Jump to content

Recommended Posts

Posted

codz from DN style stack sub system.support stack sub once...my question is how to adapt it for 2 times stack sub?

thx.

class 1 stack_sub_npc: (null)
{
parameter:
	string	selectClassHuman = "custom_select_class_human.htm";
	string	selectClassElf = "custom_select_class_elf.htm";
	string	selectClassDarkElf = "custom_select_class_darkelf.htm";
	string	selectClassOrc = "custom_select_class_orc.htm";
	string	selectClassDwarf = "custom_select_class_dwarf.htm";
	string	welcome = "custom_welcome.htm";
	string	notSubbed = "custom_not_subbed.htm";
	string	alreadySubbed = "custom_already_subbed.htm";
	string	questDesc = "custom_quest_desc.htm";
	string	questAccepted = "custom_quest_accepted.htm";
	string	killGolkonda = "custom_kill_golkonda.htm";
	string	getLevels = "custom_level_up.htm";
	string	notThirdClass = "custom_not_third_class.htm";
	string	cantPickSameClass = "custom_cant_pick_same_class.htm";

	int	toggleLvReq = 0;	// when set to 1 'reqLevel' will be in effect for swiitching subclasses
	int	reqLevel = 78;
	int	subItem = 11085;	// item given by boss
	int	questDone = 11087;	// item symbolizes quest is finished
	int	xpDecrease = -1495852905;	// currently set to lower xp to level 40 from 76
	int	plzSelectClass = 11086;	// item given when quest is finished, this is removed when 2nd class is selected
	int	questID = 950;
	int	modifier = 800;

//NOTES:
//memos from 802 - 857 are now being used.

handler:
	EventHandler TALKED (talker, c0, reply, i0, i1, i2)
	{
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 88)
											{
												myself::SetMemoState (talker, (modifier + 2), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 90)
											{
												myself::SetMemoState (talker, (modifier + 5), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 91)
											{
												myself::SetMemoState (talker, (modifier + 6), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 93)
											{
												myself::SetMemoState (talker, (modifier + 8), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 92)
											{
												myself::SetMemoState (talker, (modifier + 9), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 94)
											{
												myself::SetMemoState (talker, (modifier + 12), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 95)
											{
												myself::SetMemoState (talker, (modifier + 13), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 96)
											{
												myself::SetMemoState (talker, (modifier + 14), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 97)
											{
												myself::SetMemoState (talker, (modifier + 16), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 98)
											{
												myself::SetMemoState (talker, (modifier + 17), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 99)
											{
												myself::SetMemoState (talker, (modifier + 20), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 100)
											{
												myself::SetMemoState (talker, (modifier + 21), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 101)
											{
												myself::SetMemoState (talker, (modifier + 23), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 102)
											{
												myself::SetMemoState (talker, (modifier + 24), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 103)
											{
												myself::SetMemoState (talker, (modifier + 27), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 104)
											{
												myself::SetMemoState (talker, (modifier + 28), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 105)
											{
												myself::SetMemoState (talker, (modifier + 30), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 106)
											{
												myself::SetMemoState (talker, (modifier + 33), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 107)
											{
												myself::SetMemoState (talker, (modifier + 34), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 108)
											{
												myself::SetMemoState (talker, (modifier + 36), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 109)
											{
												myself::SetMemoState (talker, (modifier + 37), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 110)
											{
												myself::SetMemoState (talker, (modifier + 40), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 111)
											{
												myself::SetMemoState (talker, (modifier + 41), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 112)
											{
												myself::SetMemoState (talker, (modifier + 43), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 113)
											{
												myself::SetMemoState (talker, (modifier + 46), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 114)
											{
												myself::SetMemoState (talker, (modifier + 48), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 115)
											{
												myself::SetMemoState (talker, (modifier + 51), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 116)
											{
												myself::SetMemoState (talker, (modifier + 52), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 117)
											{
												myself::SetMemoState (talker, (modifier + 55), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 118)
											{
												myself::SetMemoState (talker, (modifier + 57), 2);
											}
										}
										//c4class synch
										if (myself::IsInCategory (7, talker.occupation) == 1)
										{
											i4 = talker.occupation + modifier;
											myself::SetMemoState (talker, i4, 1);
										}

