}set.set("recipeName", att.getNodeValue());
att = attrs.getNamedItem("craftLevel");if(att ==null){
LOG.error("{}: Missing level for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue;}set.set("craftLevel",Integer.parseInt(att.getNodeValue()));
att = attrs.getNamedItem("type");if(att ==null){
LOG.error("{}: Missing type for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue;}set.set("isDwarvenRecipe", att.getNodeValue().equalsIgnoreCase("dwarven"));
att = attrs.getNamedItem("successRate");if(att ==null){
LOG.error("{}: Missing successRate for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue;}set.set("successRate",Integer.parseInt(att.getNodeValue()));for(Node c = d.getFirstChild(); c !=null; c = c.getNextSibling()){if("statUse".equalsIgnoreCase(c.getNodeName())){String statName = c.getAttributes().getNamedItem("name").getNodeValue();int value =Integer.parseInt(c.getAttributes().getNamedItem("value").getNodeValue());try{
recipeStatUseList.add(new L2RecipeStatInstance(statName, value));}catch(Exception e){
LOG.error("{}: Error in StatUse parameter for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue RECIPES_FILE;}}elseif("altStatChange".equalsIgnoreCase(c.getNodeName())){String statName = c.getAttributes().getNamedItem("name").getNodeValue();int value =Integer.parseInt(c.getAttributes().getNamedItem("value").getNodeValue());try{
recipeAltStatChangeList.add(new L2RecipeStatInstance(statName, value));}catch(Exception e){
LOG.error("{}: Error in AltStatChange parameter for recipe item ID: {}, skipping!", getClass().getSimpleName(), id);continue RECIPES_FILE;}}elseif("ingredient".equalsIgnoreCase(c.getNodeName())){int ingId =Integer.parseInt(c.getAttributes().getNamedItem("id").getNodeValue());int ingCount =Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue());
recipePartList.add(new L2RecipeInstance(ingId, ingCount));}elseif("production".equalsIgnoreCase(c.getNodeName())){set.set("itemId",Integer.parseInt(c.getAttributes().getNamedItem("id").getNodeValue()));set.set("count",Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue()));}elseif("productionRare".equalsIgnoreCase(c.getNodeName())){set.set("rareItemId",Integer.parseInt(c.getAttributes().getNamedItem("id").getNodeValue()));set.set("rareCount",Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue()));set.set("rarity",Integer.parseInt(c.getAttributes().getNamedItem("rarity").getNodeValue()));
haveRare =true;}elseif("productionRare2".equalsIgnoreCase(c.getNodeName())){set.set("rareItemId2",Integer.parseInt(c.getAttributes().getNamedItem("id2").getNodeValue()));set.set("rareCount",Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue()));set.set("rarity2",Integer.parseInt(c.getAttributes().getNamedItem("rarity2").getNodeValue()));
haveRare =true;}}
L2RecipeList recipeList =new L2RecipeList(set, haveRare);for(L2RecipeInstance recipePart : recipePartList){
recipeList.addRecipe(recipePart);}for(L2RecipeStatInstance recipeStatUse : recipeStatUseList){
recipeList.addStatUse(recipeStatUse);}for(L2RecipeStatInstance recipeAltStatChange : recipeAltStatChangeList){
recipeList.addAltStatChange(recipeAltStatChange);}
_recipes.put(id, recipeList);}}}}}
But when I start the server I get the error on the pic
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just with this extender that I have shared it is not possible to start with c4 client, you have to make some changes to the extender and it works with c4 client perfectly.
regarding the updates in this last revision
🔹dll is not packaged with vmprotect
New custom zone types have been added:
🔹 NO_NOBLESS
begin MinX=84638 MaxX=92616 MinY=-87170 MaxY=-82018 MinZ=-6000 MaxZ=0 Type=NO_NOBLESS KickOutPos=83007/148057/-3464 end
▶️ This zone checks if the character is noble.
If it does not meet the condition, it will be automatically kicked to the indicated position (KickOutPos).
🔹 CUSTOM_SPAWN_ZONE
begin MinX=77275 MaxX=85704 MinY=10122 MaxY=18066 MinZ=-8000 MaxZ=5000 Type=CUSTOM_SPAWN_ZONE OutPos=83007/148057/-3464 Spawns={{82984/18066/-5256}};{{79275/15147/-5248}};{{82922/14263/-5256}};{{83704/10122/-5288}} end
▶️ This zone allows characters, upon death, to respawn with full buff, CP, HP and MP if they press “Fixed”.
They will only be able to revive in one of the positions defined in Spawns.
🔧 Both zones are fully configurable from territorydata.txt
🔧 Development Repository (SVN)
GX-EXT supports open, collaborative, and professional development. That’s why we provide access to our public SVN repository where you can:
✅ Compile your own version of the project
✅ Optimize and extend its features
✅ Learn from real production-quality source code
🔒 Delayed access: The repository is always 2 months behind the latest commercial release to prevent unauthorized reselling.
🔗 SVN URL: https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
Username: gx
Password: gx
You can use tools like TortoiseSVN to download and work with the code.
Question
Kyboi
Hello, I want to add an option to have the chance of 2 different masterwork items when crafting something (for example when crafting Vesper Helmet having the chance of getting the normal item, the masterwork item and the chance of getting a custom masterwork one)
Something like this:
I don't know much about java but I've made things by looking at others stuff that works similar and copying/adapting, this is what my RecipeData.java looks like:
But when I start the server I get the error on the pic
Any ideas of what is wrong?
8 answers to this question
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