Jump to content
  • 0

set Online server stuck server selection


Question

Posted (edited)

Hello everyone,

 

I have put my server online, L2j Acis 382.

 

Everyone and me can to login to server (Create acc),

On local pc i have light ping 9999 and the external pc (ping 62) is stuck the client (not responing) when they click ok to join on bartz.

I have already ports open 9014,7777,2106 (checked)

Protocol 730-746

Router firewall is on low and windows firewall pc are off.

 

What i can do?

 

 

[code]

# ================================================================
#                          Gameserver setting
# ================================================================

# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = test123d123d.ddns.net

# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7777

# The Loginserver host and port.
LoginHost = 192.168.2.50
LoginPort = 9014

# This is the server id that the gameserver will request.
RequestServerID = 1

# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True

MinProtocolRevision = 730
MaxProtocolRevision = 746 [/code]

 

[code]

#=============================================================
#                         Loginserver
#=============================================================

# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = test123d123d.ddns.net

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106

# The Loginserver host and port.
LoginHostname = *
LoginPort = 9014

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 8

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 100

# If set to true, any GameServer can register on your login's free slots
AcceptNewGameServer = false

# If false, the licence (after the login) will not be shown. Default : true.
ShowLicence = false [/code]

 

Edited by TexasJunior

3 answers to this question

Recommended Posts

  • 0
Posted
30 minutes ago, andy1984 said:

LoginHost = 192.168.2.50 why this and not 127.0.0.1? Also what pack are you using? Acis doesn't allow to join from localhost if you have assigned a public ip.

I'm pretty sure that's fixed in latest revisions and even if it isn't it's 1 line code already shared in MxC.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
    • ## [1.4.1] - 2026-01-29   ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance.   ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent.   ---
    • @Celestine  sorry for mu question , and post it's to old but i want to ask  ?   do you have uncrypted interface x dat of this interface? i want to add custom autofarm button but when i open it with xdat say file seems  to be  encrypted. thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..