		// handles class change after quest is finished
		if (myself::OwnItemCount (talker, plzSelectClass) != 0)
		{
			if (talker.race == 0)
			{
				myself::ShowPage (talker, selectClassHuman);
				return;
			}
			if (talker.race == 1)
			{
				myself::ShowPage (talker, selectClassElf);
				return;
			}
			if (talker.race == 2)
			{
				myself::ShowPage (talker, selectClassDarkElf);
				return;
			}
			if (talker.race == 3)
			{
				myself::ShowPage (talker, selectClassOrc);
				return;
			}
			if (talker.race == 4)
			{
				myself::ShowPage (talker, selectClassDwarf);
				return;
			}
		}
		// ends quest gives item to pick class
		else if(myself::GetMemoState (talker, questID) == 5 && myself::OwnItemCount (talker, subItem) != 0)
		{
			if (talker.level < reqLevel)
			{
				myself::ShowPage (talker, getLevels);
				return;
			}
			myself::RemoveMemo (talker, questID);
			myself::DeleteItem1 (talker, subItem, 1);
			myself::GiveItem1 (talker, plzSelectClass, 1);
			myself::GiveItem1 (talker, questDone, 1);
			myself::SoundEffect(talker, "ItemSound.quest_finish");
			if (myself::OwnItemCount (talker, plzSelectClass) != 0)
			{
				if (talker.race == 0)
				{
					myself::ShowPage (talker, selectClassHuman);
					return;
				}
				if (talker.race == 1)
				{
					myself::ShowPage (talker, selectClassElf);
					return;
				}
				if (talker.race == 2)
				{
					myself::ShowPage (talker, selectClassDarkElf);
					return;
				}
				if (talker.race == 3)
				{
					myself::ShowPage (talker, selectClassOrc);
					return;
				}
				if (talker.race == 4)
				{
					myself::ShowPage (talker, selectClassDwarf);
					return;
				}
			}
		}
		else
		{
			myself::ShowPage (talker, welcome);
			return;
		}
	}

	EventHandler MENU_SELECTED (talker, c0, reply, i0, i1, i2, i3)
	{
		// selecting subclass
		if (reply >= 0 && reply <= 57 && myself::OwnItemCount (talker, plzSelectClass) != 0)
		{
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 88)
											{
												myself::SetMemoState (talker, (modifier + 2), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 90)
											{
												myself::SetMemoState (talker, (modifier + 5), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 91)
											{
												myself::SetMemoState (talker, (modifier + 6), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 93)
											{
												myself::SetMemoState (talker, (modifier + 8), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 92)
											{
												myself::SetMemoState (talker, (modifier + 9), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 94)
											{
												myself::SetMemoState (talker, (modifier + 12), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 95)
											{
												myself::SetMemoState (talker, (modifier + 13), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 96)
											{
												myself::SetMemoState (talker, (modifier + 14), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 97)
											{
												myself::SetMemoState (talker, (modifier + 16), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 98)
											{
												myself::SetMemoState (talker, (modifier + 17), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 99)
											{
												myself::SetMemoState (talker, (modifier + 20), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 100)
											{
												myself::SetMemoState (talker, (modifier + 21), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 101)
											{
												myself::SetMemoState (talker, (modifier + 23), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 102)
											{
												myself::SetMemoState (talker, (modifier + 24), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 103)
											{
												myself::SetMemoState (talker, (modifier + 27), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 104)
											{
												myself::SetMemoState (talker, (modifier + 28), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 105)
											{
												myself::SetMemoState (talker, (modifier + 30), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 106)
											{
												myself::SetMemoState (talker, (modifier + 33), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 107)
											{
												myself::SetMemoState (talker, (modifier + 34), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 108)
											{
												myself::SetMemoState (talker, (modifier + 36), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 109)
											{
												myself::SetMemoState (talker, (modifier + 37), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 110)
											{
												myself::SetMemoState (talker, (modifier + 40), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 111)
											{
												myself::SetMemoState (talker, (modifier + 41), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 112)
											{
												myself::SetMemoState (talker, (modifier + 43), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 113)
											{
												myself::SetMemoState (talker, (modifier + 46), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 114)
											{
												myself::SetMemoState (talker, (modifier + 48), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 115)
											{
												myself::SetMemoState (talker, (modifier + 51), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 116)
											{
												myself::SetMemoState (talker, (modifier + 52), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 117)
											{
												myself::SetMemoState (talker, (modifier + 55), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 118)
											{
												myself::SetMemoState (talker, (modifier + 57), 2);
											}
										}
										//c4class synch
										if (myself::IsInCategory (7, talker.occupation) == 1)
										{
											i4 = talker.occupation + modifier;
											myself::SetMemoState (talker, i4, 1);
										}

