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batch replace Monsters base_attack_speed acconding levels?


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Posted (edited)

i means change Warriors attack_speed according level...any regular expression or tools?

npc_begin	warrior	20001	[gremlin]	level=1	acquire_exp_rate=29	acquire_sp=2	unsowing=0	clan={}	ignore_clan_list={}	clan_help_range=300	slot_chest=[]	slot_rhand=[]	slot_lhand=[]	shield_defense_rate=0	shield_defense=0	skill_list={@s_race_fairies}	npc_ai={[gremlin];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0};{[MoveAroundSocial2]=0}}	category={}	race=fairy	sex=male	undying=0	can_be_attacked=1	corpse_time=7	no_sleep_mode=0	agro_range=1000	ground_high={50;0;0}	ground_low={20;0;0}	exp=1	org_hp=39.74519	org_hp_regen=2	org_mp=40	org_mp_regen=0.9	collision_radius={10;10}	collision_height={15;15}	str=40	int=21	dex=30	wit=20	con=43	men=20	base_attack_type=fist	base_attack_range=40	base_damage_range={0;0;80;120}	base_rand_dam=30	base_physical_attack=8.47458	base_critical=4	physical_hit_modify=4.75	base_attack_speed=253	base_reuse_delay=0	base_magic_attack=5.78704	base_defend=44.44444	base_magic_defend=29.5916164000214	physical_avoid_modify=0	soulshot_count=0	spiritshot_count=0	hit_time_factor=0.37	item_make_list={}	corpse_make_list={}	additional_make_list={}	additional_make_multi_list={}	hp_increase=0	mp_increase=0	safe_height=100	npc_end
npc_begin	warrior	20002	[rabbit]	level=1	acquire_exp_rate=29	acquire_sp=2	unsowing=0	clan={}	ignore_clan_list={}	clan_help_range=300	slot_chest=[]	slot_rhand=[]	slot_lhand=[]	shield_defense_rate=0	shield_defense=0	skill_list={@s_race_animals}	npc_ai={[rabbit];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0};{[MoveAroundSocial2]=0}}	category={}	race=animal	sex=male	undying=0	can_be_attacked=1	corpse_time=7	no_sleep_mode=0	agro_range=1000	ground_high={80;0;0}	ground_low={50;0;0}	exp=1	org_hp=39.74519	org_hp_regen=2	org_mp=40	org_mp_regen=0.9	collision_radius={5;5}	collision_height={4.5;4.5}	str=40	int=21	dex=30	wit=20	con=43	men=20	base_attack_type=fist	base_attack_range=40	base_damage_range={0;0;80;120}	base_rand_dam=30	base_physical_attack=8.47458	base_critical=4	physical_hit_modify=4.75	base_attack_speed=253	base_reuse_delay=0	base_magic_attack=5.78704	base_defend=44.44444	base_magic_defend=29.5916164000214	physical_avoid_modify=0	soulshot_count=0	spiritshot_count=0	hit_time_factor=0.6	item_make_list={}	corpse_make_list={}	additional_make_list={}	additional_make_multi_list={}	hp_increase=0	mp_increase=0	safe_height=100	npc_end
npc_begin	warrior	20003	[goblin]	level=5	acquire_exp_rate=7.12	acquire_sp=5	unsowing=0	clan={@goblin_clan}	ignore_clan_list={}	clan_help_range=300	slot_chest=[]	slot_rhand=[club]	slot_lhand=[]	shield_defense_rate=0	shield_defense=0	skill_list={@s_race_humanoids}	npc_ai={[goblin];{[MoveAroundSocial]=42};{[MoveAroundSocial1]=42};{[MoveAroundSocial2]=42}}	category={}	race=humanoid	sex=male	undying=0	can_be_attacked=1	corpse_time=7	no_sleep_mode=0	agro_range=1000	ground_high={110;0;0}	ground_low={40;0;0}	exp=2885	org_hp=80.17319	org_hp_regen=2	org_mp=69.6	org_mp_regen=0.9	collision_radius={10;10}	collision_height={16.5;16.5}	str=40	int=21	dex=30	wit=20	con=43	men=20	base_attack_type=blunt	base_attack_range=40	base_damage_range={0;0;80;120}	base_rand_dam=50	base_physical_attack=12.34006	base_critical=1	physical_hit_modify=9	base_attack_speed=253	base_reuse_delay=0	base_magic_attack=8.42666	base_defend=51.60553	base_magic_defend=34.3595464531323	physical_avoid_modify=0	soulshot_count=0	spiritshot_count=0	hit_time_factor=0.32	item_make_list={}	corpse_make_list={{[magic_ring];1;1;34.3131};{[rp_broad_sword];1;1;4.5293};{[charcoal];1;1;5.6617}}	additional_make_list={}	additional_make_multi_list={{{{[adena];30;42;100}};70};{{{[apprentice_s_earing];1;1;30.9858};{[magic_ring];1;1;46.0093};{[necklace_of_magic];1;1;23.0049}};25.7011};{{{[thread];1;1;29.1259};{[suede];1;1;9.70862};{[varnish];1;1;14.5629};{[stem];1;1;29.1259};{[rp_bow];1;1;11.6506};{[silver_nugget];1;1;5.82607}};6.6992}}	hp_increase=0	mp_increase=0	safe_height=100	npc_end

 

only replace base_attack_speed if Monsters level=1

ok,use EMeditor's filter could do that...

lock this topic plz...thx

Edited by sandeagle

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