Jump to content

Recommended Posts

Posted (edited)

Hello!

 

I've recently edited a skill (skillgrp, edited icon=[icon.___________] line) to use one of the icons in the icon.utx file, but for some reason, I'm getting a black icon instead of what I used!

 

TRFqqAw.png

 

I've triple-checked everything to make sure the line is spelled correctly, and that the icon.utx file has what I want. It seems that if the icon wasn't previously used by the game I end up with a black icon instead.

 

I'm able to edit it into an icon that game has used in another skill without any issues as you can see below, this is what confuses me the most.

 

Jq4ssGU.png

 

For details, I've tried using both skill0093 and skill1197 (two unused icons by the game) and I end up with a black icon on Fafurion 166.

 

gtOHEa0.png

Edited by Mamaya
Posted (edited)
2 hours ago, eMommy said:

for newer clients you nid to define it in l2gamedata

I see it now, thank you, Darling! 🥰

 

Edit: That is indeed what needed to be done.

rtGnyEA.png

Edited by Mamaya
Posted
8 hours ago, eMommy said:

for newer clients you nid to define it in l2gamedata

 

Real eMommy! Comes for the rescue! 😁

  • Vision changed the title to Black Icon for skill (166 Fafurion)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...