				i2 = reply + modifier;
				if (myself::GetMemoState (talker, i2) == 1 || myself::GetMemoState (talker, i2) == 2)
				{
					myself::ShowPage (talker, cantPickSameClass);
					return;
				}
				myself::ClassChange (talker, reply);
				if (myself::IsInCategory (8, talker.occupation) == 1)
				{
					myself::SetMemoState (talker, i2, 1);
				}
				else if (myself::IsInCategory (9, talker.occupation) == 1)
				{
					myself::SetMemoState (talker, i2, 2);
				}
				myself::IncrementParam (talker, @PARAM_EXP, xpDecrease);
				myself::DeleteItem1 (talker, plzSelectClass, 1);
				myself::SoundEffect(talker, "ItemSound.quest_finish");
				return;
		}

		// handles class swapping
		if (reply == 20)
		{
										// resynchs class with memo
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 88)
											{
												myself::SetMemoState (talker, (modifier + 2), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 90)
											{
												myself::SetMemoState (talker, (modifier + 5), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 91)
											{
												myself::SetMemoState (talker, (modifier + 6), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 93)
											{
												myself::SetMemoState (talker, (modifier + 8), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 92)
											{
												myself::SetMemoState (talker, (modifier + 9), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 94)
											{
												myself::SetMemoState (talker, (modifier + 12), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 95)
											{
												myself::SetMemoState (talker, (modifier + 13), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 96)
											{
												myself::SetMemoState (talker, (modifier + 14), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 97)
											{
												myself::SetMemoState (talker, (modifier + 16), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 98)
											{
												myself::SetMemoState (talker, (modifier + 17), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 99)
											{
												myself::SetMemoState (talker, (modifier + 20), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 100)
											{
												myself::SetMemoState (talker, (modifier + 21), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 101)
											{
												myself::SetMemoState (talker, (modifier + 23), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 102)
											{
												myself::SetMemoState (talker, (modifier + 24), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 103)
											{
												myself::SetMemoState (talker, (modifier + 27), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 104)
											{
												myself::SetMemoState (talker, (modifier + 28), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 105)
											{
												myself::SetMemoState (talker, (modifier + 30), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 106)
											{
												myself::SetMemoState (talker, (modifier + 33), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 107)
											{
												myself::SetMemoState (talker, (modifier + 34), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 108)
											{
												myself::SetMemoState (talker, (modifier + 36), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 109)
											{
												myself::SetMemoState (talker, (modifier + 37), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 110)
											{
												myself::SetMemoState (talker, (modifier + 40), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 111)
											{
												myself::SetMemoState (talker, (modifier + 41), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 112)
											{
												myself::SetMemoState (talker, (modifier + 43), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 113)
											{
												myself::SetMemoState (talker, (modifier + 46), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 114)
											{
												myself::SetMemoState (talker, (modifier + 48), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 115)
											{
												myself::SetMemoState (talker, (modifier + 51), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 116)
											{
												myself::SetMemoState (talker, (modifier + 52), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 117)
											{
												myself::SetMemoState (talker, (modifier + 55), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 118)
											{
												myself::SetMemoState (talker, (modifier + 57), 2);
											}
										}
										//c4class synch
										if (myself::IsInCategory (7, talker.occupation) == 1)
										{
											i4 = talker.occupation + modifier;
											myself::SetMemoState (talker, i4, 1);
										}

			if (toggleLvReq == 1)
			{
				if (talker.level < reqLevel)
				{
					myself::ShowPage (talker, getLevels);
					return;
				}
			}

