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Posted
2 hours ago, Relentless008 said:

Currently trying to understand or find the AVE: ID code or the Animation location  for the Slyph floating board animation. If anyone has some suggestions let me know.

thank you

 

What are you looking for? Write in detail the essence of topic.
For example I've worked with these boards and their effects.

Posted

Well for example we have fixed a lot of the issues we have had with our sylph class. in regards to actions, attack range, pistols even overall movement of the character when running. But we are having a hard time figuring out where to find the animation for the characters movement while on a floating board. Usually after attacking or while in combat this character class is moving around on a floating board. I have no idea where to begin looking to find this animation in our current files was wondering if any one else has any suggestions on where to look.

 I thought maybe in the common.xsd file under abnormalvisualeffect.

But still not figuring out where it could be

 

Posted
1 hour ago, Relentless008 said:

Well for example we have fixed a lot of the issues we have had with our sylph class. in regards to actions, attack range, pistols even overall movement of the character when running. But we are having a hard time figuring out where to find the animation for the characters movement while on a floating board. Usually after attacking or while in combat this character class is moving around on a floating board. I have no idea where to begin looking to find this animation in our current files was wondering if any one else has any suggestions on where to look.

 I thought maybe in the common.xsd file under abnormalvisualeffect.

But still not figuring out where it could be

 

In terms of animations a board is available for these types:

  • Attack Wait/Walk anims with Gun or Hands.
  • Fishing anim.
  • Attack anim with Gun or Hands.
  • Run anim with Gun and Hand.
  • Intro anim + special attack anims.

 

Sylph Wait animation don't have board

 

All other additional animations are from Ertheia.

 

If you want to have board when Female Sylph use Wait animation ( when stay ) you have 2 ways:

1. To do new animation based on Female Sylph skeleton + to add them to default animation pack ( ukx ).

2. Broadcast from the server the animation, use attack animation instead of wait.

 

Perhaps you were looking for this?

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