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I apologize for my incompetence. The ability to trade is limited only for builder 1. Ordinary characters can trade with each other, and this has nothing to do with auto loot.)
Question
Hustman
What is the abnormal visual effect name for vitality? I want to give it manually through source. Here is the list of all effect names:
NONE(0x0000000, 0), DOT_BLEEDING(0x00000001, 0), DOT_POISON(0x00000002, 0), DOT_FIRE(0x00000004, 0), DOT_WATER(0x00000008, 0), DOT_WIND(0x00000010, 0), DOT_SOIL(0x00000020, 0), STUN(0x00000040, 0), SLEEP(0x00000080, 0), SILENCE(0x00000100, 0), ROOT(0x00000200, 0), PARALYZE(0x00000400, 0), FLESH_STONE(0x00000800, 0), DOT_MP(0x00001000, 0), BIG_HEAD(0x00002000, 0), DOT_FIRE_AREA(0x00004000, 0), CHANGE_TEXTURE(0x00008000, 0), BIG_BODY(0x00010000, 0), FLOATING_ROOT(0x00020000, 0), DANCE_ROOT(0x00040000, 0), GHOST_STUN(0x00080000, 0), STEALTH(0x00100000, 0), SEIZURE1(0x00200000, 0), SEIZURE2(0x00400000, 0), MAGIC_SQUARE(0x00800000, 0), FREEZING(0x01000000, 0), SHAKE(0x02000000, 0), BLIND(0x04000000, 0), ULTIMATE_DEFENCE(0x08000000, 0), VP_UP(0x10000000, 0), REAL_TARGET(0x20000000, 0), DEATH_MARK(0x40000000, 0), TURN_FLEE(0x80000000, 0), VP_KEEP(0x10000000, 0), // TODO: Find. INVINCIBILITY(0x000001, 1), AIR_BATTLE_SLOW(0x000002, 1), AIR_BATTLE_ROOT(0x000004, 1), CHANGE_WP(0x000008, 1), CHANGE_HAIR_G(0x000010, 1), CHANGE_HAIR_P(0x000020, 1), CHANGE_HAIR_B(0x000040, 1), STIGMA_OF_SILEN(0x000100, 1), SPEED_DOWN(0x000200, 1), FROZEN_PILLAR(0x000400, 1), CHANGE_VES_S(0x000800, 1), CHANGE_VES_C(0x001000, 1), CHANGE_VES_D(0x002000, 1), TIME_BOMB(0x004000, 1), // High Five MP_SHIELD(0x008000, 1), // High Five NAVIT_ADVENT(0x080000, 1), // High Five BR_NONE(0x000000, 2), BR_AFRO_NORMAL(0x000001, 2), BR_AFRO_PINK(0x000002, 2), BR_AFRO_GOLD(0x000004, 2), BR_POWER_OF_EVA(0x000008, 2), // High Five BR_HEADPHONE(0x000010, 2), // High Five BR_VESPER1(0x000020, 2), BR_VESPER2(0x000040, 2), BR_VESPER3(0x000080, 2), BR_SOUL_AVATAR(0x000100, 2); // High Five
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