			if (myself::GetMemoState (talker, 802) >= 1 && talker.occupation != 2 && talker.occupation != 88)
			{
				if (myself::GetMemoState (talker, 802) == 1)
				{
					myself::ClassChange (talker, 2);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 802) == 2)
				{
					myself::ClassChange (talker, 88);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 803) >= 1 && talker.occupation != 3 && talker.occupation != 89)
			{
				if (myself::GetMemoState (talker, 803) == 1)
				{
					myself::ClassChange (talker, 3);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 803) == 2)
				{
					myself::ClassChange (talker, 89);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 805) >= 1 && talker.occupation != 5 && talker.occupation != 90)
			{
				if (myself::GetMemoState (talker, 805) == 1)
				{
					myself::ClassChange (talker, 5);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 805) == 2)
				{
					myself::ClassChange (talker, 90);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 806) >= 1 && talker.occupation != 6 && talker.occupation != 91)
			{
				if (myself::GetMemoState (talker, 806) == 1)
				{
					myself::ClassChange (talker, 6);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 806) == 2)
				{
					myself::ClassChange (talker, 91);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 808) >= 1 && talker.occupation != 8 && talker.occupation != 93)
			{
				if (myself::GetMemoState (talker, 808) == 1)
				{
					myself::ClassChange (talker, 8);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 808) == 2)
				{
					myself::ClassChange (talker, 93);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 809) >= 1 && talker.occupation != 9 && talker.occupation != 92)
			{
				if (myself::GetMemoState (talker, 809) == 1)
				{
					myself::ClassChange (talker, 9);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 809) == 2)
				{
					myself::ClassChange (talker, 92);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 812) >= 1 && talker.occupation != 12 && talker.occupation != 94)
			{
				if (myself::GetMemoState (talker, 812) == 1)
				{
					myself::ClassChange (talker, 12);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 812) == 2)
				{
					myself::ClassChange (talker, 94);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 813) >= 1 && talker.occupation != 13 && talker.occupation != 95)
			{
				if (myself::GetMemoState (talker, 813) == 1)
				{
					myself::ClassChange (talker, 13);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 813) == 2)
				{
					myself::ClassChange (talker, 95);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 814) >= 1 && talker.occupation != 14 && talker.occupation != 96)
			{
				if (myself::GetMemoState (talker, 814) == 1)
				{
					myself::ClassChange (talker, 14);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 814) == 2)
				{
					myself::ClassChange (talker, 96);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 816) >= 1 && talker.occupation != 16 && talker.occupation != 97)
			{
				if (myself::GetMemoState (talker, 816) == 1)
				{
					myself::ClassChange (talker, 16);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 816) == 2)
				{
					myself::ClassChange (talker, 97);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 817) >= 1 && talker.occupation != 17 && talker.occupation != 98)
			{
				if (myself::GetMemoState (talker, 817) == 1)
				{
					myself::ClassChange (talker, 17);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 817) == 2)
				{
					myself::ClassChange (talker, 98);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 820) >= 1 && talker.occupation != 20 && talker.occupation != 99)
			{
				if (myself::GetMemoState (talker, 820) == 1)
				{
					myself::ClassChange (talker, 20);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 820) == 2)
				{
					myself::ClassChange (talker, 99);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 821) >= 1 && talker.occupation != 21 && talker.occupation != 100)
			{
				if (myself::GetMemoState (talker, 821) == 1)
				{
					myself::ClassChange (talker, 21);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 821) == 2)
				{
					myself::ClassChange (talker, 100);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 823) >= 1 && talker.occupation != 23 && talker.occupation != 101)
			{
				if (myself::GetMemoState (talker, 823) == 1)
				{
					myself::ClassChange (talker, 23);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 823) == 2)
				{
					myself::ClassChange (talker, 101);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 824) >= 1 && talker.occupation != 24 && talker.occupation != 102)
			{
				if (myself::GetMemoState (talker, 824) == 1)
				{
					myself::ClassChange (talker, 24);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 824) == 2)
				{
					myself::ClassChange (talker, 102);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 827) >= 1 && talker.occupation != 27 && talker.occupation != 103)
			{
				if (myself::GetMemoState (talker, 827) == 1)
				{
					myself::ClassChange (talker, 27);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 827) == 2)
				{
					myself::ClassChange (talker, 103);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 828) >= 1 && talker.occupation != 28 && talker.occupation != 104)
			{
				if (myself::GetMemoState (talker, 828) == 1)
				{
					myself::ClassChange (talker, 28);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 828) == 2)
				{
					myself::ClassChange (talker, 104);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 830) >= 1 && talker.occupation != 30 && talker.occupation != 105)
			{
				if (myself::GetMemoState (talker, 830) == 1)
				{
					myself::ClassChange (talker, 30);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 830) == 2)
				{
					myself::ClassChange (talker, 105);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 833) >= 1 && talker.occupation != 33 && talker.occupation != 106)
			{
				if (myself::GetMemoState (talker, 833) == 1)
				{
					myself::ClassChange (talker, 33);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 833) == 2)
				{
					myself::ClassChange (talker, 106);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 834) >= 1 && talker.occupation != 34 && talker.occupation != 107)
			{
				if (myself::GetMemoState (talker, 834) == 1)
				{
					myself::ClassChange (talker, 34);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 834) == 2)
				{
					myself::ClassChange (talker, 107);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 836) >= 1 && talker.occupation != 36 && talker.occupation != 108)
			{
				if (myself::GetMemoState (talker, 836) == 1)
				{
					myself::ClassChange (talker, 36);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 836) == 2)
				{
					myself::ClassChange (talker, 108);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 837) >= 1 && talker.occupation != 37 && talker.occupation != 109)
			{
				if (myself::GetMemoState (talker, 837) == 1)
				{
					myself::ClassChange (talker, 37);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 837) == 2)
				{
					myself::ClassChange (talker, 109);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 840) >= 1 && talker.occupation != 40 && talker.occupation != 110)
			{
				if (myself::GetMemoState (talker, 840) == 1)
				{
					myself::ClassChange (talker, 40);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 840) == 2)
				{
					myself::ClassChange (talker, 110);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 841) >= 1 && talker.occupation != 41 && talker.occupation != 111)
			{
				if (myself::GetMemoState (talker, 841) == 1)
				{
					myself::ClassChange (talker, 41);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 841) == 2)
				{
					myself::ClassChange (talker, 111);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 843) >= 1 && talker.occupation != 43 && talker.occupation != 112)
			{
				if (myself::GetMemoState (talker, 843) == 1)
				{
					myself::ClassChange (talker, 43);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 843) == 2)
				{
					myself::ClassChange (talker, 112);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 846) >= 1 && talker.occupation != 46 && talker.occupation != 113)
			{
				if (myself::GetMemoState (talker, 846) == 1)
				{
					myself::ClassChange (talker, 46);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 846) == 2)
				{
					myself::ClassChange (talker, 113);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 848) >= 1 && talker.occupation != 48 && talker.occupation != 114)
			{
				if (myself::GetMemoState (talker, 848) == 1)
				{
					myself::ClassChange (talker, 48);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 848) == 2)
				{
					myself::ClassChange (talker, 114);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 851) >= 1 && talker.occupation != 51 && talker.occupation != 115)
			{
				if (myself::GetMemoState (talker, 851) == 1)
				{
					myself::ClassChange (talker, 51);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 851) == 2)
				{
					myself::ClassChange (talker, 115);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 852) >= 1 && talker.occupation != 52 && talker.occupation != 116)
			{
				if (myself::GetMemoState (talker, 852) == 1)
				{
					myself::ClassChange (talker, 52);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 852) == 2)
				{
					myself::ClassChange (talker, 116);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 855) >= 1 && talker.occupation != 55 && talker.occupation != 117)
			{
				if (myself::GetMemoState (talker, 855) == 1)
				{
					myself::ClassChange (talker, 55);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 855) == 2)
				{
					myself::ClassChange (talker, 117);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else if (myself::GetMemoState (talker, 857) >= 1 && talker.occupation != 57 && talker.occupation != 118)
			{
				if (myself::GetMemoState (talker, 857) == 1)
				{
					myself::ClassChange (talker, 57);	//sets 2nd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
				else if (myself::GetMemoState (talker, 857) == 2)
				{
					myself::ClassChange (talker, 118);	//sets 3rd class
					myself::SoundEffect(talker, "ItemSound.quest_finish");
					return;
				}
			}
			else
			{
				myself::ShowPage (talker, notSubbed);
				return;
			}
		}

			// handles quest part of ai
		if (reply == 21)
		{
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 88)
											{
												myself::SetMemoState (talker, (modifier + 2), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 89)
											{
												myself::SetMemoState (talker, (modifier + 3), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 90)
											{
												myself::SetMemoState (talker, (modifier + 5), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 91)
											{
												myself::SetMemoState (talker, (modifier + 6), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 93)
											{
												myself::SetMemoState (talker, (modifier + 8), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 92)
											{
												myself::SetMemoState (talker, (modifier + 9), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 94)
											{
												myself::SetMemoState (talker, (modifier + 12), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 95)
											{
												myself::SetMemoState (talker, (modifier + 13), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 96)
											{
												myself::SetMemoState (talker, (modifier + 14), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 97)
											{
												myself::SetMemoState (talker, (modifier + 16), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 98)
											{
												myself::SetMemoState (talker, (modifier + 17), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 99)
											{
												myself::SetMemoState (talker, (modifier + 20), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 100)
											{
												myself::SetMemoState (talker, (modifier + 21), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 101)
											{
												myself::SetMemoState (talker, (modifier + 23), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 102)
											{
												myself::SetMemoState (talker, (modifier + 24), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 103)
											{
												myself::SetMemoState (talker, (modifier + 27), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 104)
											{
												myself::SetMemoState (talker, (modifier + 28), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 105)
											{
												myself::SetMemoState (talker, (modifier + 30), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 106)
											{
												myself::SetMemoState (talker, (modifier + 33), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 107)
											{
												myself::SetMemoState (talker, (modifier + 34), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 108)
											{
												myself::SetMemoState (talker, (modifier + 36), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 109)
											{
												myself::SetMemoState (talker, (modifier + 37), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 110)
											{
												myself::SetMemoState (talker, (modifier + 40), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 111)
											{
												myself::SetMemoState (talker, (modifier + 41), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 112)
											{
												myself::SetMemoState (talker, (modifier + 43), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 113)
											{
												myself::SetMemoState (talker, (modifier + 46), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 114)
											{
												myself::SetMemoState (talker, (modifier + 48), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 115)
											{
												myself::SetMemoState (talker, (modifier + 51), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 116)
											{
												myself::SetMemoState (talker, (modifier + 52), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 117)
											{
												myself::SetMemoState (talker, (modifier + 55), 2);
											}
										}
										if (myself::IsInCategory (8, talker.occupation) == 1)
										{
											if (talker.occupation == 118)
											{
												myself::SetMemoState (talker, (modifier + 57), 2);
											}
										}
										//c4class synch
										if (myself::IsInCategory (7, talker.occupation) == 1)
										{
											i4 = talker.occupation + modifier;
											myself::SetMemoState (talker, i4, 1);
										}

			if (talker.level < reqLevel)
			{
				myself::ShowPage (talker, getLevels);
				return;
			}
			if (myself::OwnItemCount (talker, questDone) != 0)
			{
				myself::ShowPage (talker, alreadySubbed);
				return;
			}
			else if(myself::GetMemoState (talker, questID) == 4)
			{
				myself::ShowPage (talker, killGolkonda);
				return;
			}
			else
			{
				myself::ShowPage (talker, questDesc);
				return;
 			}
		}

		// sets quest begin
		if (reply == 75 && myself::OwnItemCount (talker, questDone) == 0)
		{
			myself::SetMemoState (talker, questID, 4);
			i3 = talker.occupation + modifier;
			if (myself::IsInCategory (8, talker.occupation) == 1)
			{
				i0 = 2;
			}
			else
			{
				i0 = 1;
			}
			myself::SetMemoState (talker, i3, i0);
			myself::ShowPage (talker, questAccepted);
		}
	}
}

 

  • 1 month later...
Posted
On 3/5/2022 at 6:58 PM, endART said:

can u share whole stack sub system?

 

Move the bar on the right. You will see it.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • L2 DEVS - HTML DESIGN (ALL NPC'S)    
    • I only share for free what they are reselling 🙂 You keep crying in all the publications, and if you are looking for h5 or gd wait for 5 or 6 years... cheers.... GENERAL Cached Extended to 8192kb IOBuffer Hair2SlotCache ItemBidAuctioner Clan Hall Current Olympiad Season Rank pages System (Shows Points/Games - Fully Configurable) Automatic Flag Around Raidboss System Offline Shop & Buffers Restore After Restart (Fixed location) Offline Buffer System PvP Auto Announce System Rebuilt with Extra Addons (Fully Configurable, Name, Zones, Rewards) Automatic Announce System Rebuilt with Extra Addons (Fully Configurable) ALT+B Augmentation House Shift+Click Droplist/Spoil List Epic Items Rank RB points Rank ChangeColorName ChangeColorTitle Change Skin (Race) Change Gender Custom Subclass (Acumulative) Achievements Item Delivery System  Augmentations/Enchants Automatic Announce System Auto Learn Skills PvP Reward Pk Reward War Reward Scheme buffer GlobalChatTrade Trade Augment Items Castle Announce Time Castle Standby Time Fix Spiritshots delay SpellbooksDrop Enable/Disable Drop custom Fully configurable, lvl min max allmobs, allrb, individual New cancel effect min,max BlessedarmorEnchantRate BlessedmagicWeaponEnchantRate BlessednormalWeaponEnchantRate MaxSlosChars MaxSlotsDwarfs Enable or disable all commands Fix fast loading npc OlympiadRestoreStatsOnFightStart OlympiadSystemSecondTimeEnabled OlympiadEnterLast10Minute OlympiadThirdClassSummons MinLevelTrade AnnounceSubClassMsg1 AnnounceSubClassMsg2 AnnounceSubClassMsg3 LimitedSubClassRace NoSellItems Change ID SealStones for AA NoPrivateBuyItems NoDropPlayerOnDie DisableSkillEnchantData Show Level Mobs Show npc clan flag DespawnSummonEnBattle SummonPetEnBattle RideSummonPetEnBattle DitanceToTargetMove EnterWorld_Undying EnterWorld_UnHide BlockWhispMessagePlayerToGM UseItemsWithHide CriticalSkillDamageBonusPer=4.0 Disable SSQSystem OnCastle Siege End Use any dyes Buy halls directly in auctioneer without waiting for the auction, configuration to change the item you consume MensajeEnterWorldServer Command .hero enable/disable hero aura Config vip global chat character, chat by systemsg Soulshots: NoSendSystemMessageUse Panel //admin Global vote reward Agathions system Anti Interface, control all patch files by md5 Command .menu configurable, last restart, name, maxusers, privatestores Spawn protection activate deactivate consume items to activate  Activate or deactivate autoloot for vip characters EVENTS Happy Hour Event reworked Configurable by announcements or systemsg Team VS Team Capture The Flag Death Match Last Man Standing Destroy The Base Korean Style Castle Siege Check if the player is inside the tvt event due to disconnection/critical error Top 1/5 killer reward/announce TimeAfk ResetReuseSkills ResetBuffsOnFinish Firework effect Reward win/lost Add Team Location Title custom Red/blue Open Door/Wall System BalanceBishops Show kills in title Invest positions Show Death To Top Delete Non-Subclass Skills     RELOADS Reload Enterworld Html Option Reload Faction System Reload Donate Shop Reload OfflineBuffer Reload Champion NPC Reload CliExt Reload AntiBot Reload Vip System Reload Auction Reload AutoLoot Reload CastleSiegeManager Reload CharacterLock Reload ClanPvPStatus Reload AutoLearn Reload ClanReputationRank Reload ClanSystem Reload CreatureAction Reload Customs.ini Reload L2server.ini Reload SkillData.txt Reload doordata.txt Reload decodata.txt Reload Multisell Reload DropList   Extender tested for more than 3 years. Assured stability. Possibility of adding MOD's upon request. (Not included, consult).
    • some peoples trash is another mans treasure, is that your treasure?   people might like the content but you are still the rat in the room     thats the community judging you.  
    • Keep reselling what I publish here for free!!! 🙂 GG  
  • Topics

×
×
  • Create New...